Lwmte
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b25c1e16b8
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Debracket GetCollidedObjects
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2021-12-17 14:41:23 +03:00 |
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Sezz
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d3208a3327
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Increase max crawl flex angle; log unused ladder anims
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2021-12-17 22:14:06 +11:00 |
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Sezz
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898da01e06
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Limit wall angle for ladder climb
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2021-12-17 18:44:31 +11:00 |
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MontyTRC89
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9c48aa227b
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Merge branch 'master' into renderer_refactor
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2021-12-17 05:57:19 +01:00 |
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MontyTRC89
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c5611c9cf1
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Removed double sided flag (we'll double the faces); Fixed alpha thresholds in shaders; Fixed transparent polygons sort direction; First attempo of not queue back-face polygons for saving time in transparent pass;
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2021-12-17 05:55:23 +01:00 |
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Sezz
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c03453cfb9
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Temp. fix edge case swamp slide bug; increase forward walk turn rate
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2021-12-16 23:43:29 +11:00 |
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Sezz
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46d0470c04
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-16 22:14:32 +11:00 |
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Lwmte
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c2751f392b
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Update objectslist.h
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2021-12-15 18:14:51 +03:00 |
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Lwmte
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21fb703d96
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Increase elec damage
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2021-12-15 18:01:19 +03:00 |
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Lwmte
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f642b0aa39
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Add sparks glow to electric wires
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2021-12-15 17:37:02 +03:00 |
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Lwmte
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43a734ae7e
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Update lara_tests.cpp
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2021-12-15 15:21:39 +03:00 |
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Lwmte
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df842572f4
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Fix ladder corner shimmy stuttering
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2021-12-15 15:01:48 +03:00 |
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Lwmte
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24ffea2df7
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Debracket firing routines
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2021-12-15 14:26:36 +03:00 |
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Lwmte
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d41bbebf70
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Fix harpoons
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2021-12-15 14:16:47 +03:00 |
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Sezz
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9edefec3c3
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Comment wade checks and improve handling slightly
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2021-12-15 13:44:05 +11:00 |
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Lwmte
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e00a92e834
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Remove unused declarations
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2021-12-15 04:23:23 +03:00 |
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Lwmte
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5d79cda341
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Refactor baddy pickups a bit
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2021-12-15 04:14:40 +03:00 |
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Lwmte
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56b1ba5e34
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Update tr5_electricity.cpp
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2021-12-15 04:04:32 +03:00 |
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Lwmte
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de87557ca9
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Refactor electricity wires
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2021-12-15 03:33:16 +03:00 |
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MontyTRC89
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36300d301c
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Converted MESH* to int in SHATTER_ITEM; Fixed rendering of items and statics;
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2021-12-14 17:20:13 +01:00 |
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Lwmte
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095289be1c
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Move CollectConnectedRooms to room.cpp
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2021-12-14 17:54:54 +03:00 |
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Lwmte
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d779c99e6e
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Update camera.cpp
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2021-12-14 16:53:43 +03:00 |
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Lwmte
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a2921da0b0
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Reorganize extents checking
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2021-12-14 16:51:15 +03:00 |
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Lwmte
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66f1ccb8df
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Merge pull request #379 from MontyTRC89/items_camera_collision
Items camera collision
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2021-12-14 16:21:57 +03:00 |
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Lwmte
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a0df8dc06d
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Reduce camera radius
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2021-12-14 16:20:27 +03:00 |
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Lwmte
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37e6f9b249
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Filter out objects not within connected rooms nearby camera
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2021-12-14 16:11:16 +03:00 |
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Sezz
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7da453880f
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Make smooth descent into wade-height water less hacky; revert hardcoded dispatch to landing animation
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2021-12-14 23:45:03 +11:00 |
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Lwmte
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5c16e9ac3a
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Update camera.cpp
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2021-12-14 15:42:30 +03:00 |
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Lwmte
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9b5409628c
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Merge branch 'master' into items_camera_collision
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2021-12-14 15:37:10 +03:00 |
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Lwmte
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aa0de087a5
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Update camera.cpp
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2021-12-14 15:37:05 +03:00 |
|
Lwmte
|
972980d136
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Update boat.cpp
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2021-12-14 15:22:58 +03:00 |
|
Lwmte
|
9aacc7c799
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-14 15:10:45 +03:00 |
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Lwmte
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7b0c3a732c
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Cleanup LaraControl and related functions a bit
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2021-12-14 15:07:04 +03:00 |
|
MontyTRC89
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85ba127325
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Optimized data uploading from level structs to renderer structs
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2021-12-14 10:21:25 +01:00 |
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Sezz
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11d4a68794
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Refactor boat.cpp
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2021-12-14 19:39:38 +11:00 |
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Sezz
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eeb57e6c70
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Fix vertical water room entrance
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2021-12-14 14:35:42 +11:00 |
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Lwmte
|
6e2051abd4
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Refactor rollingball
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2021-12-13 14:19:14 +03:00 |
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Lwmte
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3ffcde5caf
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Filter out corner cases for TestValidLedge
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2021-12-13 13:32:45 +03:00 |
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Sezz
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4432fe6420
|
Merge branch 'master' into lara_state_cleaning_etc
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2021-12-13 18:25:34 +11:00 |
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Sezz
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8124e37107
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Cleanup
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2021-12-13 18:05:52 +11:00 |
|
MontyTRC89
|
2e714aacb2
|
Merge branch 'master' into renderer_refactor
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2021-12-13 06:51:44 +01:00 |
|
MontyTRC89
|
68762d8363
|
Added dobule sided for room geometry
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2021-12-13 06:51:08 +01:00 |
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Sezz
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02d7433405
|
Fix jump stutter on steps
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2021-12-13 16:12:33 +11:00 |
|
Lwmte
|
9d7defcc29
|
Fix epic bug
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2021-12-13 02:57:21 +03:00 |
|
Lwmte
|
9931128565
|
Also prevent collision respawn for killed bridges when changing position/room
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2021-12-13 02:46:22 +03:00 |
|
Lwmte
|
197a72460b
|
Clear killed bridge items
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2021-12-13 02:44:21 +03:00 |
|
Lwmte
|
758fe234c3
|
Fix CreatureMood crash if enemy is null
|
2021-12-13 01:55:49 +03:00 |
|
Lwmte
|
000d5c6b8f
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Fix floor snapping when cornering ledges sitting on ceiling portals
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2021-12-13 01:10:53 +03:00 |
|
Lwmte
|
12bcd53336
|
Merge branch 'master' into lara_state_cleaning_etc
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2021-12-12 16:23:18 +03:00 |
|
MontyTRC89
|
b99ca1cdb0
|
Refactored static mesh drawing function
|
2021-12-12 14:11:22 +01:00 |
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