Sezz
|
d9614e415b
|
Refactor camera.cpp
|
2021-11-14 20:10:15 +11:00 |
|
Sezz
|
d875bc9084
|
Replace STOP_SIZE where appropriate
|
2021-11-10 22:48:00 +11:00 |
|
Sezz
|
be1ee111bf
|
Refactor camera.cpp
|
2021-11-10 11:26:58 +11:00 |
|
Lwmte
|
980e26a726
|
Cleanup camera code more
|
2021-11-08 19:35:17 +03:00 |
|
Lwmte
|
75621fb729
|
Cleanup camera code more
|
2021-11-08 19:28:14 +03:00 |
|
Lwmte
|
22e0e9e40f
|
Cleanup camera code
|
2021-11-08 19:18:33 +03:00 |
|
Lwmte
|
08153f11c4
|
Demagic camera code
|
2021-11-07 14:58:02 +03:00 |
|
Lwmte
|
58dbc45be3
|
Fix combat camera flicker on entering quicksand
|
2021-11-07 05:09:03 +03:00 |
|
Lwmte
|
e442c6caee
|
Fix quicksand
|
2021-11-07 04:54:48 +03:00 |
|
Lwmte
|
27a9009f33
|
Remove more unused globals, refactor ObjectOnLOS
|
2021-11-04 20:23:26 +03:00 |
|
Lwmte
|
5d3e58e85e
|
Remove hardcoded sniper overlay camera mode
|
2021-11-04 20:03:28 +03:00 |
|
Lwmte
|
8e42d77243
|
Move savegames to separate folder, organize savegame code
|
2021-10-31 21:36:51 +03:00 |
|
MontyTRC89
|
e4329c4974
|
Merge branch 'errors'
# Conflicts:
# TR5Main/Game/effects/flmtorch.cpp
# TR5Main/Game/objects.cpp
# TR5Main/Objects/Effects/enemy_missile.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_wraith.cpp
|
2021-10-28 11:06:02 +02:00 |
|
MontyTRC89
|
e5c8c1010e
|
Merge branch 'entities_fixings'
# Conflicts:
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/TombEngine.vcxproj.filters
|
2021-10-28 10:43:09 +02:00 |
|
Lwmte
|
f592f36a24
|
Merge branch 'master' into errors
|
2021-10-27 19:05:50 +03:00 |
|
Lwmte
|
fb0de37d32
|
Move rumble timer to camera code
|
2021-10-22 16:33:15 +03:00 |
|
Lwmte
|
ef0bcf950a
|
Merge branch 'master' into errors
|
2021-10-08 16:47:59 +03:00 |
|
MontyTRC89
|
fbd15b520d
|
Merge remote-tracking branch 'origin/master' into entities_fixings
|
2021-10-07 05:30:35 +02:00 |
|
Lwmte
|
daf23132c9
|
Cleanup control.cpp
|
2021-10-04 03:14:05 +03:00 |
|
MontyTRC89
|
ff3b1b44d4
|
Fixing ID_BURNING_TORCH_ITEM; Namespace rename for generic objects;
|
2021-09-30 12:03:39 +02:00 |
|
Troye
|
552352dd21
|
W1
|
2021-09-25 16:03:28 -05:00 |
|
Lwmte
|
971d1b203f
|
Cleanup 2
|
2021-09-25 16:04:16 +03:00 |
|
Lwmte
|
e6fc5aba77
|
Cleanup
|
2021-09-25 16:00:30 +03:00 |
|
Raildex
|
2b0b1ff282
|
Added newlines
|
2021-09-25 11:27:47 +02:00 |
|
Raildex
|
7b070e75ad
|
Fixed duplicated ITEM_INFO definition
|
2021-09-24 07:53:42 +02:00 |
|
Lwmte
|
e52cae57e2
|
Remove one more hardcoded camera speed hack
|
2021-09-20 01:11:36 +03:00 |
|
Lwmte
|
8d86c2e97d
|
Rename draw.cpp to animation.cpp which makes more sense, some more edits
|
2021-09-16 05:06:03 +03:00 |
|
Lwmte
|
68923228dd
|
Remove unused globals and move others from control.cpp to needed source files
|
2021-09-15 21:09:09 +03:00 |
|
Lwmte
|
4a551c0918
|
Move LOS stuff out of control.cpp
|
2021-09-15 17:20:42 +03:00 |
|
Lwmte
|
26cd489da6
|
Move FlashFader to environment controller
|
2021-09-15 12:58:07 +03:00 |
|
Lwmte
|
c181da1f89
|
Update camera.cpp
|
2021-09-14 17:11:21 +03:00 |
|
Lwmte
|
60bcdfab48
|
Fix division by zero
|
2021-09-14 17:10:09 +03:00 |
|
Lwmte
|
eb2f33217c
|
Convert static position to PHD_3DPOS, fix crossbow bolt shatter, read/write proper shatter type
|
2021-09-13 23:15:02 +03:00 |
|
Lwmte
|
bb775ff6c2
|
Demagic NO_LOS_ITEM
|
2021-09-13 10:22:00 +03:00 |
|
Lwmte
|
aad027c675
|
Re-enable TR1-2 moving camera
|
2021-09-11 18:59:14 +03:00 |
|
Lwmte
|
ba6c260b92
|
Further code organizing
|
2021-09-08 18:19:06 +03:00 |
|
Lwmte
|
f293735d11
|
Move all effect source files to separate directory, rename effect2 to effects
|
2021-09-08 18:07:48 +03:00 |
|
MontyTRC89
|
714e0a5ca2
|
Merge pull request #328 from MontyTRC89/new_objects_collision
Solid statics collision
|
2021-09-08 16:44:01 +02:00 |
|
Lwmte
|
f8ea09ea14
|
Replace all magic numbers with mesh flags
|
2021-09-08 15:01:19 +03:00 |
|
Troye
|
84cc6d9c7f
|
revert to bitshits in Game folder; handle lack of inv objects;
|
2021-08-30 15:13:18 -05:00 |
|
Lwmte
|
6d9cf3c214
|
Fix namespace case
|
2021-08-30 18:03:21 +03:00 |
|
Lwmte
|
21df1e84f1
|
Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug
|
2021-08-29 23:53:58 +03:00 |
|
Lwmte
|
9331bcea04
|
Merge branch 'master' into legacy_trigger_refactor
|
2021-08-26 19:49:09 +03:00 |
|
Lwmte
|
886fece473
|
Cleanup sound code
|
2021-08-26 19:47:59 +03:00 |
|
Lwmte
|
b8c3b67f10
|
Move collision and FX functions from effect.cpp
|
2021-08-26 15:54:52 +03:00 |
|
MontyTRC89
|
0ed8181cda
|
Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces;
# Conflicts:
# TR5Main/TR5Main.vcxproj.user
|
2021-08-20 05:25:51 +02:00 |
|
Lwmte
|
7b9f01a1c4
|
Fix some lasersight issues
|
2021-08-11 15:18:22 +03:00 |
|
MontyTRC89
|
1effeed738
|
Refactored cameras, sinks and sound sources; Added sound sources playback;
|
2021-07-10 06:55:37 +02:00 |
|
MontyTRC89
|
b2f102ae63
|
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
|
2021-05-26 06:04:32 +02:00 |
|
Raildex
|
2138df91c3
|
Fixing Ammo
|
2021-01-26 10:28:08 +01:00 |
|