Commit graph

2468 commits

Author SHA1 Message Date
Sezz
758b8d34c2 Fix corner shimmy; fix immobile UPV; cleanup 2022-03-22 20:41:01 +11:00
Sezz
0538d8f13b Fix instance of search-and-replace going beyond its scope; cleanup 2022-03-21 18:00:19 +11:00
Sezz
f128004c36 Fix slide stutter when sliding back 2022-03-20 16:19:54 +11:00
Sezz
d0031cc271 Fix leaning underwater; cleanup 2022-03-19 22:55:23 +11:00
Sezz
7fa0b9ceb3 Fix swandive into water; move some functions; cleanup 2022-03-19 02:32:22 +11:00
Sezz
50b722ee42 Allow crouch roll while holding weapons; hold flare out in front in soft splat state; cleanup 2022-03-18 22:51:53 +11:00
Sezz
891fe3b203 Make turning in water tread states smoother; cleanup 2022-03-18 19:49:25 +11:00
Sezz
86be0cfad6 Merge branch 'Sezz_StateChange2+Stranger1992_SoundRefactor' into state_cleaning_tier_2 2022-03-18 17:02:23 +11:00
Sezz
01e899a265 Lara swim state cleanup 2022-03-18 02:35:03 +11:00
Sezz
d06f766c2b Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-17 20:57:18 +11:00
Sezz
4a82931467 Increase vault and ledge grab angle tolerance; deprecate Lara dive count and query debounced input instead; allow surface dive from any surface tread state; update savegame schema; cleanup 2022-03-17 18:57:46 +11:00
Sezz
18a3775d7c Remove LaraCollisionAboveFront() 2022-03-17 01:19:21 +11:00
Sezz
527d75062e Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-16 21:59:19 +11:00
Sezz
2d74a7b601 Organise lara_tests.cpp 2022-03-16 21:56:25 +11:00
Sezz
8296364f63 Combine TestLaraMoveTolerance() and TestLaraCrawlMoveTolerance() 2022-03-16 20:50:36 +11:00
Sezz
305c17684f Update TestLaraKeepLow(); fix minor errors; cleanup 2022-03-16 13:55:56 +11:00
Sezz
9d9aecf92b Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-15 21:32:25 +11:00
Sezz
cacdddbd4d Refactor TestLaraCrawlVault() 2022-03-15 20:42:35 +11:00
Sezz
ca8c58b50c Introduce HasChange(); make vault dispatch functionally more secure 2022-03-15 19:53:16 +11:00
Sezz
f132eb9fe5 Refine slide functionality; refine landing test 2022-03-15 16:20:56 +11:00
Sezz
79cabfe63b Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-14 22:54:56 +11:00
Sezz
0c65382576 Preserve momentum when sliding into a pit; cleanup 2022-03-14 22:44:10 +11:00
Sezz
cb8435ee6a Move key functions from control.cpp to collide_room.cpp; cleanup 2022-03-14 15:18:11 +11:00
Sezz
93e62d3e64 Update extra velocity handling; snap to floor height upon entering slope state; cleanup 2022-03-14 01:20:51 +11:00
Sezz
85df2ed1b1 ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup 2022-03-13 02:04:24 +11:00
Sezz
3951bab37c Do smooth step adjustment on slopes; fix double call to LaraDeflectEdge() in walk state; fix wrong turn slow turn state dispatch; cleanup 2022-03-13 00:50:10 +11:00
Sezz
f55266f70f Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-12 01:22:28 +11:00
Sezz
4b15e93946 Cleanup 2022-03-12 01:17:00 +11:00
Sezz
f9f79a2178 Cleanup 2022-03-12 00:40:05 +11:00
Sezz
e1aed5cbb7 Simplify SetLaraSlideState() 2022-03-12 00:30:57 +11:00
Stranger1992
607133671f SFX ENUMS updated.
@Sezzary Please cherry pick this commit into your state change branch. It is just updating the hardcoded sounds to the new sound map .
2022-03-10 14:05:31 +00:00
Stranger1992
fc75f30e0d Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-10 13:44:46 +00:00
Sezz
fec2a5af8f Adjust camera position in crouch and crawl states 2022-03-10 14:26:18 +11:00
Sezz
e9bbc0782a Fix vault bug when holding JUMP input after completing a vault 2022-03-10 13:54:28 +11:00
Sezz
ba724f0cec Cleanup 2022-03-10 02:27:11 +11:00
Sezz
59fe5e419a Finish LaraInfo cleanup; general cleanup; update savegame schema 2022-03-10 00:29:28 +11:00
Sezz
b5ccf0c405 Lara weapon struct cleanup; general cleanup 2022-03-09 20:37:26 +11:00
Sezz
6978cb94f0 Refactor poison effect on Lara; LaraInfo cleanup; general cleanup; update savegame schema 2022-03-09 17:04:19 +11:00
Sezz
165dccb2d4 Cleanup 2022-03-09 13:03:21 +11:00
Sezz
683c830259 WIP slope experiments; LaraInfo cleanup; cleanup 2022-03-08 18:22:14 +11:00
Sezz
f771e9d8e0 Refine slope sliding 2022-03-07 20:29:47 +11:00
Sezz
e7d46207b1 Entity cleanup 2022-03-07 14:30:56 +11:00
Sezz
63a525007d Update savegame schema 2022-03-06 21:07:17 +11:00
Sezz
0091bc84d2 Move more members from ITEM_INFO into CreatureInfo; cleanup 2022-03-06 20:45:50 +11:00
Sezz
65885df9a2 Cleanup 2022-03-06 19:35:59 +11:00
Sezz
3a8596f0bf CreatureInfo cleanup; LOTInfo cleanup; move some ITEM_INFO members into CreatureInfo; cleanup 2022-03-06 18:59:04 +11:00
Sezz
63f9c2fb39 Rename MOOD_TYPE to MoodType and convert it to enum class; cleanup 2022-03-06 15:32:11 +11:00
Sezz
0e40bca3e6 Temp. fix true slide direction bug in one corner case; cleanup 2022-03-06 14:43:33 +11:00
Sezz
1d3453596f Entity cleanup 2022-03-06 01:26:27 +11:00
Sezz
dd72243927 Correct LARA_DIVE_DEATH_VELOCITY constant; entity cleanup 2022-03-05 22:18:40 +11:00