Sezz
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d85eea8c1f
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Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
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2021-11-25 23:38:59 +11:00 |
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Sezz
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f3881f9796
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Fix floating away from pole bug; fix turn lock when holding FORWARD against a wall in a fast turn state; adjust jump count max in walk state; remove old comments
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2021-11-25 21:08:51 +11:00 |
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Sezz
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5f55fc8d3c
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Fix pole step off in mid-air upon reload
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2021-11-24 22:17:20 +11:00 |
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Sezz
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d27d18b177
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Swandive into crawlspaces
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2021-11-24 17:39:54 +11:00 |
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Sezz
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33ecf3474f
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Save and restore Lara.sprintTimer and Lara.jumpCount
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2021-11-24 16:52:09 +11:00 |
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Sezz
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81973a87ee
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Only shift position when releasing pole in idle
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2021-11-23 22:35:15 +11:00 |
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Sezz
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0f66bb5597
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Update savegame schema
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2021-11-23 21:01:45 +11:00 |
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Sezz
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b35df488e1
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Hardcode set position when falling off vertical pole
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2021-11-23 15:07:00 +11:00 |
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Sezz
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82b4e66c3e
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Housekeeping; adjust lean rates for some states; fix snap when colliding with wall joining a slanted floor
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2021-11-23 13:53:35 +11:00 |
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Sezz
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9d1eb23a9c
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-23 12:43:20 +11:00 |
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Sezz
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00ec05650f
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Make vault take precedence over splat
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2021-11-23 12:30:04 +11:00 |
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Lwmte
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c42032d77f
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Increase renderer code readability
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2021-11-23 03:08:17 +03:00 |
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Lwmte
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c886509afb
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Restore underwater dust
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2021-11-23 02:59:16 +03:00 |
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Lwmte
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edcf588c22
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Restore drips
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2021-11-23 02:53:52 +03:00 |
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Lwmte
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afc072d350
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Save bridge objects collision on load/save and on flipmap
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2021-11-23 01:31:09 +03:00 |
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Lwmte
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86fdd828eb
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Fix naming
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2021-11-23 01:12:43 +03:00 |
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Lwmte
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16877c7da5
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Update hair.cpp
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2021-11-22 21:44:11 +03:00 |
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Lwmte
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fa28d2ce04
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Port neck sphere for hair from tomb5
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2021-11-22 21:35:06 +03:00 |
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Lwmte
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3a094b2b92
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Fix snow not melting on bottom room height
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2021-11-22 19:26:49 +03:00 |
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Lwmte
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03f19b00b1
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Fix breathing in other animations
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2021-11-22 19:19:48 +03:00 |
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Lwmte
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9785ae3b04
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Small fixes
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2021-11-22 19:14:29 +03:00 |
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Lwmte
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cb7543ec6d
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Merge branch 'master' of https://github.com/MontyTRC89/TombEngine
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2021-11-22 18:55:41 +03:00 |
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Lwmte
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d14d8d484c
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Cold breath
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2021-11-22 18:55:29 +03:00 |
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Sezz
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7ee128c0b5
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Nerf hang release trick
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2021-11-23 01:03:58 +11:00 |
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Sezz
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583588e4c5
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Add JUMP input check to pole up/down states
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2021-11-23 00:08:28 +11:00 |
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Sezz
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61dab85056
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lara_objects.cpp cleanup
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2021-11-22 22:47:34 +11:00 |
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Sezz
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d34be4f719
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Add ceiling check to vertical pole turn states
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2021-11-21 21:08:12 +11:00 |
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Sezz
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68a5240a30
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-21 21:03:05 +11:00 |
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Sezz
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ef604f66b9
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First pass vertical pole refactor
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2021-11-21 20:50:17 +11:00 |
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Sezz
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f1c5ab4ac4
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Streamline new anim conditions
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2021-11-21 13:47:55 +11:00 |
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Sezz
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768275c202
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Refactor new tightrope
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2021-11-21 00:04:28 +11:00 |
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Sezz
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78e39fa6be
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Dispatch different landing animation in LaraDeflectEdgeJump()
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2021-11-20 19:47:43 +11:00 |
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Sezz
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5d9157ae85
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Add death state dispatch to walk back state; include sprint state in wade step check; revert TestLaraFacingCorner() rewrite
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2021-11-20 17:52:18 +11:00 |
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Sezz
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d92a98bf2c
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Move jump control and collision functions to lara_jump.cpp
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2021-11-20 17:15:48 +11:00 |
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Sezz
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71adaf98ab
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Disallow weapon undraw when swandiving
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2021-11-20 16:50:18 +11:00 |
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Sezz
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2fd22a73ab
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Increase flare time for easier debugging in lazy, dark rooms
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2021-11-20 15:45:09 +11:00 |
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Sezz
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a036810db9
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Refactor lara_fire.cpp
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2021-11-20 15:39:05 +11:00 |
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Sezz
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f30ae8839e
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Refactor lara_flare.cpp
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2021-11-20 13:18:59 +11:00 |
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Sezz
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4d086f9b22
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Housekeeping; fix oscillation when hopping back into clamped spaces
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2021-11-20 12:25:51 +11:00 |
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Lwmte
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7d76a5825b
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Fix wrong height checks for climb up
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2021-11-19 20:31:11 +03:00 |
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Sezz
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7cfdfd7dbb
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Housekeeping; add jump timer
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2021-11-19 22:48:47 +11:00 |
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Sezz
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b3c33d5d8d
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-19 14:52:30 +11:00 |
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Sezz
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2e81fe9293
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Refactor snowmobile.cpp
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2021-11-17 23:56:34 +11:00 |
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Sezz
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d2cc5f8aa8
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-17 18:19:40 +11:00 |
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Sezz
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3b9e0967b9
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Modify behaviour when stepping down into wade-height water
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2021-11-17 18:12:26 +11:00 |
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Lwmte
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ad7feec88a
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Merge pull request #371 from MontyTRC89/gui_refactor
Gui refactor
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2021-11-17 09:53:58 +03:00 |
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Sezz
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a227332f99
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Adjust crouch test; increase grab threshold; refine stepping between ground terrain and wade-height water
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2021-11-17 17:51:27 +11:00 |
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Sezz
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8b1fe51139
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Reduce turn rate when walking back in swamps
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2021-11-17 16:49:21 +11:00 |
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Sezz
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af9f029a6d
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Remove commented legacy turn rate and lean resets
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2021-11-17 16:11:28 +11:00 |
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Sezz
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fe4529f51b
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Change lean function
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2021-11-17 15:59:51 +11:00 |
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