.. |
qgl.h
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
qgl_linked.h
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
ref_trin.def
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
renderer.vcproj
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
tr_backend.c
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Fixed some functions not matched
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2023-05-09 20:08:06 +02:00 |
tr_bsp.c
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Ubertools modifications
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2023-05-09 22:54:13 +02:00 |
tr_cmds.c
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Quick compilation fixes (still linker errors)
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2023-05-08 14:59:08 +02:00 |
tr_curve.c
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
tr_draw.c
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Implemented R_LoadFont
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2023-05-09 19:13:37 +02:00 |
tr_flares.c
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
tr_font.cpp
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Pre-added renderer files
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2023-05-09 19:18:16 +02:00 |
tr_ghost.cpp
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Pre-added renderer files
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2023-05-09 19:18:16 +02:00 |
tr_ghost.h
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Pre-added renderer files
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2023-05-09 19:18:16 +02:00 |
tr_image.c
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MOHAA BSP implementation
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2023-05-09 20:49:04 +02:00 |
tr_init.c
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Ubertools modifications
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2023-05-09 22:54:13 +02:00 |
tr_light.c
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Quick compilation fixes (still linker errors)
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2023-05-08 14:59:08 +02:00 |
tr_local.h
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Ubertools modifications
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2023-05-09 22:54:13 +02:00 |
tr_main.c
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Quick compilation fixes (still linker errors)
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2023-05-08 14:59:08 +02:00 |
tr_marks.c
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Fixed some functions not matched
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2023-05-09 20:08:06 +02:00 |
tr_marks_permanent.c
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Renderer fixes
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2023-05-09 21:58:24 +02:00 |
tr_model.cpp
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Pre-added renderer files
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2023-05-09 19:18:16 +02:00 |
tr_noise.c
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
tr_public.h
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Fixed some functions not matched
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2023-05-09 20:08:06 +02:00 |
tr_scene.c
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Fixed some functions not matched
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2023-05-09 20:08:06 +02:00 |
tr_shade.c
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Implemented R_LoadFont
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2023-05-09 19:13:37 +02:00 |
tr_shade_calc.c
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Fixed all errors (now compile & link)
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2023-05-09 17:50:29 +02:00 |
tr_shader.c
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R_FindShader fix
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2023-05-09 23:47:26 +02:00 |
tr_shadows.c
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
tr_sky.c
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
tr_sky_portal.cpp
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Pre-added renderer files
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2023-05-09 19:18:16 +02:00 |
tr_sphere_shade.cpp
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MOHAA BSP implementation
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2023-05-09 20:49:04 +02:00 |
tr_sprite.c
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Implemented R_LoadFont
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2023-05-09 19:13:37 +02:00 |
tr_staticmodels.cpp
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TIKI crash fix
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2023-05-09 21:21:11 +02:00 |
tr_sun_flare.cpp
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Renderer fixes
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2023-05-09 21:58:24 +02:00 |
tr_surface.c
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
tr_swipe.cpp
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Quick compilation fixes (still linker errors)
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2023-05-08 14:59:08 +02:00 |
tr_terrain.c
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MOHAA BSP implementation
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2023-05-09 20:49:04 +02:00 |
tr_util.cpp
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Implemented R_LoadFont
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2023-05-09 19:13:37 +02:00 |
tr_vis.cpp
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MOHAA BSP implementation
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2023-05-09 20:49:04 +02:00 |
tr_vis.h
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MOHAA BSP implementation
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2023-05-09 20:49:04 +02:00 |
tr_world.c
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Quick compilation fixes (still linker errors)
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2023-05-08 14:59:08 +02:00 |