openmohaa/code/renderer
2023-05-10 20:56:58 +02:00
..
qgl.h Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
qgl_linked.h Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
ref_trin.def Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
renderer.vcproj Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_backend.c made tr.images statically allocated 2023-05-10 00:00:40 +02:00
tr_bsp.c Redundantly load fix 2023-05-10 20:18:49 +02:00
tr_cmds.c Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_curve.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_draw.c Implemented R_LoadFont 2023-05-09 19:13:37 +02:00
tr_flares.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_font.cpp Pre-added renderer files 2023-05-09 19:18:16 +02:00
tr_ghost.cpp Pre-added renderer files 2023-05-09 19:18:16 +02:00
tr_ghost.h Pre-added renderer files 2023-05-09 19:18:16 +02:00
tr_image.c Added all mohaa renderer Cvars 2023-05-10 18:21:26 +02:00
tr_init.c Fixed rendering crashes 2023-05-10 18:26:17 +02:00
tr_light.c Fixed rendering crashes 2023-05-10 18:26:17 +02:00
tr_local.h Dlight tweak 2023-05-10 20:29:49 +02:00
tr_main.c Dlight tweak 2023-05-10 20:29:49 +02:00
tr_marks.c Fixed some functions not matched 2023-05-09 20:08:06 +02:00
tr_marks_permanent.c Renderer fixes 2023-05-09 21:58:24 +02:00
tr_model.cpp Pre-added renderer files 2023-05-09 19:18:16 +02:00
tr_noise.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_public.h Fixed some functions not matched 2023-05-09 20:08:06 +02:00
tr_scene.c RE_RenderScene: Reset TIKI caches 2023-05-10 20:56:58 +02:00
tr_shade.c Dlight tweak 2023-05-10 20:29:49 +02:00
tr_shade_calc.c Fixed all errors (now compile & link) 2023-05-09 17:50:29 +02:00
tr_shader.c Added all mohaa renderer Cvars 2023-05-10 18:21:26 +02:00
tr_shadows.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_sky.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_sky_portal.cpp Added sky portal unimplemented functions 2023-05-10 20:19:12 +02:00
tr_sphere_shade.cpp MOHAA BSP implementation 2023-05-09 20:49:04 +02:00
tr_sprite.c Implemented R_LoadFont 2023-05-09 19:13:37 +02:00
tr_staticmodels.cpp Fixed skeleton morph and weight 2023-05-10 20:39:59 +02:00
tr_sun_flare.cpp Renderer fixes 2023-05-09 21:58:24 +02:00
tr_surface.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_swipe.cpp Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_terrain.c MOHAA BSP implementation 2023-05-09 20:49:04 +02:00
tr_util.cpp Dlight tweak 2023-05-10 20:29:49 +02:00
tr_vis.cpp Added R_VisDebug 2023-05-10 20:56:38 +02:00
tr_vis.h Added R_VisDebug 2023-05-10 20:56:38 +02:00
tr_world.c Dlight tweak 2023-05-10 20:29:49 +02:00