Sezz
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02457535b3
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Always allow turning in idle state when in a swamp; don't allow turning in jump prepare state in wading environments
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2022-03-28 14:40:16 +11:00 |
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Sezz
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cbedca0d18
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Remove Core's FORWARD+BACK -> ROLL input conversion and query equivalent where appropriate; improve back jump priority handling; cleanup
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2022-03-28 14:00:40 +11:00 |
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Sezz
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6e9d90218f
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Tune turn speed of walk forward; remove Core's WALK+LEFT/RIGHT step input hack; correct input priority to sidestep when idling in wate-height water or swamp; fix slight rotation when sidestepping using the WALK key.
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2022-03-27 23:03:32 +11:00 |
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Sezz
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1411c634c9
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Give freefall dispatches slightly lower priority
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2022-03-27 19:29:36 +11:00 |
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Sezz
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3493274661
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Use correct tests in swamp turn left slow pseudo state
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2022-03-27 18:47:33 +11:00 |
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Sezz
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c9e0d8d3d4
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Give higher priority to freefall dispatches; check for death in swandive and dive states
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2022-03-27 16:03:10 +11:00 |
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Sezz
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d461940fe5
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Minor improvements to clamp handling
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2022-03-27 12:55:16 +11:00 |
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Sezz
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645bbac445
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Define swim speed constants
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2022-03-26 23:25:08 +11:00 |
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Sezz
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9a07e17e55
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Round translations
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2022-03-26 22:54:18 +11:00 |
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Sezz
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1d8509cd21
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Cleanup
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2022-03-26 00:41:35 +11:00 |
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Sezz
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7021d7f8df
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Fix tightrope lean wrapping
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2022-03-25 19:17:12 +11:00 |
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Sezz
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fd7f74dff7
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Fix crawl-to-hang rotation snap on bridges; adjust jump back turn rate; cleanup
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2022-03-25 17:45:12 +11:00 |
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Sezz
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5c497fea3d
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Allow monkey jump while turning; cleanup
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2022-03-25 15:58:39 +11:00 |
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Sezz
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b5b62f06c0
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Restore original failsafe push out when airborne inside clamps; cleanup
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2022-03-25 13:16:09 +11:00 |
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Sezz
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b76787ac44
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Refine sprint state transitions; remove useless code in lara_col_sprint_dive(); cleanup
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2022-03-24 20:06:46 +11:00 |
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Sezz
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af9f725149
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Fix ladder auto jump; fix auto hang-to-ladder-idle dispatch; cleanup
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2022-03-24 14:23:44 +11:00 |
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Sezz
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81de93019d
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Update animation enum; temporarily disable revised sliding functionality
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2022-03-23 21:39:27 +11:00 |
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Sezz
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10bcbbbc8f
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Add dispatch for monkey jump; update animation struct
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2022-03-23 20:02:20 +11:00 |
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Sezz
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191536071f
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Introduce TestLaraCrouch(); enable 180 turn from monkey forward state
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2022-03-23 15:34:11 +11:00 |
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Sezz
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758b8d34c2
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Fix corner shimmy; fix immobile UPV; cleanup
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2022-03-22 20:41:01 +11:00 |
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Sezz
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0538d8f13b
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Fix instance of search-and-replace going beyond its scope; cleanup
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2022-03-21 18:00:19 +11:00 |
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Sezz
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f128004c36
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Fix slide stutter when sliding back
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2022-03-20 16:19:54 +11:00 |
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Sezz
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0fd94f2dbc
|
Fix level load crash with certain items present; cleanup
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2022-03-20 14:18:36 +11:00 |
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Sezz
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d215e572a6
|
aaaa
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2022-03-19 23:31:09 +11:00 |
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Sezz
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352fb81082
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Merge branch 'master' into state_cleaning_tier_2
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2022-03-19 23:17:33 +11:00 |
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Sezz
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c8587e290d
|
Manual cherrypick. ;)
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2022-03-19 23:07:40 +11:00 |
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Sezz
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280e625227
|
Revert "Fix flare bug and escape a calamity; cleanup"
This reverts commit c40b9f635f .
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2022-03-19 23:05:40 +11:00 |
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Sezz
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872e4dfcd5
|
Merge branch 'master' into state_cleaning_tier_2
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2022-03-19 22:58:09 +11:00 |
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Sezz
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d0031cc271
|
Fix leaning underwater; cleanup
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2022-03-19 22:55:23 +11:00 |
|
Stranger1992
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958950b549
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Merge branch 'TEN_Sound_Refactor'
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2022-03-18 22:31:10 +00:00 |
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Stranger1992
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a5c9a3ece4
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Revert "Squashed commit of the following:"
This reverts commit 419055d073 .
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2022-03-18 22:30:57 +00:00 |
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Sezz
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c40b9f635f
|
Fix flare bug and escape a calamity; cleanup
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2022-03-18 21:13:48 +00:00 |
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Sezz
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7fa0b9ceb3
|
Fix swandive into water; move some functions; cleanup
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2022-03-19 02:32:22 +11:00 |
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Sezz
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50b722ee42
|
Allow crouch roll while holding weapons; hold flare out in front in soft splat state; cleanup
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2022-03-18 22:51:53 +11:00 |
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Sezz
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8091b18bd2
|
Fix flare bug and escape a calamity; cleanup
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2022-03-18 20:48:39 +11:00 |
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Sezz
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891fe3b203
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Make turning in water tread states smoother; cleanup
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2022-03-18 19:49:25 +11:00 |
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Sezz
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08ebe58110
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Merge branch 'master' into state_cleaning_tier_2
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2022-03-18 17:21:41 +11:00 |
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Sezz
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86be0cfad6
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Merge branch 'Sezz_StateChange2+Stranger1992_SoundRefactor' into state_cleaning_tier_2
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2022-03-18 17:02:23 +11:00 |
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Stranger1992
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419055d073
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Squashed commit of the following:
commit be73c50d6b
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sun Feb 27 23:48:19 2022 +0000
Forgot to add in HK_STOP.
commit fbfc1d6666
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sun Feb 27 18:52:02 2022 +0000
TR5 Hard coded sounds retargeted. Project 👍
commit 15a909bd35
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sun Feb 27 18:10:29 2022 +0000
All Tr5 sounds listed in Sound_Effects.h
commit 03bd650038
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sat Feb 26 19:58:13 2022 +0000
Update sound_effects.h
commit c6a298a8ad
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sat Feb 26 19:46:16 2022 +0000
Milestone 3: TR3 Sounds complete!
commit b29fc94a8b
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sat Feb 26 18:07:48 2022 +0000
Update sound_effects.h
commit 61a910d01d
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 24 08:53:04 2022 +0000
All Tr3 sounds in, need renaming ect
commit e214beaa37
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Tue Feb 22 22:25:23 2022 +0000
Added all Mutants , Shiva and Tiger to soundmap
commit af1c45abde
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Tue Feb 22 09:10:41 2022 +0000
Tr3 Enemies Added WIP
commit 1b72ba9845
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 17 13:51:05 2022 +0000
Adjusted All Tr3 Hardcoded Vehicle Sounds
commit 1b70522707
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 17 13:21:23 2022 +0000
Tr3- All bosses and vehicles updated in Sound_effects.h
commit 01cd0817ec
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Tue Feb 15 09:07:19 2022 +0000
Start of Tr3 - Tony and Puna Boss sounds updated in SoundEffects.H
commit 6c25463abb
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sun Feb 13 23:11:37 2022 +0000
Hack to create a playable build midproject.
commit 49dd17e0b7
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 10 23:57:47 2022 +0000
All Tr2 Sounds listed in Sound_Effects.h
commit bc721fdfbf
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 14:55:03 2022 +0000
Temp changes to preview work ingame
May be weeks until I can see it and i am impatient so a big hack for now.
commit 229cad1b2a
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 14:28:00 2022 +0000
TR2 hardcoded "Crunch" sounds added. Entities fixed
commit 2250f80585
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 14:14:41 2022 +0000
Tr2 Vehicle Hardcoded Sounds enabled and redefined.
commit 549abe07da
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 13:46:47 2022 +0000
Reassigned UPV Harpoon Fire Sound (now working with new soundmap)
commit 0bcb63d85d
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 13:46:15 2022 +0000
Fixed spelling mistake
commit c09104832f
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 13:45:45 2022 +0000
WIP Tr2 Sounds Added to Sounds.h
commit 2f22ecce46
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 00:58:59 2022 +0000
WIP Update of Sounds.H enum names.
AS I progress with the project , this will be changed continuously
commit 5030ae10b5
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 00:52:33 2022 +0000
TR2 Monk Hardcoded sounds fixed
commit ef57790067
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 00:27:41 2022 +0000
Enabled Binoc / Lasersight zoom in sound
commit 023f6746d8
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 00:24:59 2022 +0000
Redefined Lara hard coded death sounds - TR3 Tube Train Trap
commit 6efcd8763e
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 00:24:22 2022 +0000
Removed Tr5 prefix to HK Gun - now enabled in new soundmap
commit e748eb7a03
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 00:19:48 2022 +0000
HK Fire and Silenced fixed and linked to new Soundmap
commit 380bd559db
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Wed Feb 9 00:19:03 2022 +0000
Snow and Ice footsteps now enabled
commit d5ed11b33f
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Tue Feb 8 23:31:27 2022 +0000
Changed hardcoded sounds.
This all may have to be rolled back
commit fe2392344e
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Tue Feb 8 22:33:35 2022 +0000
Updated Sound_Effects.h with new TR1 sound map
commit 6644d942c0
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sun Feb 27 03:28:25 2022 +0000
Revert "Replaced hardcoded Animating 2 for Minecraft switch with new item ID_MINECRAFT_SWITCH"
This reverts commit bb976c82dd .
commit 523254893b
Merge: bb976c82 d00aa9b5
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sun Feb 20 20:38:20 2022 +0000
Merge branch 'master' into Stranger1992s-Testings-
commit bb976c82dd
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Sun Feb 20 20:38:14 2022 +0000
Replaced hardcoded Animating 2 for Minecraft switch with new item ID_MINECRAFT_SWITCH
commit 21bbafe469
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Fri Feb 4 22:31:15 2022 +0000
Added some object IDs
commit f629a5366b
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 3 23:48:01 2022 +0000
Fixed Shiva Killing Lara Anmation
commit 27a3854a4b
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 3 23:32:27 2022 +0000
Rollback Shiva errors.
I made an error so reverting all changes.
commit a58d5b8176
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 3 23:09:20 2022 +0000
Add Lara Shiva Death routine...possibly (WIP)
commit 36b032dfa1
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 3 14:27:24 2022 +0000
Fixed TREX Chomp attack.
commit 31caf8d3c2
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date: Thu Feb 3 14:10:45 2022 +0000
Fixed GIANT_MUTANT so it grabs Lara and kills her. Also adjusted the turning angle to make it more fluid and responsive.
|
2022-03-17 23:32:56 +00:00 |
|
Sezz
|
01e899a265
|
Lara swim state cleanup
|
2022-03-18 02:35:03 +11:00 |
|
Sezz
|
d06f766c2b
|
Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
|
2022-03-17 20:57:18 +11:00 |
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Sezz
|
4a82931467
|
Increase vault and ledge grab angle tolerance; deprecate Lara dive count and query debounced input instead; allow surface dive from any surface tread state; update savegame schema; cleanup
|
2022-03-17 18:57:46 +11:00 |
|
Sezz
|
18a3775d7c
|
Remove LaraCollisionAboveFront()
|
2022-03-17 01:19:21 +11:00 |
|
Sezz
|
527d75062e
|
Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
|
2022-03-16 21:59:19 +11:00 |
|
Sezz
|
2d74a7b601
|
Organise lara_tests.cpp
|
2022-03-16 21:56:25 +11:00 |
|
Sezz
|
8296364f63
|
Combine TestLaraMoveTolerance() and TestLaraCrawlMoveTolerance()
|
2022-03-16 20:50:36 +11:00 |
|
Sezz
|
305c17684f
|
Update TestLaraKeepLow(); fix minor errors; cleanup
|
2022-03-16 13:55:56 +11:00 |
|
Sezz
|
d6645d5155
|
Entity file cleanup
|
2022-03-16 12:48:07 +11:00 |
|
Sezz
|
9d9aecf92b
|
Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
|
2022-03-15 21:32:25 +11:00 |
|
Sezz
|
244fc6a79b
|
Entity file cleanup.
|
2022-03-15 21:28:32 +11:00 |
|