TombEngine/TR5Main/Objects/Generic/Object/burning_torch.h

15 lines
411 B
C++

#pragma once
#include "Specific/phd_global.h"
struct ITEM_INFO;
struct CollisionInfo;
namespace TEN::Entities::Generic
{
void TriggerTorchFlame(char fxObj, char node);
void DoFlameTorch();
void GetFlameTorch();
void TorchControl(short itemNumber);
void LaraTorch(PHD_VECTOR* src, PHD_VECTOR* target, int rot, int color);
void FireCollision(short itemNumber, ITEM_INFO* laraItem, CollisionInfo* coll);
}