hispidence
|
dfcbdb753a
|
Wrap GameMain in a try-catch that catches TENScriptException. Any unhandled exception should be caught here and logged.
|
2021-08-03 15:14:24 +01:00 |
|
hispidence
|
818b0f7db2
|
Merge branch 'master' of https://github.com/MontyTRC89/TombEngine
|
2021-08-02 12:49:32 +01:00 |
|
hispidence
|
498873bc65
|
Remove HandleScriptMessage and associated globals - apparently this is no longer supposed to be here.
|
2021-08-02 12:49:17 +01:00 |
|
Lwmte
|
e013ed4e24
|
Fix binoculars mode engaging other states
|
2021-08-02 12:35:17 +03:00 |
|
Lwmte
|
551982d453
|
Fix poisoning
|
2021-08-01 23:28:54 +03:00 |
|
MontyTRC89
|
7c1e29e6d0
|
Added code (to finish) for executing LUA triggers
|
2021-07-17 05:56:40 +02:00 |
|
MontyTRC89
|
223e7b673f
|
New volume triggers logic
|
2021-07-16 11:13:57 +02:00 |
|
MontyTRC89
|
0495681cb1
|
Fixed volumes and added debug message
|
2021-07-15 10:56:03 +02:00 |
|
MontyTRC89
|
916d22759b
|
Merge remote-tracking branch 'origin/lara_info'
# Conflicts:
# TR5Main/Game/Lara/lara_flare.h
# TR5Main/Scripting/GameLogicScript.cpp
|
2021-07-14 05:48:42 +02:00 |
|
MontyTRC89
|
98c62c58bb
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2021-07-14 05:30:04 +02:00 |
|
hispidence
|
85f5c9dadd
|
Call title script if present.
|
2021-07-10 17:51:01 +01:00 |
|
MontyTRC89
|
1effeed738
|
Refactored cameras, sinks and sound sources; Added sound sources playback;
|
2021-07-10 06:55:37 +02:00 |
|
Troye
|
88407761b1
|
clean up larainfo; add anim bools'
|
2021-07-08 14:15:14 -05:00 |
|
MontyTRC89
|
c98c51f5b5
|
Made LUA script optional; Deleted my bugged test code for volumes;
|
2021-07-06 11:54:34 +02:00 |
|
MontyTRC89
|
a12d9d8793
|
Merge branch 'NewLuaScripting' of https://github.com/MontyTRC89/TR5Main into NewLuaScripting
# Conflicts:
# TR5Main/Game/control.cpp
# TR5Main/Scripting/GameScriptItemInfo.cpp
|
2021-07-05 16:38:22 +02:00 |
|
MontyTRC89
|
465e5f2347
|
Added trigger volumes experimental
|
2021-07-05 16:33:50 +02:00 |
|
hispidence
|
534e458395
|
Move OnStart and OnLoad calls to after things are initialised but before the game loop begins.
|
2021-07-03 22:56:12 +01:00 |
|
hispidence
|
adad1e69e7
|
Init and call new Lua script callbacks.
|
2021-07-01 19:32:10 +01:00 |
|
MontyTRC89
|
aaee0e833a
|
Merge branch 'NewLuaScripting' of https://github.com/MontyTRC89/TR5Main into NewLuaScripting
# Conflicts:
# TR5Main/Scripting/GameLogicScript.cpp
|
2021-06-29 05:03:57 +02:00 |
|
MontyTRC89
|
c4577641c2
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main into NewLuaScripting
|
2021-06-29 05:01:35 +02:00 |
|
hispidence
|
a9583065f6
|
Run the level script inside DoLevel. For now, this just runs the script once.
|
2021-06-28 18:34:59 +01:00 |
|
MontyTRC89
|
a4d3ec9d26
|
Switched audio tracks from int index to string; Added Tracks.lua loading support;
|
2021-06-26 07:36:54 +02:00 |
|
wolfcheese
|
0bea268332
|
Removed code messing up angle of crossbow arrows during lasersight. Crossbow ammo now depletes during lasersight.
|
2021-06-23 14:45:04 -04:00 |
|
wolfcheese
|
062d926a8d
|
Disable debris on level unload to avoid crashes
|
2021-06-23 14:14:58 -04:00 |
|
Trxye
|
0c6f3de5b7
|
fix pickup display; fix ring inv compile; implement extra puzzle/key items in inventory;
|
2021-06-10 14:40:28 -05:00 |
|
wolfcheese
|
c4c57a87f6
|
Disable all bubbles when the game unloads to avoid crashing
|
2021-06-06 18:14:13 -04:00 |
|
MontyTRC89
|
b3f1f246e1
|
Partially fixed ID_GUIDE; Restored flipeffects processing; Fixed LARA_INFO struct for flipeffect 30 Lara location;
|
2021-06-06 06:49:49 +02:00 |
|
MontyTRC89
|
abb7b0c862
|
Added some constants to TestTrigger(); Fixed ID_SETH_BLADE; Fixed many collision bugs with Lara;
|
2021-06-04 06:02:19 +02:00 |
|
Trxye
|
d87d6e2030
|
fix crowbar inv bug
|
2021-05-31 11:57:42 -05:00 |
|
Trxye
|
e41623d3be
|
fix level select; fix pause menu audio bug; fix clockwork beetle hand pos;
|
2021-05-28 00:57:53 -05:00 |
|
Trxye
|
e3ba7234e7
|
fix ClockworkBeetleControl();
|
2021-05-27 18:35:31 -05:00 |
|
Trxye
|
41508e1b92
|
fix setting ClockworkBeetleFlag;
|
2021-05-27 18:02:25 -05:00 |
|
Trxye
|
a6de3f6141
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2021-05-27 16:08:09 -05:00 |
|
Trxye
|
3edfe48af6
|
decompile clockwork beetle;
|
2021-05-27 16:07:57 -05:00 |
|
MontyTRC89
|
6ed2dfd28d
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2021-05-27 05:33:17 +02:00 |
|
Trxye
|
c0ca04a806
|
clean up ring inventory code; fix KillItem();
|
2021-05-26 01:58:30 -05:00 |
|
MontyTRC89
|
b2f102ae63
|
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
|
2021-05-26 06:04:32 +02:00 |
|
Trxye
|
d7fa758df7
|
fix inventory drawing; implement inventory in game code;
|
2021-05-20 14:19:11 -05:00 |
|
Trxye
|
6074ab93a2
|
implement new inventory
|
2021-05-18 19:16:58 -05:00 |
|
MontyTRC89
|
c707f533c8
|
Possibly fixed DoRayBox and GetTargetOnLOS for working like in original game; Fixed ID_TROOPS;
|
2021-05-07 06:06:30 +02:00 |
|
MontyTRC89
|
adf51a567c
|
Fixed baddy state 0
|
2021-04-21 06:45:08 +02:00 |
|
MontyTRC89
|
4ae7d54e6b
|
Fixed SameZone(); Adding picking to Baddy 1-2;
|
2021-04-16 10:13:59 +02:00 |
|
MontyTRC89
|
7a93fb25fa
|
Fixed energy arcs
|
2021-04-16 06:46:54 +02:00 |
|
MontyTRC89
|
14e9a09598
|
Temporary fixes to AI; Decompiling energy arcs WIP;
|
2021-04-13 06:08:33 +02:00 |
|
asasas9500
|
5682a3b6cd
|
Delete empty files
|
2021-02-07 18:15:20 -03:00 |
|
asasas9500
|
495641c632
|
Remove comments; Fix ID_ANIMATING13, ID_ANIMATING14, ID_ANIMATING15 and ID_ANIMATING16
|
2021-02-07 00:10:36 -03:00 |
|
asasas9500
|
6eb1a5e963
|
Merge branch 'master' into PushableOCB
|
2021-02-06 11:50:08 -03:00 |
|
Trxye
|
b4303e030a
|
uncomment original GetFloorHeight things
|
2021-02-04 17:36:03 -06:00 |
|
asasas9500
|
700c1b5907
|
Remove function markers
|
2021-02-03 01:50:59 -03:00 |
|
asasas9500
|
2917bd9997
|
Implement virtual rooms into floordata
|
2021-01-06 17:53:13 -03:00 |
|