Commit graph

86 commits

Author SHA1 Message Date
MontyTRC89
9a4ef10ed4 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-06 06:51:57 +02:00
MontyTRC89
fa0012ba6a Decompiled ID_LEETLE_BEETLES 2020-08-06 06:51:32 +02:00
Sezz
5fc90166a5 Added option to smoothly transition health bar display. 2020-08-04 20:51:47 +10:00
MontyTRC89
bde10fe313 Decompiled wraiths; Added outside rooms table; 2020-08-02 19:39:55 +02:00
MontyTRC89
689ec226e7 Frames refactoring 2020-07-25 18:02:35 +02:00
MontyTRC89
9a5f1950ee Fixed meshes in wrong places 2020-07-24 07:03:36 +02:00
MontyTRC89
6cd500008c Fixed pickups; Fixed no statics bug; 2020-07-23 21:38:12 +02:00
MontyTRC89
83bba01a99 Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
Raildex
89882e8e42 Normal Mapping first test 2020-07-18 14:53:26 +02:00
MontyTRC89
e496593ff3 Fixed rats, bats, spiders; Added debug infos; 2020-07-08 05:56:50 +02:00
MontyTRC89
36fe66d617 Hairs done on GPU now 2020-07-07 07:32:33 +02:00
MontyTRC89
538dbb3682 Refactored again room and eshes geometry loading 2020-07-05 06:20:36 +02:00
Raildex
88b23f4ecd Merge branch 'master' into renderdatarefactor
# Conflicts:
#	TR5Main/Renderer/Render11Helper.cpp
#	TR5Main/Renderer/Renderer11Compatibility.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Renderer/Renderer11Frame.cpp
#	TR5Main/Renderer/Renderer11Lara.cpp
2020-07-03 10:09:13 +02:00
MontyTRC89
7ff7397fa7 New level format: meshes 2020-07-03 07:05:33 +02:00
Raildex
2a15e48b5f Refactored Updating Constant Buffers
Half Lambertian Lighting
2020-07-01 21:13:07 +02:00
Raildex
094fd40761 Fixed Cubemap 2020-07-01 16:49:53 +02:00
Raildex
14368db3c6 Semi-working cubemapping.
improved camera functions
2020-07-01 08:46:07 +02:00
Raildex
8bce80a9ab Refactored Rendering. You can now render scene to an arbitrary render target 2020-06-30 10:25:41 +02:00
Raildex
b0fb8f11a3 Merge branch 'master' into renderdatarefactor
# Conflicts:
#	TR5Main/Renderer/Render11Helper.cpp
#	TR5Main/Renderer/Renderer11Compatibility.cpp
2020-06-29 15:02:18 +02:00
MontyTRC89
eaf358f6ae Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-06-29 13:29:45 +02:00
MontyTRC89
71f307a356 New file format: rooms geometry 2020-06-28 15:51:33 +02:00
Raildex
0bfeb84b45 Changed m_moveableObjects and m_staticObjects to vector<optional> 2020-06-28 11:12:52 +02:00
Raildex
3cd6100562 Merge branch 'master' into renderdatarefactor
# Conflicts:
#	TR5Main/Renderer/Render11Helper.cpp
#	TR5Main/Renderer/Renderer11.h
#	TR5Main/Renderer/Renderer11Compatibility.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
2020-06-27 19:48:50 +02:00
MontyTRC89
5b8c90b688 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-06-26 07:06:51 +02:00
MontyTRC89
d8bf82eab1 New FLOOR_INFO struct; Refactoring rooms part I 2020-06-26 07:06:18 +02:00
Raildex
c599d0bf1d Moved Files 2020-06-21 20:57:35 +02:00
Raildex
e5ead31064 Putting Renderer into namespace
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
Raildex
1d07a7952e RAII texture2D 2020-06-21 11:51:46 +02:00
Raildex
b635f4df13 Fixed std namespace collisions
Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
MontyTRC89
d665551a02 New level format: textures and sprites 2020-06-20 21:20:36 +02:00
Raildex
d2d6e5f30c Made g_Inventory a constant object.
Fixed shadow intensity
Fixed CameraViewConstantBuffer
2020-06-16 19:45:06 +02:00
Raildex
00b3d32468 Added Splash Drips 2020-06-16 19:13:41 +02:00
Raildex
b8d26691ff Refactored RenderTarget2D 2020-06-16 17:40:32 +02:00
Raildex
d7a949c06a Refactored Index/Vertex Buffer
Now uses ComPtr
2020-06-16 15:11:30 +02:00
Raildex
7e14b0843e Added Explosion Sprites and Drips 2020-06-15 19:59:08 +02:00
Raildex
538e015950 Added new SparkParticle 2020-06-15 16:36:52 +02:00
Gancian
fcae4db754 Updated Smoke, Flares 2020-06-15 15:57:40 +02:00
Raildex
e2728d2850 Added Water Vertex Refraction 2020-06-15 14:39:10 +02:00
asasas9500
b58fc1473e Scripting (#211)
* Create template for variables; Rename properties; Improve console input

* Improve console input again
2020-06-09 09:16:51 +02:00
TokyoSU
963706c3af Partially finished Entity Folder Refactoring
- Less Compile Time
- ObjectInfo now use std::function.
- added isPickup and isPuzzleHole in ObjectInfo.
- Renamed EVIL_LARA to LARA_DOPPELGANGER (DOPPELGANGER in xml)
- Removed TR1 Larson/Pierre and TR1 Raptor.
2020-05-27 19:07:34 +02:00
TokyoSU
29f0724693 New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
MontyTRC89
a4bc60844a Fixed climb and monkey 2020-05-02 07:07:41 +02:00
MontyTRC89
feeaa3cb4b Fixed screen fade 2020-05-01 06:41:45 +02:00
MontyTRC89
22ccaa2c5a Merge branch 'master' into scripting 2020-04-30 21:52:16 +02:00
asasas9500
4dc0169461 Improve Lua scripting 2020-04-28 12:24:10 -03:00
MontyTRC89
fdc3ff9996 Refactored OBJET_INFO to ObjectInfo 2020-04-27 15:28:54 +02:00
MontyTRC89
5f63d6acba Merged LARA_INFO and LaraExtraInfo into LaraInfo 2020-04-27 14:01:00 +02:00
MontyTRC89
4d219d43cd Refactored math code and spheres 2020-04-27 06:33:42 +02:00
MontyTRC89
6b819c2855 Started math refactoring 2020-04-25 16:23:53 +02:00
MontyTRC89
f3bb956927 First EXE build successfully 2020-04-24 19:15:05 +02:00