OM
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4984f8b925
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nextBundle fix
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2023-05-18 16:40:17 +02:00 |
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OM
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a1d581df39
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Introducing full LOD terrain support
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2023-05-18 14:41:37 +02:00 |
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OM
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4671aa9893
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Replaced memset with a *for* loop
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2023-05-18 01:36:13 +02:00 |
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OM
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cf14b84876
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Using MOHAA's R_CreateImage and R_LoadImage
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2023-05-17 00:25:27 +02:00 |
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OM
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3f2d62db4a
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Fixed no mipmaps shader, better quality for UI
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2023-05-17 00:05:22 +02:00 |
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OM
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21958db630
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Made static models rendering work
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2023-05-16 23:35:39 +02:00 |
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OM
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bba11beb39
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Reset static models rendering properly
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2023-05-16 23:34:50 +02:00 |
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OM
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9787c5c235
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Added more shader commands
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2023-05-16 14:12:47 +02:00 |
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OM
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707de8d342
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Initialize tess.vertexColorValid
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2023-05-16 14:12:20 +02:00 |
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OM
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57d24335cc
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Made cntColors as a byte instead
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2023-05-16 14:11:53 +02:00 |
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OM
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4dcd1111fb
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overbright bits fix
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2023-05-16 14:09:18 +02:00 |
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OM
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fb254bf4f4
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*RB_CalcColorFromConstant*: fixed bad constant color
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2023-05-16 00:07:22 +02:00 |
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OM
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4ef4c86808
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Operating reordering
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2023-05-16 00:07:03 +02:00 |
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OM
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77b5648094
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set backEnd.in2D to qtrue instead of 1
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2023-05-15 21:33:25 +02:00 |
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OM
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28b434e56d
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Fixed backEnd.in2D being uninitialized
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2023-05-15 21:26:44 +02:00 |
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OM
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b6ab949337
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type fix for *CGEN_LIGHTING_GRID*
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2023-05-15 21:26:33 +02:00 |
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OM
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d113d292eb
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Renamed *GLS_SET2D* to *GLS_DEPTHTEST_DISABLE*
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2023-05-15 21:26:14 +02:00 |
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OM
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2c816c0846
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Fixed characters being printed on the same X offset
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2023-05-15 21:24:56 +02:00 |
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OM
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9abc35bc18
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Fixed colors not working properly (used floats instead of bytes)
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2023-05-15 20:15:06 +02:00 |
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OM
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5b141089c3
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Added support for a few colorGen_t and alphaGen_t values
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2023-05-15 20:14:45 +02:00 |
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OM
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2af3dee1d8
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Implemented Set2DWindow
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2023-05-15 17:27:05 +02:00 |
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OM
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2af56d8a2e
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Fixed R_ColorShiftLightingBytes for lightmaps
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2023-05-15 14:59:20 +02:00 |
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OM
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2b6bd8c8d2
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Fixed dynamic light issues
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2023-05-15 14:21:16 +02:00 |
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OM
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8ec2359d26
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Fixed x64 crash
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2023-05-12 00:10:27 +02:00 |
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OM
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e605159f7f
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Removed R_InitSkins
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2023-05-11 23:28:36 +02:00 |
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OM
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7228a07e50
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Fixed Linux compilation errors
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2023-05-11 22:48:13 +02:00 |
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OM
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8b73d676cb
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Fakk modifications
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2023-05-11 18:56:40 +02:00 |
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OM
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e99f9599f3
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Return value fix
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2023-05-11 18:46:14 +02:00 |
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OM
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ecf59afd51
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const param fix
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2023-05-11 18:45:56 +02:00 |
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OM
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d0b9890213
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Added more shader stage parameters
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2023-05-10 23:47:23 +02:00 |
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OM
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0f4e22947b
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Implemented R_DrawString
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2023-05-10 23:19:08 +02:00 |
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OM
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454b5c6988
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RE_RenderScene: Reset TIKI caches
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2023-05-10 20:56:58 +02:00 |
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OM
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cb7144bf82
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Added R_VisDebug
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2023-05-10 20:56:38 +02:00 |
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OM
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c62185ef04
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Fixed skeleton morph and weight
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2023-05-10 20:39:59 +02:00 |
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OM
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849e213d95
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Dlight tweak
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2023-05-10 20:29:49 +02:00 |
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OM
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1c9055b705
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Added sky portal unimplemented functions
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2023-05-10 20:19:12 +02:00 |
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OM
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d447ec1c14
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Redundantly load fix
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2023-05-10 20:18:49 +02:00 |
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OM
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537c381644
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Fixed rendering crashes
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2023-05-10 18:26:17 +02:00 |
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OM
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776d3fa897
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Added all mohaa renderer Cvars
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2023-05-10 18:21:26 +02:00 |
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OM
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95c0f4fe2d
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Fixed renderer crash
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2023-05-10 17:07:10 +02:00 |
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OM
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929cb3eb79
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JPEG-6 fix
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2023-05-10 00:51:18 +02:00 |
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OM
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e1f391fa4b
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made tr.images statically allocated
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2023-05-10 00:00:40 +02:00 |
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OM
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eddd56f770
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R_FindShader fix
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2023-05-09 23:47:26 +02:00 |
|
OM
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0fad7c1ad6
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Ubertools modifications
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2023-05-09 22:54:13 +02:00 |
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OM
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797ae47b46
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Renderer fixes
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2023-05-09 21:58:24 +02:00 |
|
OM
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048c555973
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TIKI crash fix
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2023-05-09 21:21:11 +02:00 |
|
OM
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4824f8a3b3
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MOHAA BSP implementation
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2023-05-09 20:49:04 +02:00 |
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OM
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15a00c0792
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Fixed some functions not matched
Initialize terrain marks
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2023-05-09 20:08:28 +02:00 |
|
OM
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a01cf19c47
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Fixed some functions not matched
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2023-05-09 20:08:06 +02:00 |
|
L
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c93faed19a
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Pre-added renderer files
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2023-05-09 19:18:16 +02:00 |
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