Deflect level death sectors

This commit is contained in:
Sezz 2021-12-01 21:06:10 +11:00
parent 8be49e2878
commit 12d82babd9

View file

@ -1553,7 +1553,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool
coll->Front.Floor = STOP_SIZE;
}
else if (coll->Setup.DeathFlagIsPit &&
coll->Front.Floor > 0 &&
collResult.BottomBlock->Flags.Death)
{
coll->Front.Floor = STOP_SIZE;
@ -1601,7 +1600,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool
coll->MiddleLeft.Floor = STOP_SIZE;
}
else if (coll->Setup.DeathFlagIsPit &&
coll->MiddleLeft.Floor > 0 &&
collResult.BottomBlock->Flags.Death)
{
coll->MiddleLeft.Floor = STOP_SIZE;
@ -1644,7 +1642,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool
coll->FrontLeft.Floor = STOP_SIZE;
}
else if (coll->Setup.DeathFlagIsPit &&
coll->FrontLeft.Floor > 0 &&
collResult.BottomBlock->Flags.Death)
{
coll->FrontLeft.Floor = STOP_SIZE;
@ -1692,7 +1689,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool
coll->MiddleRight.Floor = STOP_SIZE;
}
else if (coll->Setup.DeathFlagIsPit &&
coll->MiddleRight.Floor > 0 &&
collResult.BottomBlock->Flags.Death)
{
coll->MiddleRight.Floor = STOP_SIZE;
@ -1735,7 +1731,6 @@ void GetCollisionInfo(COLL_INFO* coll, ITEM_INFO* item, PHD_VECTOR offset, bool
coll->FrontRight.Floor = STOP_SIZE;
}
else if (coll->Setup.DeathFlagIsPit &&
coll->FrontRight.Floor > 0 &&
collResult.BottomBlock->Flags.Death)
{
coll->FrontRight.Floor = STOP_SIZE;