Commit graph

28 commits

Author SHA1 Message Date
Sezz
6603670a93 Move globals into KayakInfo; cleanup 2022-03-03 21:31:32 +11:00
Sezz
b4cd7d3091 Cleanup 2022-02-28 21:02:19 +11:00
Sezz
226c0e736e Entity file cleanup 2022-02-27 14:34:33 +11:00
Sezz
ed6ac2d7bc Rename ITEM_INFO members to comply with conventions 2022-02-09 16:55:46 +11:00
Lwmte
b86d3b872c Reorganize includes tier 4 2021-12-24 11:08:16 +03:00
Lwmte
8f4ba68f30 Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
Lwmte
2101d3e65f Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
Lwmte
2671ca453b Collide code reorganizing (#393)
* Tier 1

* Tier 2

* Remove old GetRoomList implementation and use CollectConnectedRooms one

* Tier 3

* Tier 4

* Tier 5

* Tier 6

* Tier 7

Co-authored-by: Lwmte <initiator@nm.ru>
2021-12-19 05:24:12 +03:00
Lwmte
cefc60c7ea Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
8d86c2e97d Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Raildex
c6fcf8b248 Renamed creature.h to creature_info.h 2021-08-29 10:04:49 +02:00
Raildex
2621fa8f0d Fixed More Include Hell 2021-08-28 13:27:58 +02:00
Raildex
dabbeb88db Fixed Include Hell for Creature Info 2021-08-28 12:16:03 +02:00
Lwmte
1c4c321e0d Assign hitEffect for most objects 2021-08-02 14:21:41 +03:00
Trxye
a6462075a3 Remove TR3 comments 2021-03-24 12:49:36 -05:00
MontyTRC89
59951cdeb1 Fixed climbable pushables 2020-11-07 18:52:33 +01:00
MontyTRC89
6dc968d61f Climbable pushables beta; AlterFloorHeight (onli for floor) 2020-11-01 07:51:11 +01:00
Woops
747cb652ea partially fix UPV 2020-09-27 23:29:25 -05:00
Woops
2f7b52c352 port train 2020-09-20 10:07:15 -05:00
Woops
f914c4cb7a add hack for kayak 2020-09-18 14:00:32 -05:00
Woops
5ad889db3e Make rubberboat fan rotate 2020-09-14 12:57:15 -05:00
Woops
0cf06102ee implement 2020-08-28 12:05:25 -05:00
Woops
8855f60c9e implement 2020-08-25 18:14:18 -05:00
MontyTRC89
83bba01a99 Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
MontyTRC89
36fe66d617 Hairs done on GPU now 2020-07-07 07:32:33 +02:00
TokyoSU
963706c3af Partially finished Entity Folder Refactoring
- Less Compile Time
- ObjectInfo now use std::function.
- added isPickup and isPuzzleHole in ObjectInfo.
- Renamed EVIL_LARA to LARA_DOPPELGANGER (DOPPELGANGER in xml)
- Removed TR1 Larson/Pierre and TR1 Raptor.
2020-05-27 19:07:34 +02:00
TokyoSU
39050f69ea Fixing Entity Include (Part 1)
- Less Compile Time...
2020-05-27 13:01:32 +02:00
TokyoSU
29f0724693 New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00