TombEngine/TR5Main/Game/puzzles_keys.h

11 lines
367 B
C

#pragma once
#include "collide.h"
/*puzzles*/
void PuzzleHoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void PuzzleDoneCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void PuzzleDone(ITEM_INFO* item, short itemNum);
void do_puzzle();
/*keys*/
void KeyHoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
int KeyTrigger(short itemNum);