TokyoSU
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568fedaf58
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Add WorkerShotgun
- decompiled CreatureTurn() (experimental)
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2019-11-21 11:29:54 +01:00 |
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Montagna Marco
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2443494349
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Decompiling Lara
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2019-11-21 07:43:34 +01:00 |
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TokyoSU
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0efa5a6597
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Add boat code and fix kayak/snowmobile missing control
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2019-11-20 14:12:21 +01:00 |
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TokyoSU
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52b5136443
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misc fix & adding boat/kayak/snowmobile file
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2019-11-20 11:24:36 +01:00 |
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Montagna Marco
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55d4f2466c
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Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong);
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2019-11-18 07:49:02 +01:00 |
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Lwmte
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d1f4492355
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Fix comment
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2019-11-17 21:24:24 +03:00 |
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Montagna Marco
|
06d819b435
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Fixed definitvely pushpull door
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2019-11-17 08:27:04 +01:00 |
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Montagna Marco
|
0ec9da8674
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Partially fixed cog switch; Tested crowdove switch;
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2019-11-17 08:21:25 +01:00 |
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Montagna Marco
|
746a050503
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Fixed push pull door
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2019-11-16 21:07:06 +01:00 |
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Montagna Marco
|
a8fe700472
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Tested doors; Fixed basic pickup;
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2019-11-15 22:27:13 +01:00 |
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Montagna Marco
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1ea4734f8a
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Merged branches; Fixed conflicts;
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2019-11-15 07:40:22 +01:00 |
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Montagna Marco
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31ed7b8de9
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Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs;
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2019-11-14 20:15:29 +01:00 |
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TokyoSU
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dd5c3dcca2
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Last update, Include Silencer and Yeti Code
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2019-11-14 14:09:43 +01:00 |
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TokyoSU
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162a821bb9
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Fix KeyID, Move Function, AimWeapon
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2019-11-12 12:28:54 +01:00 |
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TokyoSU
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07e7edfb90
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Decompiled Function & Fix some think
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
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2019-11-11 16:17:45 +01:00 |
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Montagna Marco
|
0a34bfff8c
|
Decompiled MAFIA.CPP
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2019-11-09 16:00:31 +01:00 |
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Montagna Marco
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9f38391abb
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Decompiled LION.CPP
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2019-11-09 11:09:20 +01:00 |
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Montagna Marco
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bfcb4a8920
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Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
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2019-11-09 09:56:33 +01:00 |
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Lwmte
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8f2ae28883
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Fix commented crossfade in sound engine
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2019-11-07 18:38:04 +03:00 |
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Montagna Marco
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316d945d44
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Fixed and tested (some bugs left) CalculateTarget, UpdateLOT, SearchLOT, CreatureFloat, CreatureUnderwater; Fixed serious bug with XZ_GET_SECTOR macro;
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2019-11-05 07:52:38 +01:00 |
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Montagna Marco
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6e63fc5f4b
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Tested and fixed CreatureMood, GetCreatureMood, AlertNearbyGUards, AlertAllGuards;
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2019-11-03 21:57:57 +01:00 |
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Montagna Marco
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a2f19eca1d
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Fixed and tested CreatureActive, CreatureAIInfo, CreatureCreature, MoveCreature3DPos;
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2019-11-03 14:58:26 +01:00 |
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Montagna Marco
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d538285f5b
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Tested and fixed CreatureTilt and CreatureJoint
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2019-11-03 08:24:53 +01:00 |
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Montagna Marco
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9432b6869d
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Tested and fixed some decompiled functions
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2019-11-03 08:05:48 +01:00 |
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MontyTRC89
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ac968b41f9
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Decompiled more functions from BOX.CPP, ITEMS.CPP, OBJECTS.CPP;
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2019-11-01 08:35:01 +01:00 |
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MontyTRC89
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6a834b884d
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Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP;
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2019-10-29 20:05:58 +01:00 |
|
MontyTRC89
|
e72929d4b8
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Improved guide; Improved harpy; Added MP with gun from TR3; New constants;
|
2019-09-29 20:00:59 +02:00 |
|
MontyTRC89
|
0c2ee7e1d0
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Fixed harpy effects
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2019-09-22 21:32:12 +02:00 |
|
MontyTRC89
|
6a31167f49
|
Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI;
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2019-09-22 21:14:58 +02:00 |
|
MontyTRC89
|
30a526d877
|
Fixed inventory on Lara death
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2019-06-23 21:05:13 +02:00 |
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MontyTRC89
|
01489d5d63
|
Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory;
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2019-06-23 16:47:39 +02:00 |
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MontyTRC89
|
564bef0a32
|
Almost fixed jeep (except for some dynamics)
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2019-06-20 13:50:56 +02:00 |
|
MontyTRC89
|
f7cc291d39
|
Almost fixed jeep (need to fix shifts on collision); Fixed serious bug with all vehicles;
|
2019-06-18 21:21:11 +02:00 |
|
MontyTRC89
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a42a549d80
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Added TR4 jeep code to finish; Refactoring;
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2019-06-16 21:59:20 +02:00 |
|
MontyTRC89
|
3c2c9bd075
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Added TR4 horseman sparks (to test)
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2019-06-12 22:03:07 +02:00 |
|
MontyTRC89
|
5b99680f94
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Fixed TR4 bat (to test)
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2019-06-12 21:47:19 +02:00 |
|
MontyTRC89
|
b82ad1cf92
|
Fixed TR4 skeleton (to test)
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2019-06-12 21:40:56 +02:00 |
|
MontyTRC89
|
85183914bf
|
Fixed ugly memory bug; Tweaked objects distances in inventory;
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2019-06-10 21:42:42 +02:00 |
|
MontyTRC89
|
525cfa2d95
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Added logo to title flyby; Fixed inventory GUI;
|
2019-06-01 09:32:42 +02:00 |
|
MontyTRC89
|
c89f89f607
|
Added title flyby; Added scripted audio tracks;
|
2019-05-31 21:45:20 +02:00 |
|
MontyTRC89
|
1eb5c6a0d3
|
Restored blu background for gui
|
2019-05-11 09:26:39 +02:00 |
|
MontyTRC89
|
05702006a1
|
Fixed inventory objects scaling
|
2019-05-10 20:42:42 +02:00 |
|
MontyTRC89
|
1fddf24dd1
|
Fixed audio device enumeration; Fixed setup dialog; Removed audio fade causing sample cut off; Fixed inventory fade; Added title load screen;
|
2019-05-10 20:38:54 +02:00 |
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MontyTRC89
|
fbf0e8dabd
|
Added title image
|
2019-05-09 13:50:55 +02:00 |
|
MontyTRC89
|
2d006e48a6
|
Added default sound device to enumeration
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2019-05-09 08:59:37 +02:00 |
|
MontyTRC89
|
7bbd2b9b8d
|
Added default configuration; Added sound devices configuration;
|
2019-05-09 08:06:30 +02:00 |
|
MontyTRC89
|
3e13bdd891
|
New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added;
|
2019-05-08 21:11:18 +02:00 |
|
MontyTRC89
|
7e51613476
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Added monkey from TR3; Disabled horseman until fully decompiled;
|
2019-05-08 08:00:16 +02:00 |
|
MontyTRC89
|
0e49d65c8e
|
Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
|
2019-05-06 23:48:44 +02:00 |
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MontyTRC89
|
3be58f2b4a
|
Code cleaning; Correct full screen mode;
|
2019-05-03 20:58:36 +02:00 |
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