Commit graph

24 commits

Author SHA1 Message Date
Montagna Marco
4f0650928d Refactored ID_TR5_LARSON 2020-01-09 11:16:08 +01:00
Montagna Marco
e482056bbe Partially fixed ID_TR5_LARSON 2020-01-09 09:32:52 +01:00
Montagna Marco
ab6d63fff0 Decompiling ID_STEEL_DOOR; Added missing file; 2020-01-07 17:32:49 +01:00
Montagna Marco
6d25213531 Decompiled ID_TWOBLOCKS_PLATFORM and ID_RAISING_COG 2020-01-07 15:22:13 +01:00
Montagna Marco
0cfea9bfdd Decompiled ID_PULSE_LIGHT, ID_STROBE_LIGHT, ID_BLINKING_LIGHT, ID_COLOR_LIGHT, ID_ELECTRICAL_LIGHT; Fixed issue 111; 2020-01-06 07:38:54 +01:00
Montagna Marco
615fccaea3 Decompiled ID_RAISING_BLOCK1 and ID_RAISING_BLOCK2; Custom draw routine for raising blocks and spikes; 2020-01-05 07:52:30 +01:00
Montagna Marco
1336773ce4 Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem; 2020-01-04 09:10:24 +01:00
Montagna Marco
6b0efc3ef6 Fixed issue with gladiator; Fixed shaders broken in last commit; 2020-01-03 07:08:48 +01:00
TokyoSU
c89394d528 Fix Swamp Flag, Added Old/New Object ID
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
Montagna Marco
4b467606cb Moved LegacyObjects hack at the end of InitialiseObjects; Fixed pushable issues (102); 2019-12-31 07:10:57 +01:00
Montagna Marco
9c12e95a2d Decompiled ID_TR5_LARSON and ID_TR5_PIERRE 2019-12-30 09:37:50 +01:00
Montagna Marco
eaa10455d6 Decompiled ID_HUSKIE 2019-12-30 07:14:36 +01:00
Montagna Marco
5c8e6c6b4d Moved Mafia to tr5_guard.cpp 2019-12-30 00:01:00 +01:00
Montagna Marco
7157345c9b Decompiling little rats 2019-12-29 23:53:48 +01:00
Montagna Marco
9afe6cbb8e Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR 2019-12-29 23:43:32 +01:00
Montagna Marco
39b1937b3b Decompiled ID_IMP 2019-12-29 21:22:21 +01:00
Montagna Marco
a7919efdd6 Decompiled reaper; Decompiled sniper; 2019-12-29 20:53:05 +01:00
Montagna Marco
f13f497f3b Decompiled doberman 2019-12-29 20:15:30 +01:00
asasas9500
ee477e356c Fix guard; Add LOS functions 2019-12-27 23:54:40 -03:00
Montagna Marco
d70c84eddf Reverted flyby changes; Fixed TR5 pushables; Decompiling dog; 2019-12-27 08:25:27 +01:00
Montagna Marco
4ae49325e6 Merged branches; Possible fix to #92; 2019-12-25 08:44:01 +01:00
Montagna Marco
bf5aa5703b Decompiled ControlGuard() 2019-12-24 13:52:22 +01:00
Montagna Marco
09c6d1d92a Added missing file; Partially decompiled ControlGuard; 2019-12-24 08:51:54 +01:00
TokyoSU
3ed7a25350 Decompiled Entity Initialise
Missing:
- InitialiseRomanStatue
- InitialiseLaserHead
2019-12-20 11:23:03 +01:00