L
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1cf4076be1
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Added MAX_HUDDRAW_ELEMENTS
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2023-04-30 00:05:07 +02:00 |
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L
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6e59e30f17
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Only declare functions when compiling the APP module
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2023-04-30 00:04:55 +02:00 |
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L
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353ed34a71
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Fixed errors with Container<>
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2023-04-30 00:04:23 +02:00 |
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L
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6e0ce3f0e4
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Moved a few structs to *code/cgame/tr_types.h*
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2023-04-30 00:04:12 +02:00 |
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L
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dc6d3ca5c6
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Restored hdelement_t and clientAnim_t
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2023-04-30 00:03:37 +02:00 |
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L
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5b5fb1c4d6
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Removed CGAME_DLL check
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2023-04-30 00:03:11 +02:00 |
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L
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29f328abf0
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Added Ubertools CGAME module
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2023-04-30 00:02:16 +02:00 |
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L
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fbd03b6a26
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
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L
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f5a58decf5
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MSG_PackCoord: forgot int cast
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2023-02-08 14:48:26 +01:00 |
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L
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595958d578
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MSG_PackCoord: use rounded coordinate
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2023-02-08 14:47:57 +01:00 |
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L
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6f325cb294
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Useless comments removed
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2023-02-08 13:56:20 +01:00 |
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L
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a07a7359b6
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Changed default hostname (so openmohaa can be recognized)
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2023-02-07 21:23:27 +01:00 |
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L
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31bd29b92b
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Project can now be compiled using CMake 3.5
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2023-02-07 21:18:17 +01:00 |
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L
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db7e785734
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Fixed size_t length comparison with number below 0
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2023-02-07 21:17:48 +01:00 |
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L
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bf02aee57d
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Reduced C++ standard requirement down to C++11
Requires pthreads in *NIX (because of gamespy)
Using CMake 3.12 instead (required because of *add_compile_definitions* command)
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2023-02-07 20:52:08 +01:00 |
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L
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f91d5f9fe9
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Added support for ScriptVariable move
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2023-02-07 20:50:26 +01:00 |
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L
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1296918abe
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Removed usage of *constexpr* in storeTop/loadTop (using separate methods instead)
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2023-02-07 20:50:09 +01:00 |
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L
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f9e7f344be
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Reduced compile warnings (especially on clang)
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2023-02-07 20:49:31 +01:00 |
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L
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de40d640d5
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Set minimum cmake version to 3.5
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2023-02-07 19:38:31 +01:00 |
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L
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6eb1ec3cf5
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Fixed compilation issues with g++
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2023-02-06 19:24:01 +01:00 |
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L
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d4e366ee14
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Using sizeof(type[x]) instead of sizeof(type) * x
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2023-02-05 22:18:20 +01:00 |
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L
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ca25bb983f
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Removed unused methods
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2023-02-05 22:17:54 +01:00 |
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L
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9c62ece9bd
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Fixed classinfo being NULL for the *Game* class
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2023-02-05 21:12:51 +01:00 |
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L
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319e3baa78
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Fixed endianness in SkeletorCacheFileCallback
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2023-02-05 20:11:28 +01:00 |
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L
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b9bab148ee
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Added "-dbg" suffix for debug builds
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2023-02-05 14:15:24 +01:00 |
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L
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cba4af3d65
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Using latest ioq3 win_resource.rc with win_manifest.xml usage
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2023-02-05 14:02:38 +01:00 |
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L
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0d2eb7f693
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Added OPM header
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2023-02-05 13:27:22 +01:00 |
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L
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35b767402b
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Indent
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2023-02-05 13:27:12 +01:00 |
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L
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85e481d3cd
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Added win_manifest.xml from ioquake3
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2023-02-05 11:00:09 +01:00 |
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L
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29061bea50
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Fixed send_heartbeat sending to the wrong address
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2023-02-05 02:08:47 +01:00 |
|
L
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5fecffc451
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Fixed wrong client ping value in gamespy players callback
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2023-02-05 01:58:52 +01:00 |
|
L
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7f7faea586
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Added support for GameSpy heartbeat
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2023-02-05 01:41:56 +01:00 |
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L
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64520b9073
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Added GameSpy initialization and shutdown
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2023-02-05 01:41:45 +01:00 |
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L
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92f58d2144
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Added GameSpy function declaration
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2023-02-05 01:41:31 +01:00 |
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L
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bdc3de775a
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Added TARGET_GAME_NAME definition for GameSpy
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2023-02-05 01:40:35 +01:00 |
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L
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8ec6fcd9fe
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Added old qr gamespy implementation
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2023-02-05 01:40:14 +01:00 |
|
L
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296e0c271b
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Fixed gamespy compilation error on unix
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2023-02-05 01:38:42 +01:00 |
|
L
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dd44f78fc5
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Added gamespy SDK
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2023-02-04 21:00:01 +01:00 |
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L
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294ca5ffd2
|
indent
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2023-02-04 19:56:06 +01:00 |
|
L
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a015c2f9e1
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Removed unused files
|
2023-02-04 18:40:57 +01:00 |
|
L
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365615e62c
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Added aarch64 platform
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2023-02-03 22:33:57 +01:00 |
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L
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637de9d278
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Fixed const warning for Copy*Swap
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2023-02-03 22:01:32 +01:00 |
|
L
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1ac9f79595
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Fixed gamex64 binary name (now gamex86_64 even on Windows)
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2023-02-03 21:26:12 +01:00 |
|
L
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a8ed9948d8
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Fixed compilation issues on big-endian targets
|
2023-02-03 21:13:13 +01:00 |
|
L
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a361546fc7
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playerstart.h rename
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2023-02-03 20:22:22 +01:00 |
|
L
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6e7d80071c
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playerstart.h rename
|
2023-02-03 20:22:12 +01:00 |
|
L
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ca203c1cd9
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Initialize localization
|
2023-02-03 00:15:16 +01:00 |
|
L
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b89a2636f2
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Added *net_restart*
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2023-02-03 00:05:31 +01:00 |
|
L
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e67219ea69
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Fixed memory issues on ARM
|
2023-02-02 23:49:06 +01:00 |
|
L
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456c886c48
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Using Memcpy to set/fetch opcodes to avoid issues with CPUs that don't support misalignment
|
2023-02-02 23:48:51 +01:00 |
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