Commit graph

14 commits

Author SHA1 Message Date
wolfcheese
ad231589bb Disable all bubbles when the game unloads to avoid crashing 2021-06-06 18:14:13 -04:00
asasas9500
4521994088 Remove function markers 2021-02-03 01:50:59 -03:00
asasas9500
98e9d953d2 Implement new random system 2020-10-24 01:05:59 -03:00
Nils
d6ed3b8878 Added parameter to SetupRIpple to specifiy sprite 2020-09-21 15:20:59 +02:00
Montagna Marco
18994dd59e Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
Nils Gaitzsch
c860919616 Fixed std namespace collisions
Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
Nils Gaitzsch
f544b52728 Added drips for gunshells 2020-06-18 14:24:52 +02:00
Gancian
175f0e40d1 Updated Smoke, Flares 2020-06-15 15:57:40 +02:00
TokyoSU
ee59d27517 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
9c1c4517d7
New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Montagna Marco
85e462f6a2 First EXE build successfully 2020-04-24 19:15:05 +02:00
Montagna Marco
9f05715977 Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib; 2020-04-22 14:12:10 +02:00
Nils Gaitzsch
edf6590b69 Removed Frustum Culling for Statics, something is off with the collecting.
Tweaked Bubbles and Splashes
2020-04-13 15:57:28 +02:00
Nils Gaitzsch
88fa651295 Added new Bubble routines 2020-04-13 13:36:23 +02:00