asasas9500
7605313df1
Move trapdoor to generic objects folder
2020-09-29 09:53:36 -03:00
Woops
f3de61c983
add hack for kayak
2020-09-18 14:00:32 -05:00
Sebastian Zych
6a3700345e
Updated animation and state names to follow a consistent system.
2020-08-04 20:32:07 +10:00
Montagna Marco
014aa1baa7
Frames refactoring
2020-07-25 18:02:35 +02:00
Montagna Marco
18994dd59e
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
2020-07-21 09:56:47 +02:00
Montagna Marco
9f373c691a
Pathfinding refactoring
2020-07-11 21:16:04 +02:00
Woops
1d3f97b9ce
flycheat removes fire from Lara
2020-07-06 15:37:08 -05:00
Nils Gaitzsch
3781370e06
Putting Renderer into namespace
...
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
TokyoSU
8f11417654
Implemented Baboon
...
- Fixed AIObject not being initialized !
- Fixed ITEM_DEACTIVATED (cause im french and ITEM_DESACTIVATED is more appropriate)
2020-06-04 12:49:08 +02:00
TokyoSU
df5baee997
Fixed Repo, Fixed Savegame Struct Missing
2020-05-30 17:58:09 +02:00
TokyoSU
ee59d27517
(Broken) Deleted Global Folder
...
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
9c1c4517d7
New project format ( #206 )
...
* Starting Reformat the project
- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time
* Refactoring the Project
- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.
* Update Some Code Before Switching to Master
* Finished the NewProjectFormat Template
- need to finish entity in the master later.
* Added Monty NewFileFormat
* Fixed Monty NewFileFormat Include
* Revert "Fixed Monty NewFileFormat Include"
This reverts commit ebf0afca10
.
* Trying to fix conflits for NewFileFormat
* Fixed .filters
* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Montagna Marco
46f2db3481
Merged LARA_INFO and LaraExtraInfo into LaraInfo
2020-04-27 14:01:00 +02:00
Montagna Marco
20bd242052
Started math refactoring
2020-04-25 16:23:53 +02:00
Montagna Marco
85e462f6a2
First EXE build successfully
2020-04-24 19:15:05 +02:00
Montagna Marco
4cc46789e9
Decompiled input
2020-04-23 19:22:01 +02:00
Montagna Marco
9f05715977
Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib;
2020-04-22 14:12:10 +02:00
Montagna Marco
0b59d298e4
Hair refactoring test
2020-04-20 07:14:54 +02:00
Montagna Marco
2bb247b3ed
Removed ExplodingDeath define and renamed ExplodingDeath2 => ExplodingDeath
2020-04-17 06:31:51 +02:00
asasas9500
8a720a7aa8
Add BounceCamera(), TriggerAlertLight() and WreckingBallControl()
2020-04-09 11:17:26 -03:00
Montagna Marco
e0a951f177
Refactored TriggerShockwave and TriggerLightingGlow and fixed function calls; Working on GUARDIAN;
2020-03-21 19:14:28 +01:00
asasas9500
9bfccd3d68
Fix torches again; Add speed and fallspeed to diagnostics
2020-03-17 21:07:49 -03:00
Montagna Marco
489410acf2
Decompiled ID_FLAME_EMITTER3
2020-02-08 08:43:48 +01:00
Montagna Marco
0c4792baf1
Decompiled ID_DARTS, ID_DART_EMITTER, ID_FALLING_CEILING, ID_PROPELLER_H, ID_PROPELLER_V, KillAllTriggersControl, InitialiseFlameEmitter, FlameEmitterCollision, InitialiseFlameEmitter2 , GenSlot1Control, InitialiseGenSlot3, InitialiseGenSlot4;
2020-01-28 07:30:58 +01:00
Montagna Marco
cc08babebd
Fixed Lara burning
2020-01-19 10:38:29 +01:00
Montagna Marco
e9b540323d
Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt;
2020-01-16 19:14:35 +01:00
asasas9500
45f2adef8e
Fix flat bridges; Add wrecking ball functions
2019-12-23 20:08:52 -03:00
Montagna Marco
9f33f1459f
Decompiled falling block
2019-12-23 16:16:51 +01:00
Montagna Marco
dbf42eaa44
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-22 07:56:44 +01:00
Montagna Marco
1fd365d2f8
Fixed fires
2019-12-22 07:35:22 +01:00
Montagna Marco
d5f6858a01
Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
2019-12-22 00:20:10 +01:00
asasas9500
ca9a5c952b
Rename cupboard functions; Add trapdoor functions; Add camera information to diagnostics
2019-12-20 23:29:01 -03:00
TokyoSU
3670fddc71
Added Sophia
...
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
Montagna Marco
09c2957f4f
Merged branches
2019-12-02 09:11:21 +01:00
Montagna Marco
92bd6a006e
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
TokyoSU
52b5136443
misc fix & adding boat/kayak/snowmobile file
2019-11-20 11:24:36 +01:00
MontyTRC89
e6114af969
First commit
2018-08-19 09:46:58 +02:00