Removed vm, using m_bAnimMove instead

This commit is contained in:
smallmodel 2023-09-25 21:18:43 +02:00
parent 653b4e0ab7
commit afb718f01f
No known key found for this signature in database
GPG key ID: 9F2D623CEDF08512
2 changed files with 4 additions and 4 deletions

View file

@ -159,7 +159,7 @@ void VehicleTank::Postthink()
prev_velocity = velocity;
SetSlotsNonSolid();
if (vm) {
if (m_bAnimMove) {
AnimMoveVehicle();
} else {
if (!m_bMovementLocked) {
@ -180,7 +180,7 @@ void VehicleTank::Postthink()
m_vOldMaxs = maxs;
}
if (vm) {
if (m_bAnimMove) {
moveimpulse = velocity.length() * level.frametime;
turnimpulse = avelocity[1] * level.frametime;
} else if (m_bAutoPilot) {
@ -271,7 +271,7 @@ void VehicleTank::Postthink()
avelocity = anglediff;
if (!vm && !m_bMovementLocked) {
if (!m_bAnimMove && !m_bMovementLocked) {
FactorInOriginOffset();
FactorInAnglesOffset(&vAddedAngles);
}

View file

@ -293,7 +293,7 @@ protected:
qboolean m_bRemoveOnDeath;
qboolean m_bStopEnabled;
qboolean m_bEnableSkidding;
vmove_s *vm;
qboolean m_bAnimMove;
qboolean m_bDamageSounds;
qboolean m_bRunSounds;
int m_iProjectileHitsRemaining;