Nils
ca583d15ff
Added new Sprite Slots for Bars, Binoculars,(Lasersight) and Caustics
2021-08-04 10:21:45 +02:00
Lwmte
b73776494d
Move all textures to /Textures folder
2021-08-03 10:34:01 +03:00
Nils
95bec0e3b0
Reduced Vertex Count for Bars from 9 to 5
...
Added define for PI for shaders
Added Primes to Vertex Hash generation
Fixed Debris
2021-08-02 13:16:51 +02:00
Nils Gaitzsch
31995742ef
Normal Mapping first test
2020-07-18 14:53:26 +02:00
Montagna Marco
15f47b3e6c
Fixed sky not drawing
2020-01-19 20:13:22 +01:00
Nils Gaitzsch
73e0c5559f
Tweaked glass Overlay, Added colors for dash bar
2020-01-13 22:16:07 +01:00
Nils Gaitzsch
919025b785
Added glass overlay for Bar Shader
2020-01-13 22:16:02 +01:00
Nils Gaitzsch
82ef1a74cf
Added Percentage to the Bars
2020-01-13 22:15:54 +01:00
Nils Gaitzsch
595e9a0de3
cherry pick merge conflict
2020-01-13 22:13:32 +01:00
Nils Gaitzsch
bdc95e8546
New HUD Buffer, new RendererHUDBar struct
2020-01-13 22:10:45 +01:00
TokyoSU
7e3ea3681d
Cleaned Build
...
- use release to download it, latest one, need to compile the dll to last version before playing it !
2020-01-11 10:03:54 +01:00
Montagna Marco
e482056bbe
Partially fixed ID_TR5_LARSON
2020-01-09 09:32:52 +01:00
Nils Gaitzsch
8bbbff1f61
Refactoring
2020-01-07 16:19:54 +01:00
Nils Gaitzsch
b0d2fc67ae
Created Subtractive Blending state
...
Added Footprint struct
added Footprint rendering function
Added footprint update routine
Added AddFootprint Command effect
TODO:
Check condition for left/right foot in Command effect
2020-01-05 18:48:16 +01:00
Montagna Marco
c3c5d5b0d4
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-01-04 09:26:56 +01:00
Montagna Marco
1336773ce4
Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem;
2020-01-04 09:10:24 +01:00
Nils Gaitzsch
9def871666
Added PCF for ShadowMapping
...
Set ShadowMap size to 1024
Added ConstantBuffer for Rooms to hold AmbientColor
2020-01-03 23:06:41 +01:00
Montagna Marco
e1d986980d
Improved shadow maps
2020-01-03 20:40:52 +01:00
Montagna Marco
c080c253d7
First shadow maps working
2020-01-03 11:31:54 +01:00
Montagna Marco
fbb341ac73
Fixed shadow map generation
2020-01-03 10:49:15 +01:00
Montagna Marco
0d03022be9
Just added a savegame
2020-01-03 07:17:53 +01:00
Montagna Marco
6b0efc3ef6
Fixed issue with gladiator; Fixed shaders broken in last commit;
2020-01-03 07:08:48 +01:00
Montagna Marco
8ed9cf22bd
Working on shadow maps
2020-01-03 06:48:15 +01:00
Montagna Marco
d70c84eddf
Reverted flyby changes; Fixed TR5 pushables; Decompiling dog;
2019-12-27 08:25:27 +01:00
Montagna Marco
4ae49325e6
Merged branches; Possible fix to #92 ;
2019-12-25 08:44:01 +01:00
Montagna Marco
9c5317d4f5
Decompiled FLMTRCH.CPP
2019-12-22 19:01:36 +01:00
TokyoSU
0bc2b14595
Fixed some think, Added zoneType feature
...
- updated:
CreatureActive()
CreatureCreature()
UpdateBox()
TargetBox()
StalkBox()
ValidBox()
EscapeBox()
InitialiseSlot()
InitialiseObjects()
- updated SearchLOT() and fixed wrong value.
- fixed hitEffect not being initialised.
- fixed some double define.
- moved lara define to constants.h.
- updated script.dat to last version, deleted the one in script folder (not used).
2019-12-13 19:00:59 +01:00
Montagna Marco
b3865dabb9
Fixed hangs
2019-12-13 10:16:01 +01:00
Montagna Marco
ab41b298d8
Fixed grab on ladders
2019-12-11 22:58:03 +01:00
Montagna Marco
91f90d5ee5
Fixed savegame crash
2019-12-11 07:48:27 +01:00
Montagna Marco
92bd6a006e
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
Montagna Marco
9432b6869d
Tested and fixed some decompiled functions
2019-11-03 08:05:48 +01:00
MontyTRC89
ac968b41f9
Decompiled more functions from BOX.CPP, ITEMS.CPP, OBJECTS.CPP;
2019-11-01 08:35:01 +01:00
MontyTRC89
6a834b884d
Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP;
2019-10-29 20:05:58 +01:00
MontyTRC89
e72929d4b8
Improved guide; Improved harpy; Added MP with gun from TR3; New constants;
2019-09-29 20:00:59 +02:00
MontyTRC89
6a31167f49
Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI;
2019-09-22 21:14:58 +02:00
MontyTRC89
f7cc291d39
Almost fixed jeep (need to fix shifts on collision); Fixed serious bug with all vehicles;
2019-06-18 21:21:11 +02:00
MontyTRC89
a42a549d80
Added TR4 jeep code to finish; Refactoring;
2019-06-16 21:59:20 +02:00
MontyTRC89
b82ad1cf92
Fixed TR4 skeleton (to test)
2019-06-12 21:40:56 +02:00
MontyTRC89
85183914bf
Fixed ugly memory bug; Tweaked objects distances in inventory;
2019-06-10 21:42:42 +02:00
MontyTRC89
525cfa2d95
Added logo to title flyby; Fixed inventory GUI;
2019-06-01 09:32:42 +02:00
MontyTRC89
c89f89f607
Added title flyby; Added scripted audio tracks;
2019-05-31 21:45:20 +02:00
MontyTRC89
1fddf24dd1
Fixed audio device enumeration; Fixed setup dialog; Removed audio fade causing sample cut off; Fixed inventory fade; Added title load screen;
2019-05-10 20:38:54 +02:00
MontyTRC89
fbf0e8dabd
Added title image
2019-05-09 13:50:55 +02:00
MontyTRC89
3e13bdd891
New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added;
2019-05-08 21:11:18 +02:00
MontyTRC89
7e51613476
Added monkey from TR3; Disabled horseman until fully decompiled;
2019-05-08 08:00:16 +02:00
MontyTRC89
0e49d65c8e
Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
2019-05-06 23:48:44 +02:00
MontyTRC89
112d33374d
Improved resolution change; Added windowed setting;
2019-05-02 21:19:24 +02:00
MontyTRC89
80cbe5a4f0
Finished controls settings; Added some global variables; Fixed load and save configuration;
2019-04-28 16:48:29 +02:00
MontyTRC89
881f08b475
Added keys names; Added new strings; Fixed rings titles; Started working on controls setup; Added load and save of keys;
2019-04-27 18:22:30 +02:00