Commit graph

4325 commits

Author SHA1 Message Date
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d459191f01 Implemented SetCurrentSFX and ClearCurrentSFX 2023-05-05 21:11:48 +02:00
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e28ea74549 Implemented ClientSpecialEffectsManager::ExecuteEffect and ClientSpecialEffectsManager::MakeEffect_Normal 2023-05-05 20:43:57 +02:00
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026c1264fe Added pEvent member 2023-05-05 20:43:37 +02:00
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5b85ab4dc6 Implemented CG_MakeExplosionEffect and CG_MakeVehicleEffect 2023-05-05 20:43:23 +02:00
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c2a266c845 Added 2023-05-05 20:43:00 +02:00
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278e84580e Fixed negative bobbing 2023-05-05 00:00:56 +02:00
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d697a93a73 Implemented CG_LandingSound 2023-05-04 23:45:01 +02:00
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be89c1fa1f Implemented CG_FootstepMain and CG_MeleeImpact 2023-05-04 23:27:00 +02:00
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c6b832294c Fixed CG_ParseCGMessage 2023-05-04 23:26:17 +02:00
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791881338b Fixed left footsteps 2023-05-04 23:26:01 +02:00
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e2fb54781e Added running/equipment anim flags 2023-05-04 23:25:24 +02:00
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98236d5662 Implemented CG_ClipMoveToEntities 2023-05-04 23:25:05 +02:00
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d8cfe96b0f Implemented CG_MakeBulletTracer 2023-05-04 21:07:44 +02:00
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f84b61a94d Fixed temp model crashes 2023-05-04 21:07:33 +02:00
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ead4cfc94e Implemented ClientGameCommandManager::PlaySound 2023-05-04 20:51:24 +02:00
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f0a2a28650 Implemented CG_ParseCGMessage 2023-05-04 20:30:52 +02:00
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c3fcb5f8c5 Fixed missing structs 2023-05-04 20:30:38 +02:00
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f1b745ea9c Added CG_MeleeImpact 2023-05-04 20:30:25 +02:00
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f505142244 Fixed vec3_t *origin parameter for PlaySound 2023-05-04 20:30:02 +02:00
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f8395b6264 Fixed lightingOrigin 2023-05-03 23:27:20 +02:00
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031952374a Fixed arms angles when looking up 2023-05-03 23:09:47 +02:00
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221de56d95 Fixed pos offset and crouch 2023-05-03 23:09:34 +02:00
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a469c448de Added explanation 2023-05-03 21:31:34 +02:00
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110e60e3dd Fixed SetTime parameter (should be an int) in clientGameImport_t 2023-05-03 21:20:50 +02:00
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59cd7d5116 Predict pmove enhancements 2023-05-03 21:20:32 +02:00
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ac7ec18a37 Fixed interpolation issue 2023-05-03 20:53:33 +02:00
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ca34d8de85 CG_ProcessSnapshots for different server 2023-05-03 20:53:20 +02:00
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8ab663d5d8 Implemented PmoveAdjustAngleSettings_Client 2023-05-03 20:53:04 +02:00
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670de51637 Fixed bad animations 2023-05-03 20:10:52 +02:00
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5eba2f5662 Fixed Anim_CrossblendTime return value 2023-05-03 20:03:55 +02:00
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863a730271 Using vmAnim_e enum 2023-05-03 19:38:24 +02:00
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0fc3ecf67e CG_OffsetFirstPersonView: fixed height delta applied incorrectly 2023-05-03 19:32:19 +02:00
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864986ae9a Fixed view model anim not rendering 2023-05-03 19:31:52 +02:00
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0e597e8bf7 Fixed CG_AddPacketEntities for parent/children entities 2023-05-03 19:31:37 +02:00
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860b660f61 Added vmAnim_e 2023-05-03 19:31:09 +02:00
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0058f255e6 Implemented CG_CalcViewModelMovement 2023-05-02 23:29:41 +02:00
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fc1392dfd6 Implemented CG_OffsetFirstPersonView (mostly) 2023-05-02 23:03:23 +02:00
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a6aea380fe Added MASK_VIEWSOLID 2023-05-02 22:51:08 +02:00
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0a46fa69b9 Tweaks 2023-05-02 22:50:58 +02:00
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c2c4cd07e0 CG_AttachEntity: fixed attach_offset and lightingOrigin 2023-05-02 20:24:24 +02:00
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bfb6416cfa ClientGameCommandManager::PlaySound: fixed crash when alias_list is NULL 2023-05-02 20:13:48 +02:00
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377a979fa8 Added view model animation prefixes
Implemented CG_GetVMAnimPrefixIndex and CG_ViewModelAnimation
2023-05-02 20:13:29 +02:00
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8cf2dffb79 CG_OffsetFirstPersonView: removed assertion 2023-05-02 20:04:35 +02:00
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d7a594c124 Implemented CG_ModelAnim 2023-05-02 20:03:45 +02:00
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830caf2c2c Moved WEAPON_CLASS definitions to bg_public.h 2023-05-02 20:03:28 +02:00
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28190c6649 CG_ProcessEntityCommands return boolean
CG_ClientCommands stub
2023-05-02 20:03:15 +02:00
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125095d52e Implemented CG_Footstep 2023-05-01 20:31:51 +02:00
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213696bdfc CG_ModelAnim partial implementation 2023-05-01 19:56:43 +02:00
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b64e597d53 refEntity_t struct fix 2023-05-01 19:56:28 +02:00
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186344d8de Added TAF_AUTOFOOTSTEPS 2023-05-01 19:26:03 +02:00