Raildex
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2b0b1ff282
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Added newlines
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2021-09-25 11:27:47 +02:00 |
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Raildex
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7b070e75ad
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Fixed duplicated ITEM_INFO definition
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2021-09-24 07:53:42 +02:00 |
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Lwmte
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cefc60c7ea
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Move around some files
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2021-09-19 23:41:26 +03:00 |
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Lwmte
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8d86c2e97d
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
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Lwmte
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ba6c260b92
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Further code organizing
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2021-09-08 18:19:06 +03:00 |
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Lwmte
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f293735d11
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Move all effect source files to separate directory, rename effect2 to effects
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2021-09-08 18:07:48 +03:00 |
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Raildex
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2ee57e5891
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Renamed "generalPtr" of LaraInfo to "interactedItem"
All code that cast it to ITEM_INFO* was converted to a separate access into g_Level.Items
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2021-09-05 11:20:51 +02:00 |
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Lwmte
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522b41d1d6
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Clarify function names
# Conflicts:
# TR5Main/Game/collide.cpp
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2021-09-02 19:49:07 +02:00 |
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Lwmte
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4c8a2053ea
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Merge branch 'master' into legacy_trigger_refactor
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2021-08-29 09:16:39 +03:00 |
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MontyTRC89
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ee4e95dd08
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Cleaned ID_AHMET
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2021-08-29 08:10:29 +02:00 |
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Lwmte
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0b7c3d4a20
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Merge branch 'master' into legacy_trigger_refactor
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2021-08-28 21:38:58 +03:00 |
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MontyTRC89
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d0da243f73
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Refactored switches
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2021-08-28 06:37:22 +02:00 |
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Lwmte
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1f68fd812b
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Simplify TestTriggers by providing overloads
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2021-08-26 12:12:05 +03:00 |
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Lwmte
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1828ddaeab
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Replace all direct occurences of TestTriggers with TestTriggersAtXYZ and references to TriggerIndex global in structs
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2021-08-20 14:13:06 +03:00 |
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Sezz
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5d4dc8ffdd
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Updated animation and state names to follow a consistent system.
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2020-08-04 20:32:07 +10:00 |
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MontyTRC89
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689ec226e7
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Frames refactoring
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2020-07-25 18:02:35 +02:00 |
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MontyTRC89
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83bba01a99
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Moving all globals of level under LEVEL struct; Fixed severe performance issue;
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2020-07-21 09:56:47 +02:00 |
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TokyoSU
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b615a98c46
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(Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
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2020-05-30 15:55:23 +02:00 |
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