smallmodel
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afb718f01f
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Removed vm, using m_bAnimMove instead
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2023-09-25 21:18:43 +02:00 |
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smallmodel
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653b4e0ab7
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Added methods, events and fields from moh 2.0 and above
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2023-09-24 23:47:28 +02:00 |
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smallmodel
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c3d228a9f5
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Fixed float vote options
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2023-09-24 23:37:26 +02:00 |
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smallmodel
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15e10caca0
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Fixed useless statement
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2023-09-24 23:37:18 +02:00 |
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smallmodel
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46efa85441
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Fixed switch/case no default value
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2023-09-24 23:37:03 +02:00 |
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smallmodel
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bb42456653
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Marked overridden methods as "override"
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2023-09-24 23:36:30 +02:00 |
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smallmodel
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38bf80aa52
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Export EV_Turret_SetMaxUseAngle
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2023-09-24 23:20:43 +02:00 |
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smallmodel
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c5c2aa5348
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Fully implemented VehicleTank
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2023-09-24 19:14:50 +02:00 |
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smallmodel
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1e67aeb667
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Added AnimMoveVehicle
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2023-09-24 18:42:23 +02:00 |
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smallmodel
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9ac7bccba5
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Added GetUserViewAngles / SetUserViewAngles
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2023-09-24 18:42:13 +02:00 |
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smallmodel
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610b82cfb7
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Added Vehicle::DriverAdded and NUM_VEHICLE_TIRES
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2023-09-24 17:47:31 +02:00 |
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smallmodel
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c8144539d0
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Fully implemented VehicleTurretGun
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2023-09-24 17:19:23 +02:00 |
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smallmodel
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60f83597ee
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Added HasVehicle() virtual method
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2023-09-24 16:38:06 +02:00 |
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smallmodel
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46c0c6085d
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Fixed GetMuzzlePosition using wrong parameters
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2023-09-24 16:37:50 +02:00 |
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smallmodel
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36d4c4af61
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Added MASK_TRANSPARENT
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2023-09-24 16:37:36 +02:00 |
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smallmodel
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7406c3dc23
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Implemented basic VehicleTurretGun methods
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2023-09-24 01:14:35 +02:00 |
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smallmodel
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24bb15ce29
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Renamed SOUND_STATE to SOUND_STATE_TURRET to avoid conflict with Vehicle's SOUND_STATE
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2023-09-24 01:07:22 +02:00 |
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smallmodel
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f3ad05dc85
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Added GetVehicle
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2023-09-24 00:27:51 +02:00 |
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smallmodel
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bbae3223cb
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Fixed virtual methods
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2023-09-23 23:13:34 +02:00 |
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smallmodel
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8cedb24d31
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Using m_SwitchLabel
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2023-09-23 23:13:21 +02:00 |
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smallmodel
|
528414dfef
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Added new fields from moh >= 2.0
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2023-09-23 22:34:08 +02:00 |
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smallmodel
|
6e1c58e343
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Implemented VehicleTurretGunTandem
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2023-09-23 21:42:40 +02:00 |
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smallmodel
|
002e935193
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Fixed match start time being wrong and fixed AllowRespawn()
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2023-09-23 19:49:44 +02:00 |
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smallmodel
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e26d7d346a
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IsReady() should also check for dead
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2023-09-23 19:38:17 +02:00 |
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smallmodel
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5d917f2578
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Made IsDead() const
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2023-09-23 19:38:04 +02:00 |
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smallmodel
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8aecff1879
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Added CTeamSpawnClock and ported fixes from moh >= 2.0
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2023-09-23 19:37:55 +02:00 |
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smallmodel
|
718672119e
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Fixed roundactive being wrongly set to false
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2023-09-23 18:37:33 +02:00 |
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smallmodel
|
6ec7482662
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Implemented FixedTurret
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2023-09-23 18:30:59 +02:00 |
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smallmodel
|
5f3ea7c634
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Removed m_countdown
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2023-09-23 18:30:45 +02:00 |
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smallmodel
|
1c813a59d0
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Added m_bRoundActive and RoundActive()
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2023-09-23 18:30:19 +02:00 |
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smallmodel
|
a66236fc3d
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Added QUAKED sections
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2023-09-23 17:58:14 +02:00 |
|
smallmodel
|
ef9b7022df
|
Added World::Archive
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2023-09-22 21:04:18 +02:00 |
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smallmodel
|
ad7efce855
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VehicleTankTandem
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2023-09-20 20:57:58 +02:00 |
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smallmodel
|
78a9990c3a
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Implemented DrivableVehicleTandem
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2023-09-20 20:57:35 +02:00 |
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smallmodel
|
422b9eb6c0
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Added DamageModel from moh 2.0
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2023-09-20 00:02:38 +02:00 |
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smallmodel
|
703eb271f9
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Added MASK_DAMAGEMODEL
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2023-09-20 00:01:12 +02:00 |
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smallmodel
|
2aca32c44a
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Added "isopen" door event + Renamed Door's class ID to "NormalDoor"
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2023-09-19 21:24:00 +02:00 |
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smallmodel
|
56c30bddb1
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Added DrivableVehicleTandem
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2023-09-19 21:15:55 +02:00 |
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smallmodel
|
1179b50ad1
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Added VehicleTankTandem
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2023-09-19 21:12:57 +02:00 |
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smallmodel
|
6ad44441a6
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Made UpdateTurretSlot a virtual method
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2023-09-19 21:12:31 +02:00 |
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smallmodel
|
2455c09475
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Added VehicleTurretGunTandem + more methods from moh 2.40
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2023-09-19 21:02:22 +02:00 |
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smallmodel
|
7a1e07e72a
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Made ApplyFireKickback() and ReadyToFire() virtual
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2023-09-19 21:01:41 +02:00 |
|
smallmodel
|
aa8e95885a
|
Formatted document
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2023-09-19 21:01:18 +02:00 |
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smallmodel
|
54bae94ad9
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Use Weapon::SetItemSlot when updating stats, instead of setting weapon_class manually
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2023-09-19 20:18:27 +02:00 |
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smallmodel
|
98b7e01069
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Implemented Weapon::SetItemSlot
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2023-09-19 20:18:13 +02:00 |
|
smallmodel
|
12c7707bc3
|
Unused variable removal
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2023-09-19 20:08:53 +02:00 |
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smallmodel
|
a8a2c7e345
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Use result from GetVAngles() in Player::GetViewangles() event
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2023-09-19 20:08:35 +02:00 |
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smallmodel
|
6c7542ec0c
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Fixed weapon muzzle position
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2023-09-18 23:45:17 +02:00 |
|
smallmodel
|
5ec56cbe77
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Implemented turret code from mohaas/mohaab 2.40
|
2023-09-18 23:36:03 +02:00 |
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smallmodel
|
6b79770783
|
Fixed HashCode for command_t (must be case-insensitive)
|
2023-09-18 23:35:11 +02:00 |
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