Sezz
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12d82babd9
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Deflect level death sectors
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2021-12-01 21:06:10 +11:00 |
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Sezz
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d85eea8c1f
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Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
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2021-11-25 23:38:59 +11:00 |
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Sezz
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1dbf5e2206
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-15 19:51:18 +11:00 |
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Lwmte
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10f2562db9
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Fix ledge tests near zero coords
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2021-11-15 00:34:31 +03:00 |
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Sezz
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625a433980
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Add new GetCollisionResult() overload function.
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2021-11-15 00:34:04 +11:00 |
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Sezz
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ee669ee172
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-13 18:40:12 +11:00 |
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Sezz
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1ac1fec4e1
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Remove LaraItem global usage in lara_flare.cpp + minor cleanup
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2021-11-12 19:52:48 +11:00 |
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Lwmte
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4c16ee30fb
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Update collide.cpp
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2021-11-12 01:16:29 +03:00 |
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Sezz
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52b962f0e8
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-10 23:26:55 +11:00 |
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Lwmte
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8f51243ca4
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First commit
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2021-11-10 02:41:59 +03:00 |
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Sezz
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e892d7138d
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-09 21:02:05 +11:00 |
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Sezz
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a48996f511
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-09 17:12:18 +11:00 |
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Lwmte
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f288186341
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Fix CollectConnectedRooms
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2021-11-09 08:54:33 +03:00 |
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Lwmte
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09e87ca18b
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Rewrite TestObjectOnLedge
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2021-11-09 03:16:34 +03:00 |
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Lwmte
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5031079637
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Fix TestForObjectOnLedge
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2021-11-09 01:50:28 +03:00 |
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Lwmte
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c33e4759c6
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Swap y/z args in new FD funcs
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2021-11-08 17:48:57 +03:00 |
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Sezz
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80b9b3d131
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-07 13:28:00 +11:00 |
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Lwmte
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3a34300367
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Fix lateral movement
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2021-11-04 19:24:28 +03:00 |
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Sezz
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29543f657d
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Cleanup
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2021-11-04 21:41:23 +11:00 |
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Lwmte
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c7237ac98b
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Filter out surface detachment cases for CalcItemToFloorRotation
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2021-11-04 13:38:23 +03:00 |
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Lwmte
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4ddfaae169
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Refactor CalcItemToFloorRotation
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2021-11-04 13:22:26 +03:00 |
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Lwmte
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ba6a70cf30
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Update collide.cpp
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2021-11-04 04:52:31 +03:00 |
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Lwmte
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755ee5f073
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Add pushouts near triangles
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2021-11-04 04:49:40 +03:00 |
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Lwmte
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5630a5813d
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Remove unused function
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2021-11-03 20:44:24 +03:00 |
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Sezz
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a0abdc5a17
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Merge branch master into 'lara_state_cleaning_etc'
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2021-11-03 21:16:06 +11:00 |
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Lwmte
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b079fb1f32
|
Update collide.cpp
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2021-11-03 10:41:16 +03:00 |
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Lwmte
|
6d3c231d04
|
Update collide.cpp
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2021-11-03 10:40:22 +03:00 |
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Lwmte
|
319a532ffc
|
Merge branch 'master' into arbitrary_hanging_and_shimmying
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2021-11-03 02:26:09 +03:00 |
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Lwmte
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0c1237857c
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Store bridge number in COLL_RESULT for future use
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2021-11-03 02:18:41 +03:00 |
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Lwmte
|
bc332c9607
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Fix walking/crawling on bridge objects above slopes
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2021-11-03 02:15:30 +03:00 |
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Sezz
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ae5fe2168f
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Merge branch 'master' into 'lara_state_cleaning_etc'
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2021-10-28 23:33:12 +11:00 |
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Lwmte
|
a9dd7c7f28
|
Don't reject top collision if there's diagonal step nearby
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2021-10-28 02:58:42 +03:00 |
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Lwmte
|
eee97cd2e4
|
Bring back grid snap for ladder cases because ladder code fragility
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2021-10-27 12:46:36 +03:00 |
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Lwmte
|
4ffeabc876
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Fix corner embed issue
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2021-10-27 11:10:39 +03:00 |
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Lwmte
|
38862dac8d
|
Use enum class for collision enums
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2021-10-27 09:48:31 +03:00 |
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Lwmte
|
90be115e7e
|
Fix reach tunneling on high velocities
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2021-10-26 17:23:14 +03:00 |
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Lwmte
|
7a3b633223
|
Fix false distance returns in hard candidate cases
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2021-10-26 13:29:20 +03:00 |
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Lwmte
|
814aa3b2a7
|
Implement diagonal corner changes
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2021-10-26 12:50:26 +03:00 |
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Lwmte
|
b66297e5a6
|
Update collide.cpp
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2021-10-26 11:39:35 +03:00 |
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Lwmte
|
eae3c65464
|
Fix angle detection ceiling misfires
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2021-10-26 11:36:56 +03:00 |
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Lwmte
|
9f2b851094
|
Fix scissor ceiling split angle detection
|
2021-10-26 10:56:08 +03:00 |
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Lwmte
|
8c70129cff
|
Prevent long-distance misfires while calculating angles
|
2021-10-26 10:37:38 +03:00 |
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Lwmte
|
2bb0b5a2e8
|
More adjustments
|
2021-10-25 19:28:19 +03:00 |
|
Lwmte
|
f960924cce
|
Fix 2 similar planes distance misfires
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2021-10-25 18:28:50 +03:00 |
|
Lwmte
|
2347e245e9
|
Fix reach state embedding, implicitly do 3-pass probing for angles
|
2021-10-25 17:09:14 +03:00 |
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Lwmte
|
17098c192b
|
Move items with subfunction
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2021-10-25 12:12:36 +03:00 |
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Lwmte
|
af850403ed
|
Do more precise nearest ledge calc for no quadrants coll modes
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2021-10-25 10:50:38 +03:00 |
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Lwmte
|
4fdbeecc02
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Fix accumulating rounding errors on side speed shifts
|
2021-10-24 05:09:54 +03:00 |
|
Lwmte
|
1b6eb6d035
|
Stabilize shimmying
|
2021-10-24 04:08:54 +03:00 |
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Lwmte
|
254dfe99bb
|
Make subfunction for snapping item to ledge
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2021-10-23 13:29:00 +03:00 |
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