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12 lines
367 B
C
12 lines
367 B
C
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#pragma once
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#include "collide.h"
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/*puzzles*/
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void PuzzleHoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
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void PuzzleDoneCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
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void PuzzleDone(ITEM_INFO* item, short itemNum);
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void do_puzzle();
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/*keys*/
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void KeyHoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
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int KeyTrigger(short itemNum);
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