asasas9500
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98e9d953d2
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Implement new random system
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2020-10-24 01:05:59 -03:00 |
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Nils
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853564ade6
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Updated DirectXTK
Fixed Smoke Sequence
m_spritesToDraw is now vector<RendererSpriteToDraw> instead of vector<RendererSpriteToDraw*>
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2020-09-18 08:57:50 +02:00 |
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Nils
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5a7b5811db
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Added tweaked Rocket Launcher Smoke
Fixed Sky and Horizon Depth Issue
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2020-09-13 21:03:46 +02:00 |
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Nils Gaitzsch
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fe37559cd1
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Made Spark.size a float
Fixed Lara burning fire, Quad Exhaust smoke and Grenade/Rocket Trail.
TODO: More fixing of sparks
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2020-09-12 13:49:09 +02:00 |
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Nils Gaitzsch
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0420de3419
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Adjusted GunSmoke
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2020-08-16 16:01:24 +02:00 |
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Montagna Marco
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18994dd59e
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Moving all globals of level under LEVEL struct; Fixed severe performance issue;
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2020-07-21 09:56:47 +02:00 |
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Nils Gaitzsch
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15e4dc712b
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Semi-working cubemapping.
improved camera functions
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2020-07-01 08:46:07 +02:00 |
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Nils Gaitzsch
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25f383e42c
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Added new TriggerGunSmokeParticle Function
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2020-06-15 16:10:09 +02:00 |
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Gancian
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175f0e40d1
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Updated Smoke, Flares
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2020-06-15 15:57:40 +02:00 |
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