TombEngine/TR5Main/Game/effects
2022-03-14 22:54:56 +11:00
..
bubble.cpp Update extra velocity handling; snap to floor height upon entering slope state; cleanup 2022-03-14 01:20:51 +11:00
bubble.h Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
chaffFX.cpp ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup 2022-03-13 02:04:24 +11:00
chaffFX.h Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
debris.cpp Move key functions from control.cpp to collide_room.cpp; cleanup 2022-03-14 15:18:11 +11:00
debris.h Refactored debris drawing 2022-02-02 05:10:16 +01:00
drip.cpp Move key functions from control.cpp to collide_room.cpp; cleanup 2022-03-14 15:18:11 +11:00
drip.h Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
effects.cpp Update extra velocity handling; snap to floor height upon entering slope state; cleanup 2022-03-14 01:20:51 +11:00
effects.h Update extra velocity handling; snap to floor height upon entering slope state; cleanup 2022-03-14 01:20:51 +11:00
explosion.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
explosion.h Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
footprint.cpp Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-14 22:54:56 +11:00
footprint.h Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
hair.cpp Move key functions from control.cpp to collide_room.cpp; cleanup 2022-03-14 15:18:11 +11:00
hair.h Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
lara_fx.cpp ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup 2022-03-13 02:04:24 +11:00
lara_fx.h Cold breath 2021-11-22 18:55:29 +03:00
lightning.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
lightning.h Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
smoke.cpp Lara weapon struct cleanup; general cleanup 2022-03-09 20:37:26 +11:00
smoke.h Lara weapon struct cleanup; general cleanup 2022-03-09 20:37:26 +11:00
spark.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
spark.h Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
tomb4fx.cpp Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-14 22:54:56 +11:00
tomb4fx.h Move key functions from control.cpp to collide_room.cpp; cleanup 2022-03-14 15:18:11 +11:00
weather.cpp Update extra velocity handling; snap to floor height upon entering slope state; cleanup 2022-03-14 01:20:51 +11:00
weather.h Reorganize includes tier 3 2021-12-24 03:32:19 +03:00