Sezz
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93e62d3e64
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Update extra velocity handling; snap to floor height upon entering slope state; cleanup
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2022-03-14 01:20:51 +11:00 |
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Sezz
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85df2ed1b1
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ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup
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2022-03-13 02:04:24 +11:00 |
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Sezz
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ba724f0cec
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Cleanup
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2022-03-10 02:27:11 +11:00 |
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Sezz
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b5ccf0c405
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Lara weapon struct cleanup; general cleanup
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2022-03-09 20:37:26 +11:00 |
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Sezz
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6978cb94f0
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Refactor poison effect on Lara; LaraInfo cleanup; general cleanup; update savegame schema
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2022-03-09 17:04:19 +11:00 |
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Sezz
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63f9c2fb39
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Rename MOOD_TYPE to MoodType and convert it to enum class; cleanup
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2022-03-06 15:32:11 +11:00 |
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Sezz
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0e40bca3e6
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Temp. fix true slide direction bug in one corner case; cleanup
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2022-03-06 14:43:33 +11:00 |
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Sezz
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d494a115b0
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Fix ladder auto jump rotation; move UziLeft and UziRight globals to LaraInfo; cleanup
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2022-03-03 15:10:07 +11:00 |
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Sezz
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c738de8a65
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Use correct dive death velocity; cleanup
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2022-03-01 14:21:27 +11:00 |
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Sezz
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b4cd7d3091
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Cleanup
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2022-02-28 21:02:19 +11:00 |
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Sezz
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603d7c4d08
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Refactor vertical pole velocity handling; cleanup
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2022-02-21 20:27:30 +11:00 |
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Sezz
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4e4d30f945
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Fix vehicle double speed
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2022-02-20 14:22:26 +11:00 |
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Sezz
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7fd54041a6
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Tweak vault state functions; cleanup
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2022-02-17 15:01:48 +11:00 |
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Sezz
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f3e2f9df0e
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Update look functions; extend soft splat feature; cleanup
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2022-02-16 18:13:07 +11:00 |
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Sezz
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c2a23696e8
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Introduce soft splat; update animation enum
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2022-02-16 14:20:26 +11:00 |
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Sezz
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6f0ac77f32
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Use GetLaraInfo() everywhere in Lara state code; cleanup
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2022-02-15 20:36:27 +11:00 |
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Sezz
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43fcb34ee7
|
Cleanup
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2022-02-14 17:05:52 +11:00 |
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Sezz
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0e347f6326
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Update GetLaraInfo(); disable smooth ledge angle adjustment for now; cleanup
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2022-02-13 15:58:12 +11:00 |
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Sezz
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fa6ced09eb
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Introduce GetLaraInfo() and ResetLaraLean()
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2022-02-12 00:25:05 +11:00 |
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Sezz
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c2190ed872
|
LaraInfo cleanup; update savegame schema
|
2022-02-11 19:26:08 +11:00 |
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Sezz
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1e0f82b2c3
|
More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class
|
2022-02-11 01:31:54 +11:00 |
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Sezz
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4ea2f10ec2
|
Further LaraInfo cleanup; update savegame schema
|
2022-02-10 16:18:15 +11:00 |
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Sezz
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5bba1df285
|
More LaraInfo cleanup; update savegame schema
|
2022-02-10 01:38:32 +11:00 |
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Sezz
|
ed6ac2d7bc
|
Rename ITEM_INFO members to comply with conventions
|
2022-02-09 16:55:46 +11:00 |
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Sezz
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0eaf6f9d02
|
Begin tidying ITEM_INFO; update savegame schema
|
2022-02-09 13:20:57 +11:00 |
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Sezz
|
8e3d7cfa4c
|
Begin tidying LaraInfo; cleanup tr4_senet.cpp; update savegame schema
|
2022-02-08 20:45:21 +11:00 |
|
Sezz
|
0dcbfba61f
|
Cleanup
|
2022-02-08 01:26:59 +11:00 |
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Sezz
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ecfae534f8
|
Make stepping mechanism more abstract; elaborate comment; cleanup
|
2022-02-07 17:06:45 +11:00 |
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Sezz
|
9fcd855f79
|
Adjust ledge snap distance; cleanup
|
2022-02-07 13:06:02 +11:00 |
|
Sezz
|
c40a98bef1
|
Completely rework vaulting
|
2022-02-05 23:13:31 +11:00 |
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Sezz
|
a2685e7f5e
|
Convert short to int or bool in LaraInfo where appropriate
|
2022-02-05 21:18:57 +11:00 |
|
Sezz
|
1d9cad5ba6
|
Smoothly adapt to projected floor height when vaulting (prototype)
|
2022-02-04 19:06:59 +11:00 |
|
Sezz
|
ec2c4e63df
|
Cleanup
|
2022-02-03 12:21:28 +11:00 |
|
Sezz
|
be08902a5c
|
Tentatively rename animation-related ITEM_INFO members
|
2022-02-02 20:16:16 +11:00 |
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Sezz
|
29b2f68870
|
Fix(?) portal traversal in UpdateItemRoom(); round floats in TranslateItem()
|
2022-02-02 18:28:23 +11:00 |
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Sezz
|
9c6003cd39
|
Add GetWaterSurface(), GetWaterDepth() and GetWaterHeight() overrides; cleanup
|
2022-02-01 21:46:58 +11:00 |
|
Sezz
|
3387515626
|
Tentatively rename some COLL_SETUP struct members; update comments; cleanup
|
2022-01-30 14:43:33 +11:00 |
|
Sezz
|
7517e00b26
|
Refine jump states
|
2022-01-29 07:30:59 +11:00 |
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Sezz
|
e7ec8185b2
|
Consider current speed in wall jump smash test; fix monkey snap in idle state; fix LOS test in monkey move test
|
2022-01-28 01:22:11 +11:00 |
|
Sezz
|
d3e73e1d2d
|
Remove int casts
|
2022-01-27 22:26:05 +11:00 |
|
Sezz
|
b63ad23519
|
Fix merge error; update step test; cleanup
|
2022-01-27 20:56:05 +11:00 |
|
Sezz
|
0a978c9d29
|
Enable functionality for backward monkey movement; update anim enum
|
2022-01-26 21:45:53 +11:00 |
|
Sezz
|
bede90ac4d
|
Update Lara states; cleanup
|
2022-01-26 14:51:50 +11:00 |
|
Sezz
|
131a60184b
|
Merge branch 'overhang_climbing' in to state_cleaning_tier_2
|
2022-01-26 12:47:38 +11:00 |
|
Sezz
|
9d253a732b
|
Introduce TestEnvironment()
|
2022-01-25 18:02:22 +11:00 |
|
Sezz
|
1516f03c07
|
Replace some magic numbers; cleanup
|
2022-01-23 18:16:29 +11:00 |
|
Sezz
|
aa289da863
|
Fix sector flag detection; snap Lara to slopes; change temp. debug stuff; cleanup
|
2022-01-23 15:06:05 +11:00 |
|
Sezz
|
7288c60aff
|
Supercede LaraLandedBad(); cleanup
|
2022-01-22 21:08:30 +11:00 |
|
Sezz
|
948575752c
|
Rename gravityStatus to airborne
|
2022-01-21 23:23:10 +11:00 |
|
Sezz
|
58f7b1773f
|
Remove "monkey move" turn rate macro; query FORWARD input in monkey turn states
|
2022-01-20 14:21:08 +11:00 |
|