Commit graph

97 commits

Author SHA1 Message Date
MontyTRC89
3cbd413e85 Fixed serious bugs with TriggerShockwaves and Blood array; Improved crossbow; 2018-11-18 22:53:38 +01:00
MontyTRC89
150a8377aa Fixed inventory strings 2018-11-11 23:42:30 +01:00
MontyTRC89
b0e0a7bf29 Implemented binoculars and lasersight; Removed "No" always playing; 2018-11-11 11:16:37 +01:00
MontyTRC89
6b72d1acfb Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources; 2018-11-08 23:05:25 +01:00
MontyTRC89
153bbda34c Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher; 2018-11-01 22:45:59 +01:00
MontyTRC89
6ac474e18e Implemented drawing of effects like crumbling floor 2018-10-30 12:40:30 +01:00
MontyTRC89
a641259c03 Some code cleaning 2018-10-28 14:11:00 +01:00
MontyTRC89
a294cc7ef4 Fixed climb bug; Optimized light collection 2018-10-28 13:55:02 +01:00
MontyTRC89
016a8fc2ec Implemented full screen background drawing; Implemented loading screens; 2018-10-28 11:34:29 +01:00
MontyTRC89
e61572b14f New savegame system partially working 2018-10-24 23:32:22 +02:00
MontyTRC89
5c376c0f95 New streams class; Refactored chunk IO; Added chunk writer; Started new savegame system; 2018-10-01 22:22:35 +02:00
MontyTRC89
59c02796cb Implemented LUA trigger 2018-09-23 12:01:07 +02:00
MontyTRC89
63534298ed Fixed TestTriggers 2018-09-23 09:38:24 +02:00
MontyTRC89
b7dfc803d2 Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase; 2018-09-22 23:54:51 +02:00
MontyTRC89
2524cb8d35 Added CreatureVault; Fixed baddy climbing down; Code refactoring; 2018-09-14 14:56:27 +02:00
MontyTRC89
6365a64c8f Implemented basic baddy 1 & 2 2018-09-12 20:37:37 +02:00
MontyTRC89
aee5faf236 Fixed serious random freeze 2018-09-09 21:58:38 +02:00
MontyTRC89
aa9fab256e Implemented last init functions and then solved the buffer overflow on items death 2018-09-09 15:39:18 +02:00
MontyTRC89
97fe21cb16 Implemented what to do after Lara death 2018-09-08 21:30:48 +02:00
MontyTRC89
2b17dfc7a8 Code cleaning 2018-09-08 20:54:13 +02:00
MontyTRC89
1d0cfa8554 Improved fades and cinematic bars 2018-09-07 18:34:35 +02:00
MontyTRC89
e80146e6bf Fixed young Lara hairs; Added more levels; Added Lara type to LUA; Fixed de-allocation bug; 2018-09-05 23:56:39 +02:00
MontyTRC89
4d824519ea Improved deallocation of resources; Fixed control phase for items; Fixed animations update for items; 2018-09-04 20:54:15 +02:00
MontyTRC89
21f39827e7 Partially fixed level switching; Added rendering of animating 10; Horizon drawn only if camera room is outside; 2018-09-04 13:24:50 +02:00
MontyTRC89
f9257af1e4 Added levels to Gameflow.lua 2018-09-03 21:24:03 +02:00
MontyTRC89
59db94695d Implemented gameflow; Added load (bugged) and save; 2018-09-03 21:08:40 +02:00
MontyTRC89
4866273954 Added LUA; re-arranged file system; 2018-09-02 09:29:56 +02:00
MontyTRC89
7bc5de2581 Continuing renderer refactoring 2018-09-01 16:34:21 +02:00
MontyTRC89
f81bad6302 Fixed normals 2018-09-01 15:46:37 +02:00
MontyTRC89
a649039318 Converted animation function from recursive to iterative 2018-08-31 12:59:16 +02:00
MontyTRC89
566e5e3b60 Started big refactoring 2018-08-30 22:51:16 +02:00
MontyTRC89
dd81bcb1b2 Added caustics; Added underwater dust; Fixed sparks; Added waterfall mist; Fixed various bugs; 2018-08-28 20:39:15 +02:00
MontyTRC89
7c0807f6c4 Fixed young Lara; Added double ponytails; 2018-08-26 21:26:59 +02:00
MontyTRC89
2212380569 Refactored state management; Added bubbles; Added sparks (not always working); Added transparent geometry; Fixed rain; 2018-08-26 16:18:19 +02:00
MontyTRC89
3eb7534f3e Fixed shotgun animations; Added ColAddHorizon; Fixed horizon rendering; Working on better rain; Some code cleaning; 2018-08-25 17:37:03 +02:00
MontyTRC89
097d429dc8 Fixed pistols anim; Fixed smoke; Added more effect update routines; Added basic sparks rendering; 2018-08-24 23:36:49 +02:00
MontyTRC89
0469e375a4 Improved a bit lighting; Fixed drawing of sprites; First code for transform normals of hairs; 2018-08-23 13:26:55 +02:00
MontyTRC89
067cb800f3 Improved weather; Fixed reconstruction of Z-Buffer; 2018-08-22 13:35:44 +02:00
MontyTRC89
e299759010 Improved weather; Added ambient music; 2018-08-22 08:53:34 +02:00
MontyTRC89
f45d1a24cb Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2018-08-21 21:07:35 +02:00
MontyTRC89
552b70c051 Added storm effects 2018-08-21 21:07:18 +02:00
Lwmte
a4373ab93a Major sound update 2018-08-21 21:33:32 +03:00
MontyTRC89
0df11f4382 Added rain 2018-08-21 18:59:31 +02:00
MontyTRC89
530f5d4191 Added correct horizon and sky rendering; 2018-08-20 21:32:19 +02:00
MontyTRC89
c84820b518 Added some control functions; Added rendering of gunshells; 2018-08-20 19:01:35 +02:00
MontyTRC89
122d69cc1c Improved sprite rendering; Disabled rendering of null meshes; Added blood; Added smoke; Improved fire; 2018-08-19 21:49:42 +02:00
MontyTRC89
e6114af969 First commit 2018-08-19 09:46:58 +02:00