smallmodel
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51a2f7d479
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Use an enumeration for weapon commands and a function to get the weapon command
This improves clarity for using weapon commands. Also the mask was incorrect for protocol above version 8 (mohaas and mohaab)
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2024-12-30 00:55:29 +01:00 |
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smallmodel
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4ea598d76b
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Reimplement SkipBracedSection
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2024-12-01 17:53:51 +01:00 |
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smallmodel
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04baf673dc
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Set MAX_MAP_BOUNDS to 8192
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2024-11-25 22:12:47 +01:00 |
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smallmodel
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ad825f5114
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Reimplement noise functions
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2024-11-20 23:02:22 +01:00 |
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smallmodel
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ab84a6ea58
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Add support for the demo version of the game
This allows the demo version of the game to be used, both for playing on demo servers, or for hosting a demo server
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2024-11-12 23:09:37 +01:00 |
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smallmodel
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50fdbaf152
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Use CVAR_RESETSTRING instead of CVAR_SERVER_CREATED
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2024-11-11 20:36:03 +01:00 |
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smallmodel
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81b49236a5
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Use proper types for playerState_t structure
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2024-11-11 19:00:36 +01:00 |
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smallmodel
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8a2e4ca470
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Add Com_RandomBytes and Com_IsVoipTarget
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2024-09-10 19:54:25 +02:00 |
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smallmodel
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11f5870a8b
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Add ioq3 server fixes and improvement
- Add a rate limit to protect against DoS attacks
- Better IPv6 support
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2024-08-31 21:04:10 +02:00 |
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smallmodel
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e3936f52a2
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Move Com_SwapSaveStruct to a better place
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2024-08-23 22:39:14 +02:00 |
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smallmodel
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53d5dd1e40
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Differentiate saves from mohaa, mohta and mohtt
Fixes #339 where Spearhead and Breakthrough would also display saves from mohaa
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2024-08-23 22:25:43 +02:00 |
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smallmodel
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b2ef0fd6e3
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Swap the save game struct on big endian architectures
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2024-08-23 21:09:12 +02:00 |
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smallmodel
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14927df9fa
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Moves MAX_SUBTITLES to `q_shared.h|
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2024-07-02 19:03:27 +02:00 |
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pryon
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4da5e26cdc
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Move CTRL macro to q_shared.h
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2024-06-10 13:59:10 +02:00 |
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smallmodel
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d04ed0aace
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Made M_PI double
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2024-03-03 19:46:32 +01:00 |
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smallmodel
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cca37e3dfe
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Added and using SAVEGAME_STRUCT_VERSION
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2023-11-26 20:33:07 +01:00 |
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smallmodel
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e95d71da0d
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Added Com_DPrintf2 and Com_DebugPrintf
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2023-09-17 19:33:17 +02:00 |
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smallmodel
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bcf3aad1b2
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Added PointToSegmentDistanceSquared
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2023-09-12 23:35:22 +02:00 |
|
smallmodel
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36aa9bd802
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Don't replace Z_Malloc, Z_TagMalloc and Z_Free in debug memory mode
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2023-09-07 19:48:08 +02:00 |
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smallmodel
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8af202bd5f
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Fixed compilation errors with DEBUG_MEMORY on Linux because of CRT
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2023-09-07 19:29:24 +02:00 |
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smallmodel
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f61bda330e
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Set homepath to "openmohaa" (win32) and ".openmohaa" (unix)
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2023-08-25 22:55:27 +02:00 |
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smallmodel
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45aae54b32
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Renamed "Base" to "Allied Assault"
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2023-08-24 23:32:40 +02:00 |
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smallmodel
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b2853465ed
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Capitalize first letter in PRODUCT_EXTENSION
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2023-08-18 14:53:39 +02:00 |
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smallmodel
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c17454b124
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Renamed bValid to teamShader
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2023-08-15 23:24:23 +02:00 |
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smallmodel
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06a7341eda
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Moved radarUnpacked_t from server.h to q_shared.h
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2023-08-15 22:20:25 +02:00 |
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smallmodel
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c4738966fe
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Using g_utils.cpp from fakk
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2023-08-15 01:27:35 +02:00 |
|
smallmodel
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ec58ca0f13
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Added S_FLAG_DO_CALLBACK
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2023-08-13 20:17:33 +02:00 |
|
smallmodel
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8d41b58635
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Using hitloc enum instead of macros
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2023-08-11 01:34:21 +02:00 |
|
smallmodel
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f6bcc1ab86
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Increased MAX_WEAPONS to 64
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2023-08-03 20:14:33 +02:00 |
|
smallmodel
|
7b9b371cf6
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Added RotatePointAroundAxis
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2023-07-30 15:42:59 +02:00 |
|
smallmodel
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8e60786307
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Added Q_clamp_int and Q_clamp_float
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2023-07-21 23:35:44 +02:00 |
|
smallmodel
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129e3bfe6e
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Removed comment
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2023-07-21 20:32:43 +02:00 |
|
smallmodel
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66213821c5
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Using const parameters for BoxOnPlaneSide
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2023-07-17 20:08:26 +02:00 |
|
smallmodel
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baee33e07f
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Added chrono stuff for C++
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2023-07-17 19:28:55 +02:00 |
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smallmodel
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9882a20a95
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Added iIndex in markFragment_t
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2023-07-15 20:17:52 +02:00 |
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smallmodel
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8b83b8e5bb
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Replaced vec_t with vec3_t
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2023-07-10 21:10:23 +02:00 |
|
OM
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7a6d6070dc
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Removed MAX_TEAMNAME (useless)
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2023-07-05 18:36:49 +02:00 |
|
OM
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837fb40732
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Completely removed TARGET_GAME_TYPE detection
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2023-07-02 20:10:53 +02:00 |
|
OM
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b67b3863ba
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Added view model anim normalization
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2023-07-02 18:31:18 +02:00 |
|
OM
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7eac426e31
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Added net_pm_flags field for denormalized pm_flags (depending on the target game)
|
2023-06-29 22:16:46 +02:00 |
|
OM
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75aeba31c6
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Added com_target_game startup variable
FS_Startup now uses `fs_basegame` variable for mainta/maintt
|
2023-06-29 21:25:26 +02:00 |
|
OM
|
ba4680d510
|
Added defines for each moh games
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2023-06-28 22:48:10 +02:00 |
|
OM
|
02993eaa9b
|
Backported ioq3 features
|
2023-06-25 19:35:41 +02:00 |
|
OM
|
d82eb25487
|
Use q_version.h
|
2023-06-19 23:34:12 +02:00 |
|
OM
|
19b4ba5db0
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Moved version stuff to q_version.h
|
2023-06-19 19:57:50 +02:00 |
|
OM
|
f7e18fe7c1
|
Updated version number
|
2023-06-18 19:11:37 +02:00 |
|
OM
|
a46fd50654
|
Set S_COLOR to empty strings
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2023-05-31 20:16:45 +02:00 |
|
OM
|
b1dc544c5e
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export Q_isanumber and Q_isintegral
|
2023-05-31 19:40:36 +02:00 |
|
OM
|
5153892447
|
Added BEAM_FADE
|
2023-05-30 00:21:40 +02:00 |
|
OM
|
ccfdc1ef2d
|
Changed version number
|
2023-05-29 01:58:05 +02:00 |
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