Commit graph

140 commits

Author SHA1 Message Date
asasas9500
f9c0138c81 Add BounceCamera(), TriggerAlertLight() and WreckingBallControl() 2020-04-09 11:17:26 -03:00
MontyTRC89
3cabd868ba Refactoring 1 2020-04-01 13:09:14 +02:00
MontyTRC89
030977968f Refactoring of shatters code 2020-04-01 07:24:15 +02:00
MontyTRC89
c7b6efe28d Added death states to CHEF and LAGOON_WITCH; Fixed water enemies; 2020-03-31 07:44:40 +02:00
MontyTRC89
db49a19c19 Decompiled CHEF 2020-03-30 11:39:20 +02:00
MontyTRC89
23affbdfc7 Decompiled ID_LAGOON_WITCH 2020-03-29 14:07:28 +02:00
MontyTRC89
c97c3b0745 Decompiled ControlBodyPart; Some bugfixes for ROMAN_GOD; 2020-03-26 07:07:02 +01:00
MontyTRC89
3fb5ef1f5c Added 2 slots for ROMAN_GOD; Improved hammmer ROMAN_GOD; Improved shockwaves rendering; 2020-03-25 12:52:02 +01:00
MontyTRC89
a37740de1e Fixed triggers; Decompiled GetJointAbsPosition; Fixed GUARDIAN eyes positions; Tested ROMAN_GOD with hammer attack; 2020-03-25 07:06:04 +01:00
MontyTRC89
e2c31c6676 Refactored TriggerShockwave and TriggerLightingGlow and fixed function calls; Working on GUARDIAN; 2020-03-21 19:14:28 +01:00
MontyTRC89
72c590ee1b Added missing TR4 slots 2020-03-21 07:29:31 +01:00
MontyTRC89
9a67747e75 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-03-18 06:32:32 +01:00
MontyTRC89
abc5ece111 Fixed meshes and cleaned code 2020-03-18 06:27:45 +01:00
asasas9500
3b042da185 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-03-17 21:13:30 -03:00
asasas9500
9ce20d9b63 Fix torches again; Add speed and fallspeed to diagnostics 2020-03-17 21:07:49 -03:00
MontyTRC89
456464f4e6 Refactored mesh pointers; Fixed effects rendering; Improved IMP; 2020-03-16 22:27:50 +01:00
MontyTRC89
3ef028d91d Decompiled missile functions; Moved Meshes[] to DLL; Refactoring; 2020-03-16 12:36:29 +01:00
MontyTRC89
078f5b746c Refactoring HITMAN 2020-03-15 11:15:55 +01:00
MontyTRC89
38a3e5a48f Guards refactoring 2020-03-15 09:05:43 +01:00
MontyTRC89
f4ee436f5d Fixed basic pathfinding for flying enemies 2020-03-14 20:26:53 +01:00
MontyTRC89
f2fff9ea50 Added ID_MESHSWAP_HITMAN 2020-03-14 19:13:08 +01:00
MontyTRC89
815114835e Fixed OBJECT_INFO bug with alignment; Tested and fixed ID_SWAT, ID_SWAT_PLUS; 2020-03-14 16:37:01 +01:00
MontyTRC89
1c0c1f6b2a Implemented meshs waps and more swap slots; Renamed guards slots; 2020-03-14 07:48:35 +01:00
MontyTRC89
019b3bfeda Fixed and tested ID_BLUE_GUARD, ID_MAFIA, ID_MAFIA2 2020-03-13 06:56:09 +01:00
MontyTRC89
39df12d57f Added gunflashes to baddes; Some tweaks to rats; 2020-03-12 15:29:57 +01:00
MontyTRC89
49070202eb Fixed HairControl() signature; Removed some legacy hacks; 2020-02-24 13:04:25 +01:00
MontyTRC89
eba681bddf New objects list; Decompiled ID_LARA_HAIRS; 2020-02-24 12:51:28 +01:00
MontyTRC89
371cd6720e Decompiled ID_DEATH_SLIDE 2020-01-29 08:29:15 +01:00
MontyTRC89
f7c8eab998 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-28 07:35:03 +01:00
MontyTRC89
ac74268186 Decompiled ID_DARTS, ID_DART_EMITTER, ID_FALLING_CEILING, ID_PROPELLER_H, ID_PROPELLER_V, KillAllTriggersControl, InitialiseFlameEmitter, FlameEmitterCollision, InitialiseFlameEmitter2 , GenSlot1Control, InitialiseGenSlot3, InitialiseGenSlot4; 2020-01-28 07:30:58 +01:00
asasas9500
0a597b0aa0 Place function markers; Remove collision from ID_ANIMATING13, ID_ANIMATING14, ID_ANIMATING15 and ID_ANIMATING16 2020-01-27 00:13:39 -03:00
MontyTRC89
1f7673fc50 Decompiled ID_HIGH_OBJECT1 2020-01-22 21:22:35 +01:00
MontyTRC89
7879f10cf9 Decompiiling ID_TELEPORTER and ID_ROMAND_GOD 2020-01-21 21:25:24 +01:00
MontyTRC89
1c577198ea Decompilink smoke emitters; Fixed again dynmic lights; Fixed horizontal pickups; 2020-01-20 07:29:37 +01:00
MontyTRC89
65451b3854 Restored FLAME (still badly rendered); Moves items/fx variables to DLL; Increased Effects[] from 24 to 1024; Fixed dynamic lights in rooms; 2020-01-19 08:12:51 +01:00
MontyTRC89
826af067b3 Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt; 2020-01-16 19:14:35 +01:00
MontyTRC89
b8086fa90f Decompiled ID_ELECTRICITY_WIRES; Partially fixed sparks rendering; 2020-01-14 07:34:10 +01:00
MontyTRC89
6df88c7e17 Tuned the hack for using old objects[] with undecompiled code 2020-01-13 14:22:15 +01:00
MontyTRC89
78714dc1d8 Fixed flags in BaddyObjects 2020-01-13 14:06:13 +01:00
MontyTRC89
1aa3af4ff2 Fixed flags in ObjectObjects 2020-01-13 11:42:56 +01:00
MontyTRC89
205520b030 Fixed flags in TrapObjects 2020-01-13 10:02:10 +01:00
asasas9500
68ee1c6362 Replace shoot switches control function 2020-01-12 16:18:37 -03:00
MontyTRC89
48e25d6a8c Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-12 08:12:58 +01:00
MontyTRC89
3fef37ee4a Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
asasas9500
618bf6032e Fix shoot switches again 2020-01-11 12:59:57 -03:00
TokyoSU
dc0d964de5 Fixed Unfinished InitialiseSlot()
- added zoneType for default TR5 Entity.
- moved SlotsUsed from exe to dll.
- added civvy from TR3.
2020-01-11 11:43:42 +01:00
Raildex
905863a91d Merge branch 'master' into RendererRefactor 2020-01-09 18:06:14 +01:00
Raildex
d2f44aaae2 Splitted Renderer into multiple source files 2020-01-08 20:57:33 +01:00
asasas9500
3895ac3f66 Fix shoot switches 2020-01-08 16:09:37 -03:00
MontyTRC89
33d3f4cf65 Code cleaning 2020-01-08 18:26:29 +01:00