Commit graph

4 commits

Author SHA1 Message Date
TokyoSU
c89394d528 Fix Swamp Flag, Added Old/New Object ID
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
Montagna Marco
4b467606cb Moved LegacyObjects hack at the end of InitialiseObjects; Fixed pushable issues (102); 2019-12-31 07:10:57 +01:00
Montagna Marco
d70c84eddf Reverted flyby changes; Fixed TR5 pushables; Decompiling dog; 2019-12-27 08:25:27 +01:00
Montagna Marco
09c6d1d92a Added missing file; Partially decompiled ControlGuard; 2019-12-24 08:51:54 +01:00