Sezz
c5be5cea8d
Merge branch 'develop' into sezz/loaded-asset-refactor
2024-08-12 00:06:47 +10:00
Sezz
40d28c7f3e
Fix 64 bit errors
2024-08-12 00:05:29 +10:00
Sezz
d6a2eca9c5
Update explosion.cpp
2024-08-11 23:52:56 +10:00
Jakub
cb7d5ddccc
Merge remote-tracking branch 'origin/master' into develop
2024-08-11 12:13:40 +01:00
Jakub
8b4573787b
Create LICENSE
2024-08-11 12:12:10 +01:00
Kewin Kupilas
0628affb69
Rework menu option looping ( #1393 )
...
* Remove menu loop
* Update CHANGELOG.md
* Update config
* Implement new menu logic
* Remove mouse smoothing
* Update Input.cpp
* Allow 3 options for menu looping
* Name adjustment
* Rename RegKey
* String key rename
* General refactors
* Change default menu looping mode
* Update configuration.h
---------
Co-authored-by: Sezz <sezzary@outlook.com>
2024-08-11 09:59:56 +01:00
Jakub
046e0b26ac
Update AUTHORS.md
2024-08-11 09:57:43 +01:00
Jakub
16112505b6
Update AUTHORS.md
2024-08-11 09:57:14 +01:00
Jakub
da05580213
Update AUTHORS.md
2024-08-11 09:57:05 +01:00
Sezz
77af7e9e22
Update Raptor.cpp
2024-08-08 22:28:52 +10:00
Sezz
587ce7d551
Remove magic number
2024-08-08 22:23:30 +10:00
Sezz
943c552627
Rename raptor files
2024-08-08 22:22:32 +10:00
Sezz
9ae935b8bb
Extend functionality of TargetNearestEntity()
2024-08-08 22:12:50 +10:00
Sezz
29e65d0d2e
Formatting; simplify
2024-08-08 21:57:12 +10:00
Stranger1992
89c4b0b22d
Update CHANGELOG.md
2024-08-08 00:22:19 +01:00
Stranger1992
a46c1af417
Update CHANGELOG.md
2024-08-08 00:21:20 +01:00
TokyoSU
374c42b9fb
Raptor upgrade ( #1346 )
...
* Upgrade raptor
OCB 0: NORMAL: Like the original, change zone type to basic to avoid the raptor to try jumping pit when he cant anymore.
OCB 1: ABLE_TO_JUMP: can jump pit, new behaviour.
2024-08-08 00:07:06 +01:00
TokyoSU
27b4e0c2ad
Fixed bomb freezing/crashing the game.
...
- Improved centaur code.
- Now centaur look and rotate the head and torso at the target.
- Removed double ID_PROJ_BOMB init.
-
2024-08-07 21:03:29 +02:00
Sezz
2cdb4a0dc0
Keep static mesh in static asset
2024-08-07 04:06:24 +10:00
Sezz
f2a3dbe6a1
Rename
2024-08-07 03:27:22 +10:00
Sezz
bef1006b87
Merge branch 'develop' into sezz_static_object_refactor
2024-08-06 22:13:13 +10:00
Sezz
3ad7b1f5de
Tidy up room struct
2024-08-06 22:09:58 +10:00
Sezz
3a38e4c576
Rename previously updated creature files
2024-08-06 19:00:49 +10:00
Sezz
f0603349e2
Update RendererDraw.cpp
2024-07-31 19:21:51 +10:00
davidmarr
8e9ed77e64
Fixed Volume:GetActive() method ( #1389 )
...
* Update VolumeObject.cpp
fixed Volume:GetActive() method
* Update CHANGELOG.md
2024-07-27 18:16:13 +01:00
Sezz
0ad1eb9402
Round angle calculation
2024-07-27 01:44:18 +10:00
Sezz
015928ed17
Fix various sprite effects
2024-07-26 20:11:38 +10:00
Sezz
df54400ee2
Add sprite checks
2024-07-26 19:05:10 +10:00
Sezz
fe2c08ea60
Cleanup
2024-07-26 16:19:11 +10:00
Sezz
a0c327c4cc
Update level.cpp
2024-07-26 15:38:14 +10:00
Sezz
1bbb48766d
Sprite progress
2024-07-26 15:38:01 +10:00
Sezz
3a4e64356a
Update sprite loading
2024-07-26 14:48:51 +10:00
Sezz
621a53217e
Sprite asset progress
2024-07-26 02:20:02 +10:00
Sezz
831f360311
Restore renderer sprite sequence vector
2024-07-25 23:25:43 +10:00
Sezz
4dde47ec4b
Progress
2024-07-25 21:30:43 +10:00
Sezz
347a54ee42
Add SpriteSequenceAsset struct
2024-07-25 21:04:15 +10:00
Sezz
1a4c77bbba
Use getters
2024-07-25 17:57:22 +10:00
Sezz
1c394ad363
Merge branch 'develop' into sezz_static_object_refactor
2024-07-25 17:02:49 +10:00
Sezz
a1675b577a
Fix sound effect crash
2024-07-25 01:29:24 +10:00
Sezz
0c1c9d49a5
Comment flipeffects to be converted to anim commands; use NO_VALUE
2024-07-18 00:09:36 +10:00
Sezz
ca92b1a78e
Add missing string function to global debug
2024-07-17 21:39:44 +10:00
Sezz
9791bd92e7
Add accessible debug execution time functions
2024-07-16 17:37:01 +10:00
Sezz
5f95c3f0ec
Add Remap() math function
2024-07-12 01:20:47 +10:00
Stranger1992
f804c794f8
Fixed an error in the KeyClearAll() function that prevented it from being displayed in the Lua API
2024-07-03 15:49:38 +01:00
Sezz
c76b5cb0c8
Update Utils.cpp
2024-07-03 01:11:19 +10:00
Sezz
ef16d24450
Update PushableStates.cpp
2024-07-02 01:21:36 +10:00
Sezz
a492710f93
Update Utils.cpp
2024-07-02 01:05:28 +10:00
Sezz
acab964930
Update interpolkation functions
2024-07-02 01:01:45 +10:00
Jakub
9ca606c64e
Update CHANGELOG.md
2024-06-30 14:41:56 +01:00
Jakub
438ed01b4f
Update CHANGELOG.md
2024-06-30 14:37:37 +01:00