Commit graph

8735 commits

Author SHA1 Message Date
Sezz
c5be5cea8d Merge branch 'develop' into sezz/loaded-asset-refactor 2024-08-12 00:06:47 +10:00
Sezz
40d28c7f3e Fix 64 bit errors 2024-08-12 00:05:29 +10:00
Sezz
d6a2eca9c5 Update explosion.cpp 2024-08-11 23:52:56 +10:00
Jakub
cb7d5ddccc Merge remote-tracking branch 'origin/master' into develop 2024-08-11 12:13:40 +01:00
Jakub
8b4573787b
Create LICENSE 2024-08-11 12:12:10 +01:00
Kewin Kupilas
0628affb69
Rework menu option looping (#1393)
* Remove menu loop

* Update CHANGELOG.md

* Update config

* Implement new menu logic

* Remove mouse smoothing

* Update Input.cpp

* Allow 3 options for menu looping

* Name adjustment

* Rename RegKey

* String key rename

* General refactors

* Change default menu looping mode

* Update configuration.h

---------

Co-authored-by: Sezz <sezzary@outlook.com>
2024-08-11 09:59:56 +01:00
Jakub
046e0b26ac
Update AUTHORS.md 2024-08-11 09:57:43 +01:00
Jakub
16112505b6
Update AUTHORS.md 2024-08-11 09:57:14 +01:00
Jakub
da05580213
Update AUTHORS.md 2024-08-11 09:57:05 +01:00
Sezz
77af7e9e22 Update Raptor.cpp 2024-08-08 22:28:52 +10:00
Sezz
587ce7d551 Remove magic number 2024-08-08 22:23:30 +10:00
Sezz
943c552627 Rename raptor files 2024-08-08 22:22:32 +10:00
Sezz
9ae935b8bb Extend functionality of TargetNearestEntity() 2024-08-08 22:12:50 +10:00
Sezz
29e65d0d2e Formatting; simplify 2024-08-08 21:57:12 +10:00
Stranger1992
89c4b0b22d Update CHANGELOG.md 2024-08-08 00:22:19 +01:00
Stranger1992
a46c1af417 Update CHANGELOG.md 2024-08-08 00:21:20 +01:00
TokyoSU
374c42b9fb
Raptor upgrade (#1346)
* Upgrade raptor

OCB 0: NORMAL: Like the original, change zone type to basic to avoid the raptor to try jumping pit when he cant anymore.
OCB 1: ABLE_TO_JUMP: can jump pit, new behaviour.
2024-08-08 00:07:06 +01:00
TokyoSU
27b4e0c2ad Fixed bomb freezing/crashing the game.
- Improved centaur code.
- Now centaur look and rotate the head and torso at the target.
- Removed double ID_PROJ_BOMB init.
-
2024-08-07 21:03:29 +02:00
Sezz
2cdb4a0dc0 Keep static mesh in static asset 2024-08-07 04:06:24 +10:00
Sezz
f2a3dbe6a1 Rename 2024-08-07 03:27:22 +10:00
Sezz
bef1006b87 Merge branch 'develop' into sezz_static_object_refactor 2024-08-06 22:13:13 +10:00
Sezz
3ad7b1f5de Tidy up room struct 2024-08-06 22:09:58 +10:00
Sezz
3a38e4c576 Rename previously updated creature files 2024-08-06 19:00:49 +10:00
Sezz
f0603349e2 Update RendererDraw.cpp 2024-07-31 19:21:51 +10:00
davidmarr
8e9ed77e64
Fixed Volume:GetActive() method (#1389)
* Update VolumeObject.cpp

fixed Volume:GetActive() method

* Update CHANGELOG.md
2024-07-27 18:16:13 +01:00
Sezz
0ad1eb9402 Round angle calculation 2024-07-27 01:44:18 +10:00
Sezz
015928ed17 Fix various sprite effects 2024-07-26 20:11:38 +10:00
Sezz
df54400ee2 Add sprite checks 2024-07-26 19:05:10 +10:00
Sezz
fe2c08ea60 Cleanup 2024-07-26 16:19:11 +10:00
Sezz
a0c327c4cc Update level.cpp 2024-07-26 15:38:14 +10:00
Sezz
1bbb48766d Sprite progress 2024-07-26 15:38:01 +10:00
Sezz
3a4e64356a Update sprite loading 2024-07-26 14:48:51 +10:00
Sezz
621a53217e Sprite asset progress 2024-07-26 02:20:02 +10:00
Sezz
831f360311 Restore renderer sprite sequence vector 2024-07-25 23:25:43 +10:00
Sezz
4dde47ec4b Progress 2024-07-25 21:30:43 +10:00
Sezz
347a54ee42 Add SpriteSequenceAsset struct 2024-07-25 21:04:15 +10:00
Sezz
1a4c77bbba Use getters 2024-07-25 17:57:22 +10:00
Sezz
1c394ad363 Merge branch 'develop' into sezz_static_object_refactor 2024-07-25 17:02:49 +10:00
Sezz
a1675b577a Fix sound effect crash 2024-07-25 01:29:24 +10:00
Sezz
0c1c9d49a5 Comment flipeffects to be converted to anim commands; use NO_VALUE 2024-07-18 00:09:36 +10:00
Sezz
ca92b1a78e Add missing string function to global debug 2024-07-17 21:39:44 +10:00
Sezz
9791bd92e7 Add accessible debug execution time functions 2024-07-16 17:37:01 +10:00
Sezz
5f95c3f0ec Add Remap() math function 2024-07-12 01:20:47 +10:00
Stranger1992
f804c794f8 Fixed an error in the KeyClearAll() function that prevented it from being displayed in the Lua API 2024-07-03 15:49:38 +01:00
Sezz
c76b5cb0c8 Update Utils.cpp 2024-07-03 01:11:19 +10:00
Sezz
ef16d24450 Update PushableStates.cpp 2024-07-02 01:21:36 +10:00
Sezz
a492710f93 Update Utils.cpp 2024-07-02 01:05:28 +10:00
Sezz
acab964930 Update interpolkation functions 2024-07-02 01:01:45 +10:00
Jakub
9ca606c64e
Update CHANGELOG.md 2024-06-30 14:41:56 +01:00
Jakub
438ed01b4f
Update CHANGELOG.md 2024-06-30 14:37:37 +01:00