OM
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bea0f126fc
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Added **always** and **forcesubtitle**
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2023-05-28 20:59:42 +02:00 |
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OM
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0b82b5d3e0
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Why would it error out when the default sfx doesn't exist...?
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2023-05-28 20:59:23 +02:00 |
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OM
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c1213e6027
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Various fixes and additions
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2023-05-28 20:19:35 +02:00 |
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OM
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7b79877516
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made renderer (original quake III) work with SDL
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2023-05-27 22:23:03 +02:00 |
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OM
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306d282639
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Added new/tr_shade_calc.c
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2023-05-27 22:22:49 +02:00 |
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OM
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4a582cfbb5
|
Updated
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2023-05-27 21:39:56 +02:00 |
|
OM
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9f669cff1c
|
Updates
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2023-05-27 21:21:25 +02:00 |
|
OM
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8e1b2ea296
|
Updates
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2023-05-27 21:02:16 +02:00 |
|
OM
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f1f9ed744d
|
Updates
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2023-05-27 16:19:31 +02:00 |
|
OM
|
3d223f5a5d
|
Updates
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2023-05-27 15:36:19 +02:00 |
|
OM
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f3be59f64d
|
update
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2023-05-26 23:32:27 +02:00 |
|
OM
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dc45c33c79
|
ioq3 updates
|
2023-05-26 20:53:00 +02:00 |
|
OM
|
f013e82b98
|
updates
|
2023-05-25 19:34:01 +02:00 |
|
OM
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c32c377946
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ioq3 sys
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2023-05-25 19:09:32 +02:00 |
|
OM
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6e94bb6eca
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ioq3 sound
|
2023-05-24 21:45:26 +02:00 |
|
OM
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eef8f65830
|
Removed DebugGraph color param
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2023-05-24 21:45:21 +02:00 |
|
OM
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ba0ed7504d
|
New sound system
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2023-05-24 19:42:48 +02:00 |
|
OM
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41fc217a06
|
ioq3 changes
|
2023-05-24 19:40:02 +02:00 |
|
OM
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02f2256079
|
moves
|
2023-05-24 19:30:17 +02:00 |
|
OM
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ca3340b158
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |
|
OM
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03406ea9ff
|
Fixed architectures name
|
2023-05-24 00:59:45 +02:00 |
|
OM
|
dba6b82df8
|
Removed **Sys_LoadDll** (unused)
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2023-05-24 00:49:49 +02:00 |
|
DraGoN
|
0035dc6b61
|
ARM64 compilation fix
|
2023-05-24 00:22:02 +03:00 |
|
OM
|
6a74d72017
|
Added animation num checks
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2023-05-23 23:06:26 +02:00 |
|
OM
|
0477224085
|
Added backtrace support
|
2023-05-23 15:25:56 +02:00 |
|
OM
|
312332ac5e
|
Fixed weapon commands not working as intended
|
2023-05-23 01:57:18 +02:00 |
|
OM
|
27dcbdb49a
|
Removed **HOLSTERWEAPON** state condition (useless)
|
2023-05-23 01:56:19 +02:00 |
|
OM
|
96ecb4535a
|
**CG_WeaponCommandButtonBits** get iWeaponCommand before setting it to 0
|
2023-05-23 01:55:54 +02:00 |
|
OM
|
f1f1f6e073
|
Fixed stackoverflow issues
|
2023-05-23 00:17:03 +02:00 |
|
OM
|
55dc84d932
|
Fixed CGM values for AA and SH/BT
|
2023-05-23 00:08:12 +02:00 |
|
OM
|
6c874641d7
|
Increased **MAX_RELIABLE_COMMANDS** to 512
|
2023-05-22 23:28:30 +02:00 |
|
OM
|
fe01523cb1
|
Using viewmodel constants from bg_public.h
|
2023-05-22 23:28:18 +02:00 |
|
OM
|
827bd38603
|
Fixed bits value on spearhead/breakthrough
|
2023-05-22 23:28:01 +02:00 |
|
OM
|
862142b6c4
|
Added farplane stuff from spearhead/breakthrough (this fixes client version >=2.0 rendering maps incorrectly)
|
2023-05-22 23:27:40 +02:00 |
|
OM
|
08057f52bc
|
Fixed bad morph/weight index on ARM
|
2023-05-22 18:00:58 +02:00 |
|
OM
|
d3870ccf45
|
Compilation fixes for ARM
|
2023-05-22 17:33:26 +02:00 |
|
OM
|
e54f4a65f9
|
altname fix
|
2023-05-22 13:44:37 +02:00 |
|
OM
|
a69aa0830a
|
Removed **Com_Error** assertion on debug builds
|
2023-05-22 13:37:07 +02:00 |
|
OM
|
fe8170e102
|
Added MESSAGE_CHAT_GREEN (Spearhead and Breakthrough)
|
2023-05-22 13:07:37 +02:00 |
|
OM
|
c660e0162f
|
Added compressed textures support
|
2023-05-22 13:02:14 +02:00 |
|
OM
|
55ad4dacdd
|
Added DDS support
|
2023-05-22 13:01:52 +02:00 |
|
OM
|
dd0799b52f
|
Implemented printdeathmsg
|
2023-05-22 13:01:38 +02:00 |
|
OM
|
d546dd9895
|
Incremented patch number
|
2023-05-22 12:31:50 +02:00 |
|
OM
|
389da58ec5
|
Fixed the scoreboard still showing after the intermission
|
2023-05-22 12:31:38 +02:00 |
|
OM
|
4e3eb02915
|
Call **ForceHide** instead of **ShowMenu** in **UI_RemoveHud_f** (this fixes hud elements like stopwatch not hidding)
|
2023-05-22 12:31:21 +02:00 |
|
OM
|
756198a02c
|
**CG_Stopwatch_f** behavior is different on Spearhead and Breakthrough servers
|
2023-05-22 12:30:42 +02:00 |
|
OM
|
9a6e7f23f9
|
**CG_DrawStopwatch** Refactor
|
2023-05-22 12:30:20 +02:00 |
|
OM
|
c4aca55b1a
|
Minor fixes
|
2023-05-22 02:38:43 +02:00 |
|
OM
|
96bf729c54
|
(reverted to previous version number)
|
2023-05-22 02:20:33 +02:00 |
|
OM
|
edcf521506
|
Patch number incremented
|
2023-05-22 02:16:56 +02:00 |
|