smallmodel
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7f6b73e60f
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Set client's server id acknowledge
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2023-10-19 20:20:40 +02:00 |
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smallmodel
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f84794acbe
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Added sv_pure support from ioq3 and mohaas/mohaab
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2023-08-30 20:35:47 +02:00 |
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smallmodel
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9e535e509a
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Fixed snapshot ignoring "snaps" value from client
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2023-08-30 19:59:45 +02:00 |
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smallmodel
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c6ae5ed551
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Added gamespy cd key authorization code (mohaas/mohaab only)
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2023-08-24 23:19:21 +02:00 |
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smallmodel
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94ab4a5ac5
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Moved MSG_ReadServerFrameTime and MSG_WriteServerFrameTime to qcommon/msg.cpp
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2023-08-21 00:09:00 +02:00 |
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smallmodel
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f2f7afadef
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Don't resend the game state if the serverId is the same as the restarted server Id
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2023-08-14 01:57:02 +02:00 |
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smallmodel
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eef1368083
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using g_gametype variable directly instead of using Cvar_VariableValue
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2023-08-13 20:19:03 +02:00 |
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smallmodel
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8171641e3a
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Fixed "dmmessage" not being logged (it's a bug in all versions of mohaas/mohaab)
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2023-08-13 16:13:08 +02:00 |
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smallmodel
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e330d00565
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Added dmmessage monitoring
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2023-08-13 14:19:14 +02:00 |
|
OM
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96f72c0bb8
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Denormalize configstrings when sending the game state
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2023-07-02 19:42:03 +02:00 |
|
OM
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b9c5a4d5ba
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Write server frametime depending on the protocol used
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2023-07-02 18:31:43 +02:00 |
|
OM
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92a5883243
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Networking fixes
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2023-05-28 21:36:09 +02:00 |
|
OM
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c1213e6027
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Various fixes and additions
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2023-05-28 20:19:35 +02:00 |
|
OM
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f1f1f6e073
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Fixed stackoverflow issues
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2023-05-23 00:17:03 +02:00 |
|
OM
|
04b5fdb934
|
Added Spearhead/Breakthrough client support
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2023-05-21 21:21:20 +02:00 |
|
L
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d4faf0c0e0
|
Fixed compilation errors on Unix
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2023-02-01 00:28:40 +01:00 |
|
L
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2fa5bccbb4
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Fixed rare 'bad command byte' error after executing a client command
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2023-01-30 14:13:43 +01:00 |
|
Ley0k
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85b7ac3ed5
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Using size_t for lengths (also remove most warnings when compiling for x64)
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2017-02-19 21:14:27 +01:00 |
|
Ley0k
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09bed43f97
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
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