Sezz
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1d17e833c5
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Add death dispatches to monkey states; don't activate death sectors when airborne; temp. disable buggy non-monkey sector deflection; cleanup
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2022-01-19 22:45:38 +11:00 |
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Sezz
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4f72e5e9b8
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Refine monkey swing collision; fix minor bugs; cleanup
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2022-01-19 16:17:16 +11:00 |
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Sezz
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7b9067a3ae
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Consider ceiling slopes in collision
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2022-01-18 16:52:52 +11:00 |
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Sezz
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cab8d66cb4
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Redo landing functionality again; add temp. debug features; cleanup
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2022-01-17 17:09:21 +11:00 |
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Sezz
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98f2575ceb
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Treat non-monkey sector as wall in monkey states; fix non-monkey sector deflection; update monkey shimmy height tolerance; adopt new monkey functions for all states; cleanup
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2022-01-16 22:57:14 +11:00 |
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Sezz
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fe303a6b02
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Consider BadCeilingHeightUp in ItemPushItem(); rename BadHeightDown and BadHeightUp
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2022-01-16 02:34:09 +11:00 |
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Sezz
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fbf7c6ae81
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Introduce BadCeilingHeightUp
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2022-01-15 23:21:45 +11:00 |
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Sezz
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746ad21c2e
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Refactor monkey idle state; add monkey back state to enum
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2022-01-12 22:30:43 +11:00 |
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Sezz
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84d08eaf0c
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Refactor monkey shimmy states
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2022-01-12 19:58:37 +11:00 |
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Sezz
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737ebe2fbb
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Refactor monkey forward state
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2022-01-12 19:33:41 +11:00 |
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Sezz
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98865dda8e
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Refactor monkey turn states
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2022-01-12 19:04:29 +11:00 |
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Lwmte
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11abed5494
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Merge branch 'master' into overhang_climbing
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2022-01-11 15:56:55 +03:00 |
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Sezz
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2762f1a703
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Merge branch 'vault_without_embedding' into state_cleaning_tier_2
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2022-01-08 16:31:43 +11:00 |
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Sezz
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7e85eee544
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Refactor kayak.cpp
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2022-01-07 16:27:50 +11:00 |
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Sezz
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95363e3719
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Rename LaraInfo members; cleanup
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2022-01-03 17:01:07 +11:00 |
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Sezz
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50900a0b1b
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Refactor swan dive and freefall dive states
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2021-12-28 12:50:04 +11:00 |
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Sezz
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57856587e0
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Merge branch 'master' into state_cleaning_tier_2
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2021-12-24 13:41:24 +11:00 |
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Lwmte
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25ef91dc9b
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Merge branch 'master' into overhang_climbing
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2021-12-24 03:41:45 +03:00 |
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Lwmte
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8f4ba68f30
|
Reorganize includes tier 3
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2021-12-24 03:32:19 +03:00 |
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Sezz
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2ee3c63711
|
Rewrite splat test
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2021-12-23 18:41:37 +11:00 |
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Sezz
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d34d24837b
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Merge branch 'master' into state_cleaning_tier_2
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2021-12-23 01:02:50 +11:00 |
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Lwmte
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51ba4f8c1c
|
Merge branch 'master' into overhang_climbing
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2021-12-22 16:26:13 +03:00 |
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Lwmte
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2101d3e65f
|
Reorganize includes tier 2
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2021-12-22 16:23:57 +03:00 |
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Sezz
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c847512f6b
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Up jump state cleanup; address death handling in various jump states; prototype visual up jump input feedback
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2021-12-22 16:00:13 +11:00 |
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Lwmte
|
9baa1c5a5e
|
Implement basic overhang (no bridges yet)
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2021-12-21 18:34:44 +03:00 |
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Sezz
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192c01bfc7
|
Back, left, right jump state cleanup
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2021-12-22 00:39:03 +11:00 |
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Sezz
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1ac6721226
|
Freefall state cleanup
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2021-12-21 23:29:51 +11:00 |
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Sezz
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713b9b9d25
|
WIP forward jump state cleanup; fix slide back end move angle
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2021-12-21 23:07:15 +11:00 |
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Sezz
|
b5dc2b13f8
|
Fall back state cleanup
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2021-12-20 21:37:38 +11:00 |
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Sezz
|
707fc2a8d1
|
Prototype jump direction queuing; update collision result override
|
2021-12-20 00:11:04 +11:00 |
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Sezz
|
4385a35797
|
Merge branch 'master' into state_cleaning_tier_2
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2021-12-19 18:55:12 +11:00 |
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Lwmte
|
2671ca453b
|
Collide code reorganizing (#393)
* Tier 1
* Tier 2
* Remove old GetRoomList implementation and use CollectConnectedRooms one
* Tier 3
* Tier 4
* Tier 5
* Tier 6
* Tier 7
Co-authored-by: Lwmte <initiator@nm.ru>
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2021-12-19 05:24:12 +03:00 |
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Sezz
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058c90f398
|
Refactor lara_slide.cpp
|
2021-12-18 20:42:15 +11:00 |
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Sezz
|
9edefec3c3
|
Comment wade checks and improve handling slightly
|
2021-12-15 13:44:05 +11:00 |
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Sezz
|
7da453880f
|
Make smooth descent into wade-height water less hacky; revert hardcoded dispatch to landing animation
|
2021-12-14 23:45:03 +11:00 |
|
Lwmte
|
7b0c3a732c
|
Cleanup LaraControl and related functions a bit
|
2021-12-14 15:07:04 +03:00 |
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Sezz
|
eeb57e6c70
|
Fix vertical water room entrance
|
2021-12-14 14:35:42 +11:00 |
|
Sezz
|
61cf4bce35
|
Fix running jump queue; smoother entrance when crawl vaulting into wade-height water
|
2021-12-12 13:27:26 +11:00 |
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Sezz
|
999c7bdf36
|
Set hands free after entering water from a swandive
|
2021-12-11 00:09:53 +11:00 |
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Sezz
|
7c01d050a4
|
Address remaining PR #377 comments; fix pickups in crouch and crawl states; simplify step function
|
2021-12-10 22:31:34 +11:00 |
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Sezz
|
454d7a7a48
|
Address some PR #377 review comments
|
2021-12-10 12:30:23 +11:00 |
|
Sezz
|
ea4a2992bd
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-10 09:09:09 +11:00 |
|
Lwmte
|
c882709b3d
|
Remove epic Core fail with fell-through case switch in LaraControl
|
2021-12-09 20:22:20 +03:00 |
|
Sezz
|
43cde72079
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-08 20:51:40 +11:00 |
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Sezz
|
ddde840ee7
|
Increment jump counter in sprint dive state
|
2021-12-08 16:07:34 +11:00 |
|
Sezz
|
49f0c88251
|
Fix UPV mounting; cleanup upv.cpp
|
2021-12-08 15:27:46 +11:00 |
|
Sezz
|
806356d450
|
Rename lara_col_crawl2hang() to lara_col_crawl_to_hang()
|
2021-12-04 14:41:17 +11:00 |
|
Sezz
|
54bb292e38
|
Fix jump timer oversight; remove hardcoded set hands free command when jumping off poles
|
2021-12-03 12:22:29 +11:00 |
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Sezz
|
f1e604fdae
|
Death sector step tolerance; formatting and general cleanup pass
|
2021-12-02 18:52:00 +11:00 |
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Sezz
|
dc45376fdf
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-02 12:58:18 +11:00 |
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