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lara.cpp
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First pass vertical pole refactor
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2021-11-21 20:50:17 +11:00 |
lara.h
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Refactor health.cpp
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2021-11-10 16:11:36 +11:00 |
lara_basic.cpp
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Simplify animation switching
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2021-11-16 17:25:17 +03:00 |
lara_basic.h
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Refactor new tightrope
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2021-11-21 00:04:28 +11:00 |
lara_cheat.cpp
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Simplify animation switching
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2021-11-16 17:25:17 +03:00 |
lara_cheat.h
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Fixed More Include Hell
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2021-08-28 13:27:58 +02:00 |
lara_climb.cpp
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Simplify animation switching
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2021-11-16 17:25:17 +03:00 |
lara_climb.h
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More fixes to ladder cases
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2021-10-27 02:24:55 +03:00 |
lara_collide.cpp
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Simplify animation switching
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2021-11-16 17:25:17 +03:00 |
lara_collide.h
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Change return type of deflect functions to bool; rename LaraDeflectEdgeDuck() to LaraDeflectEdgeCrawl()
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2021-11-11 23:46:59 +11:00 |
lara_crawl.cpp
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Simplify animation switching
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2021-11-16 17:25:17 +03:00 |
lara_crawl.h
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Crawl under solid static meshes
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2021-09-09 20:21:05 +03:00 |
lara_fire.cpp
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Refactor lara_fire.cpp
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2021-11-20 15:39:05 +11:00 |
lara_fire.h
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Refactor lara_fire.cpp
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2021-11-20 15:39:05 +11:00 |
lara_flare.cpp
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Refactor lara_fire.cpp
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2021-11-20 15:39:05 +11:00 |
lara_flare.h
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Increase flare time for easier debugging in lazy, dark rooms
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2021-11-20 15:45:09 +11:00 |
lara_hang.cpp
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Fix wrong height checks for climb up
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2021-11-19 20:31:11 +03:00 |
lara_hang.h
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Add more anims to NewAnims; Fix lean
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2021-07-09 19:41:56 -05:00 |
lara_info.h
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Fixed More Include Hell
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2021-08-28 13:27:58 +02:00 |
lara_initialise.cpp
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Simplify animation switching
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2021-11-16 17:25:17 +03:00 |
lara_initialise.h
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Lara refactor: lara_initialise and move AnimateLara to lara.cpp
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2020-08-15 15:16:08 -05:00 |
lara_monkey.cpp
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Simplify animation switching
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2021-11-16 17:25:17 +03:00 |
lara_monkey.h
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Fixed More Include Hell
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2021-08-28 13:27:58 +02:00 |
lara_objects.cpp
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First pass vertical pole refactor
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2021-11-21 20:50:17 +11:00 |
lara_objects.h
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First pass vertical pole refactor
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2021-11-21 20:50:17 +11:00 |
lara_one_gun.cpp
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Refactor lara_fire.cpp
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2021-11-20 15:39:05 +11:00 |
lara_one_gun.h
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Fix grenade ricochet in quicksand rooms, rename some projectile funcs
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2021-11-08 18:57:38 +03:00 |
lara_slide.cpp
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Simplify anmation switching, stop slide sounds when Lara jumps
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2021-11-16 17:23:43 +03:00 |
lara_slide.h
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Update lara_slide.h
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2021-09-13 09:15:35 +03:00 |
lara_struct.h
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Fix corner snapping, replace idiotic pushable data manipulation with less idiotic one
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2021-11-15 10:38:31 +03:00 |
lara_surface.cpp
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Tests and fixes, removed unnecessary flags from SetAnimation
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2021-11-10 11:59:54 +03:00 |
lara_surface.h
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Refactor lara_tests.cpp
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2021-11-10 02:01:43 +11:00 |
lara_swim.cpp
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Use script for setting weather
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2021-11-11 01:16:27 +03:00 |
lara_swim.h
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Merge branch 'master' into simplified_anim_handling
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2021-11-10 12:02:44 +03:00 |
lara_tests.cpp
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Update lara_tests.cpp
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2021-11-15 19:12:00 +03:00 |
lara_tests.h
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Move various functions out of lara_swim.cpp
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2021-11-10 01:32:54 +11:00 |
lara_two_guns.cpp
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Refactor lara_fire.cpp
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2021-11-20 15:39:05 +11:00 |
lara_two_guns.h
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Fix some lasersight issues
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2021-08-11 15:18:22 +03:00 |