Sezz
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758b8d34c2
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Fix corner shimmy; fix immobile UPV; cleanup
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2022-03-22 20:41:01 +11:00 |
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Sezz
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0538d8f13b
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Fix instance of search-and-replace going beyond its scope; cleanup
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2022-03-21 18:00:19 +11:00 |
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Sezz
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f128004c36
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Fix slide stutter when sliding back
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2022-03-20 16:19:54 +11:00 |
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Sezz
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d0031cc271
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Fix leaning underwater; cleanup
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2022-03-19 22:55:23 +11:00 |
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Sezz
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7fa0b9ceb3
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Fix swandive into water; move some functions; cleanup
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2022-03-19 02:32:22 +11:00 |
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Sezz
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50b722ee42
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Allow crouch roll while holding weapons; hold flare out in front in soft splat state; cleanup
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2022-03-18 22:51:53 +11:00 |
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Sezz
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891fe3b203
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Make turning in water tread states smoother; cleanup
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2022-03-18 19:49:25 +11:00 |
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Sezz
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86be0cfad6
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Merge branch 'Sezz_StateChange2+Stranger1992_SoundRefactor' into state_cleaning_tier_2
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2022-03-18 17:02:23 +11:00 |
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Sezz
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01e899a265
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Lara swim state cleanup
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2022-03-18 02:35:03 +11:00 |
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Sezz
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d06f766c2b
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Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
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2022-03-17 20:57:18 +11:00 |
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Sezz
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4a82931467
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Increase vault and ledge grab angle tolerance; deprecate Lara dive count and query debounced input instead; allow surface dive from any surface tread state; update savegame schema; cleanup
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2022-03-17 18:57:46 +11:00 |
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Sezz
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18a3775d7c
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Remove LaraCollisionAboveFront()
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2022-03-17 01:19:21 +11:00 |
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Sezz
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527d75062e
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Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
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2022-03-16 21:59:19 +11:00 |
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Sezz
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2d74a7b601
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Organise lara_tests.cpp
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2022-03-16 21:56:25 +11:00 |
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Sezz
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8296364f63
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Combine TestLaraMoveTolerance() and TestLaraCrawlMoveTolerance()
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2022-03-16 20:50:36 +11:00 |
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Sezz
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305c17684f
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Update TestLaraKeepLow(); fix minor errors; cleanup
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2022-03-16 13:55:56 +11:00 |
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Sezz
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9d9aecf92b
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Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
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2022-03-15 21:32:25 +11:00 |
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Sezz
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cacdddbd4d
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Refactor TestLaraCrawlVault()
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2022-03-15 20:42:35 +11:00 |
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Sezz
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ca8c58b50c
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Introduce HasChange(); make vault dispatch functionally more secure
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2022-03-15 19:53:16 +11:00 |
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Sezz
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f132eb9fe5
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Refine slide functionality; refine landing test
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2022-03-15 16:20:56 +11:00 |
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Sezz
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79cabfe63b
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Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
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2022-03-14 22:54:56 +11:00 |
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Sezz
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0c65382576
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Preserve momentum when sliding into a pit; cleanup
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2022-03-14 22:44:10 +11:00 |
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Sezz
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cb8435ee6a
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Move key functions from control.cpp to collide_room.cpp; cleanup
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2022-03-14 15:18:11 +11:00 |
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Sezz
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93e62d3e64
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Update extra velocity handling; snap to floor height upon entering slope state; cleanup
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2022-03-14 01:20:51 +11:00 |
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Sezz
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85df2ed1b1
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ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup
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2022-03-13 02:04:24 +11:00 |
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Sezz
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3951bab37c
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Do smooth step adjustment on slopes; fix double call to LaraDeflectEdge() in walk state; fix wrong turn slow turn state dispatch; cleanup
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2022-03-13 00:50:10 +11:00 |
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Sezz
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f55266f70f
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Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
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2022-03-12 01:22:28 +11:00 |
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Sezz
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4b15e93946
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Cleanup
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2022-03-12 01:17:00 +11:00 |
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Sezz
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f9f79a2178
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Cleanup
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2022-03-12 00:40:05 +11:00 |
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Sezz
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e1aed5cbb7
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Simplify SetLaraSlideState()
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2022-03-12 00:30:57 +11:00 |
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Stranger1992
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607133671f
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SFX ENUMS updated.
@Sezzary Please cherry pick this commit into your state change branch. It is just updating the hardcoded sounds to the new sound map .
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2022-03-10 14:05:31 +00:00 |
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Stranger1992
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fc75f30e0d
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Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
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2022-03-10 13:44:46 +00:00 |
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Sezz
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fec2a5af8f
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Adjust camera position in crouch and crawl states
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2022-03-10 14:26:18 +11:00 |
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Sezz
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e9bbc0782a
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Fix vault bug when holding JUMP input after completing a vault
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2022-03-10 13:54:28 +11:00 |
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Sezz
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ba724f0cec
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Cleanup
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2022-03-10 02:27:11 +11:00 |
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Sezz
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59fe5e419a
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Finish LaraInfo cleanup; general cleanup; update savegame schema
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2022-03-10 00:29:28 +11:00 |
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Sezz
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b5ccf0c405
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Lara weapon struct cleanup; general cleanup
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2022-03-09 20:37:26 +11:00 |
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Sezz
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6978cb94f0
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Refactor poison effect on Lara; LaraInfo cleanup; general cleanup; update savegame schema
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2022-03-09 17:04:19 +11:00 |
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Sezz
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165dccb2d4
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Cleanup
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2022-03-09 13:03:21 +11:00 |
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Sezz
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683c830259
|
WIP slope experiments; LaraInfo cleanup; cleanup
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2022-03-08 18:22:14 +11:00 |
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Sezz
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f771e9d8e0
|
Refine slope sliding
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2022-03-07 20:29:47 +11:00 |
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Sezz
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e7d46207b1
|
Entity cleanup
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2022-03-07 14:30:56 +11:00 |
|
Sezz
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63a525007d
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Update savegame schema
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2022-03-06 21:07:17 +11:00 |
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Sezz
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0091bc84d2
|
Move more members from ITEM_INFO into CreatureInfo; cleanup
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2022-03-06 20:45:50 +11:00 |
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Sezz
|
65885df9a2
|
Cleanup
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2022-03-06 19:35:59 +11:00 |
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Sezz
|
3a8596f0bf
|
CreatureInfo cleanup; LOTInfo cleanup; move some ITEM_INFO members into CreatureInfo; cleanup
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2022-03-06 18:59:04 +11:00 |
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Sezz
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63f9c2fb39
|
Rename MOOD_TYPE to MoodType and convert it to enum class; cleanup
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2022-03-06 15:32:11 +11:00 |
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Sezz
|
0e40bca3e6
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Temp. fix true slide direction bug in one corner case; cleanup
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2022-03-06 14:43:33 +11:00 |
|
Sezz
|
1d3453596f
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Entity cleanup
|
2022-03-06 01:26:27 +11:00 |
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Sezz
|
dd72243927
|
Correct LARA_DIVE_DEATH_VELOCITY constant; entity cleanup
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2022-03-05 22:18:40 +11:00 |
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