Commit graph

25 commits

Author SHA1 Message Date
Montagna Marco
0c4792baf1 Decompiled ID_DARTS, ID_DART_EMITTER, ID_FALLING_CEILING, ID_PROPELLER_H, ID_PROPELLER_V, KillAllTriggersControl, InitialiseFlameEmitter, FlameEmitterCollision, InitialiseFlameEmitter2 , GenSlot1Control, InitialiseGenSlot3, InitialiseGenSlot4; 2020-01-28 07:30:58 +01:00
Montagna Marco
1dfe773ee2 Decompiled ID_ROMAN_STATUE (except for electircity arcs fx); Fixed objects combination; 2020-01-24 10:40:46 +01:00
Montagna Marco
658ad0c775 Decompiled ID_HIGH_OBJECT1 2020-01-22 21:22:35 +01:00
Montagna Marco
f1e10c85ec Decompiiling ID_TELEPORTER and ID_ROMAND_GOD 2020-01-21 21:25:24 +01:00
Montagna Marco
c7d094319c Decompiling roman statue 2020-01-20 18:10:17 +01:00
Montagna Marco
99fef97800 Decompilink smoke emitters; Fixed again dynmic lights; Fixed horizontal pickups; 2020-01-20 07:29:37 +01:00
Montagna Marco
2177ee241f Decompiled ID_ELECTRICITY_WIRES; Partially fixed sparks rendering; 2020-01-14 07:34:10 +01:00
Montagna Marco
6d25213531 Decompiled ID_TWOBLOCKS_PLATFORM and ID_RAISING_COG 2020-01-07 15:22:13 +01:00
Montagna Marco
0cfea9bfdd Decompiled ID_PULSE_LIGHT, ID_STROBE_LIGHT, ID_BLINKING_LIGHT, ID_COLOR_LIGHT, ID_ELECTRICAL_LIGHT; Fixed issue 111; 2020-01-06 07:38:54 +01:00
Montagna Marco
d1a4adce93 Decompiled ID_TEETH_SPIKES 2020-01-05 10:11:54 +01:00
Montagna Marco
615fccaea3 Decompiled ID_RAISING_BLOCK1 and ID_RAISING_BLOCK2; Custom draw routine for raising blocks and spikes; 2020-01-05 07:52:30 +01:00
Montagna Marco
9c12e95a2d Decompiled ID_TR5_LARSON and ID_TR5_PIERRE 2019-12-30 09:37:50 +01:00
Montagna Marco
eaa10455d6 Decompiled ID_HUSKIE 2019-12-30 07:14:36 +01:00
Montagna Marco
5c8e6c6b4d Moved Mafia to tr5_guard.cpp 2019-12-30 00:01:00 +01:00
Montagna Marco
7157345c9b Decompiling little rats 2019-12-29 23:53:48 +01:00
Montagna Marco
9afe6cbb8e Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR 2019-12-29 23:43:32 +01:00
Montagna Marco
39b1937b3b Decompiled ID_IMP 2019-12-29 21:22:21 +01:00
Montagna Marco
a7919efdd6 Decompiled reaper; Decompiled sniper; 2019-12-29 20:53:05 +01:00
Montagna Marco
f13f497f3b Decompiled doberman 2019-12-29 20:15:30 +01:00
Montagna Marco
bf5aa5703b Decompiled ControlGuard() 2019-12-24 13:52:22 +01:00
Montagna Marco
1b1b58be44 Fixed references to doors; Added TR3 style pushable blocks; Added InitialiseTightRope; 2019-12-23 23:10:24 +01:00
TokyoSU
3ed7a25350 Decompiled Entity Initialise
Missing:
- InitialiseRomanStatue
- InitialiseLaserHead
2019-12-20 11:23:03 +01:00
TokyoSU
dc888f2c9c [Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
TokyoSU
48ff4ee8b1 Added New Entity
- Dragon Front / Dragon Back.
- Marco Bartoli (Spawn the Dragon)
- Snowmobile Driver
all of these entity is not tested (need more slot to do it)
2019-11-26 15:55:37 +01:00
TokyoSU
162a821bb9 Fix KeyID, Move Function, AimWeapon 2019-11-12 12:28:54 +01:00