asasas9500
f3e436bdad
Improve FindItem()
2021-02-07 17:12:41 -03:00
asasas9500
4521994088
Remove function markers
2021-02-03 01:50:59 -03:00
Trxye
50f42daae4
remove kayak hack
2021-01-17 14:46:08 -06:00
KrysB4k
8f6b428942
Removed duplicate function GetFloorAndTestTriggers, fix pushblock issues
...
GetFloorAndItemTriggers() was removed in favor of TestTriggersAtXYZ() from switch.cpp, which does the same. All calls to GetFloorAndItemTriggers were replaced with TestTriggersAtXYZ.
Pushables pulling bug was fixed in TestBlockPull(). PushableBlockControl() now calls ItemNewRoom() to signal change of room membership of pushable.
2020-12-19 23:02:55 +01:00
Woops
1eac30a7ce
remove bitshifts
2020-10-16 12:06:33 -05:00
asasas9500
6fc9bd9890
Fix phd_sin() and phd_cos()
2020-10-05 22:24:57 -03:00
asasas9500
54f6db166b
Remove rcossin_tbl; Remove duplicated TriggerAlertLight()
2020-09-30 12:37:06 -03:00
asasas9500
7605313df1
Move trapdoor to generic objects folder
2020-09-29 09:53:36 -03:00
Woops
f3de61c983
add hack for kayak
2020-09-18 14:00:32 -05:00
Sebastian Zych
6a3700345e
Updated animation and state names to follow a consistent system.
2020-08-04 20:32:07 +10:00
Montagna Marco
014aa1baa7
Frames refactoring
2020-07-25 18:02:35 +02:00
Montagna Marco
18994dd59e
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
2020-07-21 09:56:47 +02:00
Montagna Marco
9f373c691a
Pathfinding refactoring
2020-07-11 21:16:04 +02:00
Woops
1d3f97b9ce
flycheat removes fire from Lara
2020-07-06 15:37:08 -05:00
Nils Gaitzsch
3781370e06
Putting Renderer into namespace
...
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
TokyoSU
8f11417654
Implemented Baboon
...
- Fixed AIObject not being initialized !
- Fixed ITEM_DEACTIVATED (cause im french and ITEM_DESACTIVATED is more appropriate)
2020-06-04 12:49:08 +02:00
TokyoSU
df5baee997
Fixed Repo, Fixed Savegame Struct Missing
2020-05-30 17:58:09 +02:00
TokyoSU
ee59d27517
(Broken) Deleted Global Folder
...
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
9c1c4517d7
New project format ( #206 )
...
* Starting Reformat the project
- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time
* Refactoring the Project
- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.
* Update Some Code Before Switching to Master
* Finished the NewProjectFormat Template
- need to finish entity in the master later.
* Added Monty NewFileFormat
* Fixed Monty NewFileFormat Include
* Revert "Fixed Monty NewFileFormat Include"
This reverts commit ebf0afca10
.
* Trying to fix conflits for NewFileFormat
* Fixed .filters
* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Montagna Marco
46f2db3481
Merged LARA_INFO and LaraExtraInfo into LaraInfo
2020-04-27 14:01:00 +02:00
Montagna Marco
20bd242052
Started math refactoring
2020-04-25 16:23:53 +02:00
Montagna Marco
85e462f6a2
First EXE build successfully
2020-04-24 19:15:05 +02:00
Montagna Marco
4cc46789e9
Decompiled input
2020-04-23 19:22:01 +02:00
Montagna Marco
9f05715977
Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib;
2020-04-22 14:12:10 +02:00
Montagna Marco
0b59d298e4
Hair refactoring test
2020-04-20 07:14:54 +02:00
Montagna Marco
2bb247b3ed
Removed ExplodingDeath define and renamed ExplodingDeath2 => ExplodingDeath
2020-04-17 06:31:51 +02:00
asasas9500
8a720a7aa8
Add BounceCamera(), TriggerAlertLight() and WreckingBallControl()
2020-04-09 11:17:26 -03:00
Montagna Marco
e0a951f177
Refactored TriggerShockwave and TriggerLightingGlow and fixed function calls; Working on GUARDIAN;
2020-03-21 19:14:28 +01:00
asasas9500
9bfccd3d68
Fix torches again; Add speed and fallspeed to diagnostics
2020-03-17 21:07:49 -03:00
Montagna Marco
489410acf2
Decompiled ID_FLAME_EMITTER3
2020-02-08 08:43:48 +01:00
Montagna Marco
0c4792baf1
Decompiled ID_DARTS, ID_DART_EMITTER, ID_FALLING_CEILING, ID_PROPELLER_H, ID_PROPELLER_V, KillAllTriggersControl, InitialiseFlameEmitter, FlameEmitterCollision, InitialiseFlameEmitter2 , GenSlot1Control, InitialiseGenSlot3, InitialiseGenSlot4;
2020-01-28 07:30:58 +01:00
Montagna Marco
cc08babebd
Fixed Lara burning
2020-01-19 10:38:29 +01:00
Montagna Marco
e9b540323d
Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt;
2020-01-16 19:14:35 +01:00
asasas9500
45f2adef8e
Fix flat bridges; Add wrecking ball functions
2019-12-23 20:08:52 -03:00
Montagna Marco
9f33f1459f
Decompiled falling block
2019-12-23 16:16:51 +01:00
Montagna Marco
dbf42eaa44
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-22 07:56:44 +01:00
Montagna Marco
1fd365d2f8
Fixed fires
2019-12-22 07:35:22 +01:00
Montagna Marco
d5f6858a01
Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
2019-12-22 00:20:10 +01:00
asasas9500
ca9a5c952b
Rename cupboard functions; Add trapdoor functions; Add camera information to diagnostics
2019-12-20 23:29:01 -03:00
TokyoSU
3670fddc71
Added Sophia
...
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
Montagna Marco
09c2957f4f
Merged branches
2019-12-02 09:11:21 +01:00
Montagna Marco
92bd6a006e
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
TokyoSU
52b5136443
misc fix & adding boat/kayak/snowmobile file
2019-11-20 11:24:36 +01:00
MontyTRC89
e6114af969
First commit
2018-08-19 09:46:58 +02:00