Woops
c0f92b3f36
Revert "bullets can actually hit enemies now"
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This reverts commit 86b75860da
.
2020-10-19 11:00:46 -05:00
Woops
86b75860da
bullets can actually hit enemies now
2020-10-18 23:48:46 -05:00
Woops
832c9c10b1
fix hit sound timer
2020-10-18 23:08:04 -05:00
Montagna Marco
743c0e12c3
Restored TR5 pushables
2020-10-17 17:04:39 +02:00
Woops
ec845ad911
fix weapons/arms rotations and fix revolver anims
2020-10-17 01:21:07 -05:00
asasas9500
60a76186b4
Fix new floordata smartness
2020-10-14 20:01:20 -03:00
Nils
90d1c20928
Merge branch 'master' into Refactor
2020-10-11 19:04:41 +02:00
Nils
bcbad2d87c
Refactor Renderer
2020-10-11 16:47:36 +02:00
Nils
012557c3df
Removed green inversion for normal maps
2020-10-11 15:35:46 +02:00
Woops
90623bd7ba
Revert "Merge branch 'master' of https://github.com/MontyTRC89/TR5Main "
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This reverts commit 7152db174a
, reversing
changes made to cc24766753
.
2020-10-07 22:27:15 -05:00
Woops
7152db174a
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-10-07 15:58:58 -05:00
Nils
cc24766753
Removed green inversion for normal maps
2020-10-07 17:36:30 +02:00
Nils
11c6f6a147
Refactoring
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LinearArrayBuffer that behaves similar to a vector but is fixed size (adding elements despite beeing full replaces last item!)
Transfered Per-Frame Data like lights into RenderView
Transferred some functions out of Renderer as standalone
2020-10-07 16:33:28 +02:00
Nils
0ee12930d5
Added Static Mesh Tint Support
2020-10-07 09:08:23 +02:00
Nils
5d301390f7
Added Wibble underwater Effect
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Adjusted Item Lighting to Room Lighting
2020-10-06 18:34:51 +02:00
Nils
ed8e5e2455
Fixed Dynamic Lights not working going beyong some room extents
2020-10-04 11:52:23 +02:00
Nils
d242fb6419
Fixed Crash when resizing window and fullscreen switching ,Using ComPtr for IDXGI, Made Viewport an object and not pointer
2020-10-04 11:20:54 +02:00
Woops
1c650dfde6
small boat fix
2020-10-03 13:47:20 -05:00
Woops
574726c47d
Fix kayak movement
2020-10-03 13:13:13 -05:00
Woops
e2cf621bbd
Fix skidoo teleport and water explosion
2020-10-02 12:55:00 -05:00
Woops
77a2445fbc
fix UPV shooting
2020-10-01 14:52:03 -05:00
Woops
53a6ac7cb8
lovely UPV jitter workaround
2020-09-30 22:00:54 -05:00
Woops
58ec692255
upv: make fan rotate + light
2020-09-30 14:45:46 -05:00
Woops
f3a6a5a23d
hotfix but I still hate this
2020-09-30 14:13:36 -05:00
Nils
ea9afa7413
Refactored framework.h
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Removed Renderer headers from framework.h
Removed bass headers from framework.h
Removed windows-related headers to avoid nameclashes with std::min and std::max
added <algorithm> for general-purpose functions (like std::min/max)
Added NOMINMAX define to project
Minor Refactorings
2020-09-29 21:43:56 +02:00
Nils
5dfabc4bf0
Drawing transparent room polys back-to-front
2020-09-29 17:16:27 +02:00
Nils
a84d032993
Removed Lara Joint 0 from Rendering
2020-09-29 17:16:27 +02:00
Nils
42f585c5a7
Fixed Spark direction
2020-09-29 17:16:27 +02:00
asasas9500
8e4c5b186b
Improve math functions
2020-09-29 11:27:09 -03:00
asasas9500
7605313df1
Move trapdoor to generic objects folder
2020-09-29 09:53:36 -03:00
asasas9500
528a9fc3e8
Add more bridge slots; Allow optional floor and ceiling overriding
2020-09-28 21:01:16 -03:00
Woops
a14a640b49
more UPV fixes/cleanups
2020-09-28 15:21:19 -05:00
asasas9500
912b0abbae
Fix bridges; Fix script IDs
2020-09-28 10:04:44 -03:00
Sezz
2e26785bc9
Continuous input inventory ring navigation; Inventory items rotate on local axes; Improvements to inventory item reset rotation.
2020-09-28 15:23:36 +10:00
Woops
0972ad688e
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-09-27 23:29:57 -05:00
Woops
2c8e87ec3e
partially fix UPV
2020-09-27 23:29:25 -05:00
asasas9500
84e49a9eb8
Commit new files
2020-09-27 20:48:01 -03:00
asasas9500
44c988716a
Remove ControlXRayMachine(); Move bridges to generic objects folder; Merge bridges
2020-09-27 20:44:17 -03:00
Nils
ecc506ee7c
Z Write Alpha Blended textures
2020-09-27 11:19:13 +02:00
Nils
5589db7794
Removed Multiply by 2 for lighting
2020-09-27 11:16:40 +02:00
Nils
b3e4392e46
Fixed no dynamic light when room doesnt have lights
2020-09-27 10:57:19 +02:00
MontyTRC
4119729b29
Merge pull request #222 from MontyTRC89/NewFloordataTest
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New floordata test
2020-09-26 06:51:58 +02:00
Sezz
92bc8b662d
Revert "Cleanup, control code standardisation, some command-query separation, un-hardcoding of animation state dispatches, QOL improvements to Lara's basic moveset."
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This reverts commit 2ee7059470
.
2020-09-26 05:06:08 +10:00
Sezz
2ee7059470
Cleanup, control code standardisation, some command-query separation, un-hardcoding of animation state dispatches, QOL improvements to Lara's basic moveset.
2020-09-26 03:28:30 +10:00
asasas9500
fe6781ea95
Fix flipmaps again
2020-09-24 20:13:56 -03:00
asasas9500
a022146537
Fix flipmaps
2020-09-24 17:25:34 -03:00
asasas9500
9d8e0c7ca7
Fix legacy triggers
2020-09-24 10:25:51 -03:00
asasas9500
5363be9f9a
Improve GetRoom()
2020-09-22 23:38:48 -03:00
Nils
856d11150a
Removed precompute header include
2020-09-22 15:57:19 +02:00
Nils
e07529e06b
Added Sprite Sequences for Kayak Paddle
2020-09-22 08:24:36 +02:00