MontyTRC89
c938a46067
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-29 08:07:02 +01:00
MontyTRC89
370b1c1f2b
Fixed flyby decompilation issues; Fixed cinematic bars;
2019-12-29 08:05:58 +01:00
asasas9500
2556a824bf
Fix guard; Add LOS functions
2019-12-27 23:54:40 -03:00
MontyTRC89
131532e1a6
Revert "Working on cinematic bars issue"
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This reverts commit 006d33e01e
.
2019-12-26 08:09:31 +01:00
MontyTRC89
006d33e01e
Working on cinematic bars issue
2019-12-26 08:00:45 +01:00
MontyTRC89
411f8e434e
Fixed references to doors; Added TR3 style pushable blocks; Added InitialiseTightRope;
2019-12-23 23:10:24 +01:00
MontyTRC89
c1ba43dac9
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-22 07:56:44 +01:00
MontyTRC89
25418903ad
Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
2019-12-22 00:20:10 +01:00
asasas9500
177536e36c
Fix hanging again
2019-12-21 18:32:48 -03:00
TokyoSU
307ea9c727
Revert "Improved some lara function"
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This reverts commit 902c5b02dc
.
2019-12-16 19:04:28 +01:00
TokyoSU
902c5b02dc
Improved some lara function
2019-12-16 17:11:24 +01:00
asasas9500
aec2c71b49
Fix commented KillMoveEffects() call
2019-12-16 10:26:00 -03:00
TokyoSU
23e8e9d1f0
Now release mode is compatible
2019-12-15 16:19:01 +01:00
asasas9500
de9e998300
Fix walking on slopes
2019-12-15 00:14:02 -03:00
TokyoSU
4b6ffedf5e
Fixed release mode
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- updated AlterFloorHeight()
- fixed chunkreader.h that used "ChunkReader::" in this own class.
- fixed ChunkId::FromString() not const for str.
- fixed some renderer wrong return value that caused error.
- fixed the debug mode not using the correct directx library !
- updated project include and libs required in release mode.
- fixed Sound_CheckBASSError() not const for message.
- fixed compileXXShader not const for the path.
- reverted GetFloor() change.
2019-12-14 22:41:38 +01:00
TokyoSU
3296db8dce
Added some check, added ENV_FLAG_SWAMP, Fixed some function.
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updated:
GetFloor()
CreatureAnimation()
GetAITarget()
FindAITargetObject()
CreatureAIInfo()
GetCreatureMood()
CreatureMood()
CalculateTarget()
- simplified CreatureTurn().
- commented the TR5 decompiled code in CreatureTurn().
- added some check about old entity.
- added waterCreature check in CreatureAnimation, if a entity that are not waterCreature enter the water, he will be killed. (need 2 click in water to be killed)
- added the old way to check AIobject.
- added ENV_FLAG_SWAMP flags.
- fixed XZ_ROOM_SECTOR not using room argument.
- added CHECK_CLICK() macro.
- added ZONE() macro from TR5, TR3 is not correct.
- fixed rcossin_tbl[] size.
2019-12-14 18:24:06 +01:00
MontyTRC89
182d19fa1d
Fixed GetTiltType; Fixed and added GetFloorHeight;
2019-12-14 08:43:34 +01:00
MontyTRC89
3d02123dd7
Fixed wrong camera position on restore game
2019-12-14 07:28:48 +01:00
MontyTRC89
ee4db35ff7
Fixed problems with item new room
2019-12-11 22:25:26 +01:00
MontyTRC89
54cca0249a
Fixed crashes and hangs with effects; Fixed camera FOV; Downgraded to DX10.0 feature level;
2019-12-11 07:40:47 +01:00
MontyTRC89
7e8de097f1
Fixed GetFloor, GetChange; Disabled GetCollisionInfo (bugged); Fixed signed char in FLOOR_INFO;
2019-12-10 18:25:48 +01:00
MontyTRC89
a0e63d4227
Decompled KillMoveItems, KillMoveEffects, GetChange, AlterFloorHeight, GetFloor, CheckNoColFloorTriangle, CheckNoColCeilingTriangle
2019-12-08 19:01:57 +01:00
MontyTRC89
7ab4770c74
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-07 08:55:56 +01:00
MontyTRC89
8eef24ec71
Decompiled 2/3 of COLLIDE.CPP; Decompiled some rope functions; Refactoring;
2019-12-07 08:36:13 +01:00
TokyoSU
7432353bed
Restructured the Entity Files
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- Moved GetWaterSurface to Control.cpp.
- Added mineL/mineR in LaraExtraInfo.
2019-12-05 17:35:57 +01:00
MontyTRC89
18dcfa8053
Added TestLaraSlide, UpdateLaraRoom, TranslateItem, AnimateLara; Fixed partially pistols;
2019-12-04 18:51:23 +01:00
TokyoSU
713c992d76
Added Sophia
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- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd
Merged branches
2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
TokyoSU
c3555a1fd1
[Update] Project & UPV Prototype
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- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
MontyTRC89
0d342637fb
Decompiling Lara
2019-11-21 07:43:34 +01:00
TokyoSU
aafb5d91ab
misc fix & adding boat/kayak/snowmobile file
2019-11-20 11:24:36 +01:00
MontyTRC89
6cbffe3dfc
Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong);
2019-11-18 07:49:02 +01:00
MontyTRC89
124ffbccbb
Merged branches; Fixed conflicts;
2019-11-15 07:40:22 +01:00
MontyTRC89
b388221663
Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
2019-11-09 09:56:33 +01:00
MontyTRC89
ac968b41f9
Decompiled more functions from BOX.CPP, ITEMS.CPP, OBJECTS.CPP;
2019-11-01 08:35:01 +01:00
MontyTRC89
6a31167f49
Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI;
2019-09-22 21:14:58 +02:00
MontyTRC89
01489d5d63
Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory;
2019-06-23 16:47:39 +02:00
MontyTRC89
85183914bf
Fixed ugly memory bug; Tweaked objects distances in inventory;
2019-06-10 21:42:42 +02:00
MontyTRC89
c89f89f607
Added title flyby; Added scripted audio tracks;
2019-05-31 21:45:20 +02:00
MontyTRC89
1fddf24dd1
Fixed audio device enumeration; Fixed setup dialog; Removed audio fade causing sample cut off; Fixed inventory fade; Added title load screen;
2019-05-10 20:38:54 +02:00
MontyTRC89
fbf0e8dabd
Added title image
2019-05-09 13:50:55 +02:00
MontyTRC89
0e49d65c8e
Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
2019-05-06 23:48:44 +02:00
MontyTRC89
c30ed7373f
Refactoring; Added fixed extra rotation to inventory objects;
2019-04-30 12:56:27 +02:00
MontyTRC89
5a2842f89d
Refactoring
2019-04-29 13:10:58 +02:00
MontyTRC89
12fcc5a8d3
Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps;
2019-04-26 15:10:32 +02:00
MontyTRC89
99b9e5acaa
Disabled Lara control in flybys when needed; Small refactoring;
2019-03-20 00:11:47 +01:00
MontyTRC89
1ca876de04
Improved waterfalls; Refactoring items drawing;
2019-02-09 09:35:30 +01:00
MontyTRC89
209a49ad88
Rewritten WinAppProc; Handled toggle fullscreen; Handled device lost;
2018-12-28 12:12:58 +01:00
MontyTRC89
0199efb56c
Refactoring weapons system
2018-11-21 09:34:01 +01:00