Commit graph

285 commits

Author SHA1 Message Date
TokyoSU
568fedaf58 Add WorkerShotgun
- decompiled CreatureTurn() (experimental)
2019-11-21 11:29:54 +01:00
Montagna Marco
2443494349 Decompiling Lara 2019-11-21 07:43:34 +01:00
TokyoSU
0efa5a6597 Add boat code and fix kayak/snowmobile missing control 2019-11-20 14:12:21 +01:00
TokyoSU
52b5136443 misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
Montagna Marco
55d4f2466c Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong); 2019-11-18 07:49:02 +01:00
Lwmte
d1f4492355 Fix comment 2019-11-17 21:24:24 +03:00
Montagna Marco
06d819b435 Fixed definitvely pushpull door 2019-11-17 08:27:04 +01:00
Montagna Marco
0ec9da8674 Partially fixed cog switch; Tested crowdove switch; 2019-11-17 08:21:25 +01:00
Montagna Marco
746a050503 Fixed push pull door 2019-11-16 21:07:06 +01:00
Montagna Marco
a8fe700472 Tested doors; Fixed basic pickup; 2019-11-15 22:27:13 +01:00
Montagna Marco
1ea4734f8a Merged branches; Fixed conflicts; 2019-11-15 07:40:22 +01:00
Montagna Marco
31ed7b8de9 Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs; 2019-11-14 20:15:29 +01:00
TokyoSU
dd5c3dcca2 Last update, Include Silencer and Yeti Code 2019-11-14 14:09:43 +01:00
TokyoSU
162a821bb9 Fix KeyID, Move Function, AimWeapon 2019-11-12 12:28:54 +01:00
TokyoSU
07e7edfb90 Decompiled Function & Fix some think
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
2019-11-11 16:17:45 +01:00
Montagna Marco
0a34bfff8c Decompiled MAFIA.CPP 2019-11-09 16:00:31 +01:00
Montagna Marco
9f38391abb Decompiled LION.CPP 2019-11-09 11:09:20 +01:00
Montagna Marco
bfcb4a8920 Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables; 2019-11-09 09:56:33 +01:00
Lwmte
8f2ae28883 Fix commented crossfade in sound engine 2019-11-07 18:38:04 +03:00
Montagna Marco
316d945d44 Fixed and tested (some bugs left) CalculateTarget, UpdateLOT, SearchLOT, CreatureFloat, CreatureUnderwater; Fixed serious bug with XZ_GET_SECTOR macro; 2019-11-05 07:52:38 +01:00
Montagna Marco
6e63fc5f4b Tested and fixed CreatureMood, GetCreatureMood, AlertNearbyGUards, AlertAllGuards; 2019-11-03 21:57:57 +01:00
Montagna Marco
a2f19eca1d Fixed and tested CreatureActive, CreatureAIInfo, CreatureCreature, MoveCreature3DPos; 2019-11-03 14:58:26 +01:00
Montagna Marco
d538285f5b Tested and fixed CreatureTilt and CreatureJoint 2019-11-03 08:24:53 +01:00
Montagna Marco
9432b6869d Tested and fixed some decompiled functions 2019-11-03 08:05:48 +01:00
MontyTRC89
ac968b41f9 Decompiled more functions from BOX.CPP, ITEMS.CPP, OBJECTS.CPP; 2019-11-01 08:35:01 +01:00
MontyTRC89
6a834b884d Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP; 2019-10-29 20:05:58 +01:00
MontyTRC89
e72929d4b8 Improved guide; Improved harpy; Added MP with gun from TR3; New constants; 2019-09-29 20:00:59 +02:00
MontyTRC89
0c2ee7e1d0 Fixed harpy effects 2019-09-22 21:32:12 +02:00
MontyTRC89
6a31167f49 Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI; 2019-09-22 21:14:58 +02:00
MontyTRC89
30a526d877 Fixed inventory on Lara death 2019-06-23 21:05:13 +02:00
MontyTRC89
01489d5d63 Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory; 2019-06-23 16:47:39 +02:00
MontyTRC89
564bef0a32 Almost fixed jeep (except for some dynamics) 2019-06-20 13:50:56 +02:00
MontyTRC89
f7cc291d39 Almost fixed jeep (need to fix shifts on collision); Fixed serious bug with all vehicles; 2019-06-18 21:21:11 +02:00
MontyTRC89
a42a549d80 Added TR4 jeep code to finish; Refactoring; 2019-06-16 21:59:20 +02:00
MontyTRC89
3c2c9bd075 Added TR4 horseman sparks (to test) 2019-06-12 22:03:07 +02:00
MontyTRC89
5b99680f94 Fixed TR4 bat (to test) 2019-06-12 21:47:19 +02:00
MontyTRC89
b82ad1cf92 Fixed TR4 skeleton (to test) 2019-06-12 21:40:56 +02:00
MontyTRC89
85183914bf Fixed ugly memory bug; Tweaked objects distances in inventory; 2019-06-10 21:42:42 +02:00
MontyTRC89
525cfa2d95 Added logo to title flyby; Fixed inventory GUI; 2019-06-01 09:32:42 +02:00
MontyTRC89
c89f89f607 Added title flyby; Added scripted audio tracks; 2019-05-31 21:45:20 +02:00
MontyTRC89
1eb5c6a0d3 Restored blu background for gui 2019-05-11 09:26:39 +02:00
MontyTRC89
05702006a1 Fixed inventory objects scaling 2019-05-10 20:42:42 +02:00
MontyTRC89
1fddf24dd1 Fixed audio device enumeration; Fixed setup dialog; Removed audio fade causing sample cut off; Fixed inventory fade; Added title load screen; 2019-05-10 20:38:54 +02:00
MontyTRC89
fbf0e8dabd Added title image 2019-05-09 13:50:55 +02:00
MontyTRC89
2d006e48a6 Added default sound device to enumeration 2019-05-09 08:59:37 +02:00
MontyTRC89
7bbd2b9b8d Added default configuration; Added sound devices configuration; 2019-05-09 08:06:30 +02:00
MontyTRC89
3e13bdd891 New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
MontyTRC89
7e51613476 Added monkey from TR3; Disabled horseman until fully decompiled; 2019-05-08 08:00:16 +02:00
MontyTRC89
0e49d65c8e Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots; 2019-05-06 23:48:44 +02:00
MontyTRC89
3be58f2b4a Code cleaning; Correct full screen mode; 2019-05-03 20:58:36 +02:00