openmohaa/code
smallmodel 9427137dbd
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Properly increment the packet number before sending the gamespy reply
Some programs parse the packet number and stop working properly if the packet number is an incorrect value
2025-01-04 19:43:47 +01:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Automatically adjust the FOV depending on the aspect ratio 2025-01-02 15:52:45 +01:00
client Fix DM box position with resolutions above 1920x1080 2025-01-02 01:46:34 +01:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Fix player losing part torso animation during pain 2025-01-02 18:04:32 +01:00
gamespy Properly increment the packet number before sending the gamespy reply 2025-01-04 19:43:47 +01:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
Launcher Bump the minimum CMake version to 3.12 2024-11-30 00:36:33 +01:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Make sure to pop the loading screen on error 2024-12-08 18:47:10 +01:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Remove TOKEN_NUMBER (unused) 2024-12-08 18:24:33 +01:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Properly increment the packet number before sending the gamespy reply 2025-01-04 19:43:47 +01:00
renderercommon Define USE_INTERNAL_JPEG macro for renderer when using the internal JPEG 2024-12-20 23:31:03 +01:00
renderergl1 Use clean Radix sort code from ioquake3 to sort draw surfaces 2024-12-30 19:18:54 +01:00
renderergl2 Clean up terrain when shutting the Ref down 2024-12-30 18:51:10 +01:00
script Fix compile error 2025-01-02 15:30:34 +01:00
sdl Made the renderer modular and loadable 2024-12-06 00:15:19 +01:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Print chat message from the game module instead of the server 2024-12-29 18:46:40 +01:00
skeletor Bump the minimum CMake version to 3.12 2024-11-30 00:36:33 +01:00
sys Bump the minimum CMake version to 3.12 2024-11-30 00:36:33 +01:00
tiki Fix a terrible mistake in TIKI_FindTiki with uninitialized variable 2024-12-18 19:31:21 +01:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Changed the color of UIListBox elements 2025-01-03 22:08:59 +01:00
web Add Emscripten implementation from ioquake3 upstream 2024-07-26 23:57:50 +02:00
zlib Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00