Montagna Marco
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d1a4adce93
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Decompiled ID_TEETH_SPIKES
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2020-01-05 10:11:54 +01:00 |
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Montagna Marco
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615fccaea3
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Decompiled ID_RAISING_BLOCK1 and ID_RAISING_BLOCK2; Custom draw routine for raising blocks and spikes;
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2020-01-05 07:52:30 +01:00 |
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Montagna Marco
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9c12e95a2d
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Decompiled ID_TR5_LARSON and ID_TR5_PIERRE
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2019-12-30 09:37:50 +01:00 |
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Montagna Marco
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eaa10455d6
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Decompiled ID_HUSKIE
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2019-12-30 07:14:36 +01:00 |
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Montagna Marco
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5c8e6c6b4d
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Moved Mafia to tr5_guard.cpp
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2019-12-30 00:01:00 +01:00 |
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Montagna Marco
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7157345c9b
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Decompiling little rats
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2019-12-29 23:53:48 +01:00 |
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Montagna Marco
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9afe6cbb8e
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Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR
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2019-12-29 23:43:32 +01:00 |
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Montagna Marco
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39b1937b3b
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Decompiled ID_IMP
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2019-12-29 21:22:21 +01:00 |
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Montagna Marco
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a7919efdd6
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Decompiled reaper; Decompiled sniper;
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2019-12-29 20:53:05 +01:00 |
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Montagna Marco
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f13f497f3b
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Decompiled doberman
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2019-12-29 20:15:30 +01:00 |
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Montagna Marco
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bf5aa5703b
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Decompiled ControlGuard()
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2019-12-24 13:52:22 +01:00 |
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Montagna Marco
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1b1b58be44
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Fixed references to doors; Added TR3 style pushable blocks; Added InitialiseTightRope;
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2019-12-23 23:10:24 +01:00 |
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TokyoSU
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3ed7a25350
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Decompiled Entity Initialise
Missing:
- InitialiseRomanStatue
- InitialiseLaserHead
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2019-12-20 11:23:03 +01:00 |
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TokyoSU
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dc888f2c9c
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[Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
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2019-11-27 15:12:35 +01:00 |
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TokyoSU
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48ff4ee8b1
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Added New Entity
- Dragon Front / Dragon Back.
- Marco Bartoli (Spawn the Dragon)
- Snowmobile Driver
all of these entity is not tested (need more slot to do it)
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2019-11-26 15:55:37 +01:00 |
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TokyoSU
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162a821bb9
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Fix KeyID, Move Function, AimWeapon
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2019-11-12 12:28:54 +01:00 |
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