TombEngine/TR5Main/Game/traps.cpp
TokyoSU 3670fddc71 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00

16 lines
282 B
C++

#include "traps.h"
#include "..\Global\global.h"
#include "items.h"
void LaraBurn()
{
if (!Lara.burn && !Lara.burnSmoke)
{
short fxNum = CreateNewEffect(LaraItem->roomNumber);
if (fxNum != NO_ITEM)
{
Effects[fxNum].objectNumber = ID_FLAME;
Lara.burn = true;
}
}
}