Commit graph

85 commits

Author SHA1 Message Date
Lwmte
eebc4546a0 Restore TestLaraHangJumpUp too 2021-10-27 10:13:47 +03:00
Lwmte
f57d9080b8 Refactor as_reach 2021-10-27 09:48:48 +03:00
Lwmte
38862dac8d Use enum class for collision enums 2021-10-27 09:48:31 +03:00
Lwmte
ced8681b17 Fix ladder grab from stand still 2021-10-27 01:23:59 +03:00
Lwmte
9127574583 Update lara_basic.cpp 2021-10-26 18:40:56 +03:00
Lwmte
90be115e7e Fix reach tunneling on high velocities 2021-10-26 17:23:14 +03:00
Lwmte
2347e245e9 Fix reach state embedding, implicitly do 3-pass probing for angles 2021-10-25 17:09:14 +03:00
Lwmte
1b6eb6d035 Stabilize shimmying 2021-10-24 04:08:54 +03:00
Lwmte
254dfe99bb Make subfunction for snapping item to ledge 2021-10-23 13:29:00 +03:00
Lwmte
13c81cda8f Make her grab from reach state 2021-10-23 13:04:43 +03:00
Lwmte
cf151a6ad2 Make Lara hang on diagonals 2021-10-23 12:53:55 +03:00
Lwmte
b1104db46f Measures to prevent fall stucking near tall triangular ledges 2021-10-22 16:22:11 +03:00
Lwmte
91427f26ba Fix stutter also for walking into walls 2021-10-22 12:43:17 +03:00
Lwmte
265de48cfc Fix wall stutter on slopes 2021-10-22 12:28:27 +03:00
Lwmte
482662d644 Remove unnecessary additional ObjectHeadroom field from COLL_INFO 2021-10-07 11:01:39 +03:00
Lwmte
d1dc52df27 Fix reach state 2021-10-03 21:13:00 +03:00
Lwmte
d7960627e3 Fix jumps from very narrow slanted ceiling spaces 2021-10-02 17:26:12 +03:00
Lwmte
6c7276be28 Unhack lara_as_stop state - no more direct calls to other state code 2021-10-02 15:44:34 +03:00
Lwmte
971d1b203f Cleanup 2 2021-09-25 16:04:16 +03:00
Lwmte
e6fc5aba77 Cleanup 2021-09-25 16:00:30 +03:00
Lwmte
b7cf7be08c Merge branch 'master' into item_info_include_fix 2021-09-25 15:59:51 +03:00
Lwmte
7432020691 Fix stucking on low-headroom ceiling slants 2021-09-25 13:35:10 +03:00
Lwmte
3f4ef4fd9f A helper code to fix qwop 2021-09-25 13:00:14 +03:00
Raildex
2b0b1ff282 Added newlines 2021-09-25 11:27:47 +02:00
Raildex
7b070e75ad Fixed duplicated ITEM_INFO definition 2021-09-24 07:53:42 +02:00
Lwmte
cefc60c7ea Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
016be41f97 Move anim structs to animation.h 2021-09-19 18:29:25 +03:00
Lwmte
add6629267 Swap BadHeightUp/Down 2021-09-19 17:48:32 +03:00
Lwmte
b3898b7940 Embed height data into COLL_INFO, fix issues with rolling under statics and statics submerged into water 2021-09-19 06:42:24 +03:00
Lwmte
e790f47d27 Unhack GetCollisionInfo a bit 2021-09-19 04:11:55 +03:00
Lwmte
cb9cc584b7 Update lara_basic.cpp 2021-09-18 03:24:03 +03:00
Lwmte
5a806552e3 Update lara_basic.cpp 2021-09-18 03:06:21 +03:00
Lwmte
fe5c1cea3d Update lara_basic.cpp 2021-09-18 01:56:06 +03:00
Lwmte
859dab58a9 Reorder lara_as_stop to avoid lockups 2021-09-18 00:36:28 +03:00
Lwmte
015815c5d3 Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes 2021-09-17 22:55:09 +03:00
Lwmte
8d86c2e97d Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Lwmte
ededdc0c1d Fix jumping into objects 2021-09-14 11:09:29 +03:00
Lwmte
4851214aa4 TestLaraWall 2021-09-14 00:41:11 +03:00
Lwmte
bb06f17fe2 Fix jump delay 2021-09-14 00:35:10 +03:00
Lwmte
7852f2fa8e Make order to lara_tests naming 2021-09-14 00:30:44 +03:00
KrysB4k
7ff79f8da1 Removed remnants of bad ideas
Removed SplitFloor and SplitCeiling completely from affected source files
2021-09-13 20:19:33 +02:00
Lwmte
d8ab386840 Rename DeathIsPit to be more descriptive 2021-09-13 09:55:54 +03:00
Lwmte
233b35f3cc Remove global 2021-09-13 09:19:35 +03:00
Lwmte
47ecaae5b0 Merge branch 'master' into coll_info_reorganize 2021-09-11 10:13:37 +03:00
Lwmte
744325bea2 Revert "Fix regressions"
This reverts commit c1fc33ab52.
2021-09-11 10:13:04 +03:00
Lwmte
6372443766 Merge branch 'master' into coll_info_reorganize 2021-09-11 09:44:43 +03:00
Lwmte
c1fc33ab52 Fix regressions 2021-09-11 09:41:29 +03:00
Lwmte
cbf22aa649 Merge branch 'master' into coll_info_reorganize 2021-09-11 09:35:04 +03:00
MontyTRC89
8db7df3868 Merge branch 'doors_refactoring'
# Conflicts:
#	TR5Main/Game/door.cpp
#	TR5Main/Game/door.h
#	TR5Main/Game/memory/malloc.cpp
#	TR5Main/Objects/Generic/Switches/cog_switch.cpp
#	TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
#	TR5Main/Objects/Generic/Switches/generic_switch.h
#	TR5Main/Objects/Generic/Switches/turn_switch.cpp
#	TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj
#	TR5Main/TombEngine.vcxproj.filters
2021-09-11 05:38:26 +02:00
Lwmte
80cfc1739a Demagic stepup height 2021-09-10 14:24:51 +03:00