Commit graph

8102 commits

Author SHA1 Message Date
asasas9500
68ee1c6362 Replace shoot switches control function 2020-01-12 16:18:37 -03:00
asasas9500
1cb86192bb Fix buffer overflow 2020-01-12 12:58:50 -03:00
MontyTRC89
29ec96ec39 Possible fix to missing pistols 2020-01-12 10:59:23 +01:00
MontyTRC89
48e25d6a8c Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-12 08:12:58 +01:00
MontyTRC89
3fef37ee4a Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
asasas9500
6c145d913f Add GetCarriedItems() and GetAIPickups(); Fix CollectCarriedItems() 2020-01-11 20:12:48 -03:00
asasas9500
618bf6032e Fix shoot switches again 2020-01-11 12:59:57 -03:00
TokyoSU
9ab0b90e28 fixed nonLot are false for intelligent entity
- now entity will use pathfinding.
2020-01-11 11:54:06 +01:00
TokyoSU
dc0d964de5 Fixed Unfinished InitialiseSlot()
- added zoneType for default TR5 Entity.
- moved SlotsUsed from exe to dll.
- added civvy from TR3.
2020-01-11 11:43:42 +01:00
TokyoSU
152f246a59 Cleaned Build
- use release to download it, latest one, need to compile the dll to last version before playing it !
2020-01-11 10:03:54 +01:00
asasas9500
90d71fa5ae Add ExplodeItemNode() and TriggerActive() 2020-01-10 17:06:49 -03:00
MontyTRC89
30e5dc3da7 Inventory refactoring 2020-01-10 08:02:16 +01:00
Raildex
3204a9ce1a Merge branch 'RendererRefactor' 2020-01-09 18:08:25 +01:00
Raildex
e724301583 Merge branch 'master' into RendererRefactor 2020-01-09 18:08:04 +01:00
Raildex
905863a91d Merge branch 'master' into RendererRefactor 2020-01-09 18:06:14 +01:00
asasas9500
07008ca149 Fix DoFlipMap() 2020-01-09 12:32:53 -03:00
MontyTRC89
288846fcdf Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-09 11:17:06 +01:00
MontyTRC89
999711009c Refactored ID_TR5_LARSON 2020-01-09 11:16:08 +01:00
MontyTRC89
1fda4bd6dd Partially fixed ID_TR5_LARSON 2020-01-09 09:32:52 +01:00
asasas9500
14efa2d315 Fix FireWeapon() 2020-01-08 17:18:28 -03:00
Raildex
d2f44aaae2 Splitted Renderer into multiple source files 2020-01-08 20:57:33 +01:00
asasas9500
3895ac3f66 Fix shoot switches 2020-01-08 16:09:37 -03:00
Raildex
7e99bd70d5 Changed PreallocatedVectors to vector of pointers 2020-01-08 19:31:04 +01:00
Raildex
694d6f65c4 Merge branch 'master' into RendererRefactor 2020-01-08 19:08:28 +01:00
Raildex
e4dc385399 Fixed too bright blood and bubbles 2020-01-08 19:07:51 +01:00
Raildex
7f73ee138b Changed RendererRoom** to vector<RendererRoom> 2020-01-08 19:00:34 +01:00
MontyTRC89
33d3f4cf65 Code cleaning 2020-01-08 18:26:29 +01:00
MontyTRC89
a98254dcee Decompiled RefreshCamera 2020-01-08 17:28:10 +01:00
MontyTRC89
8593c9a52c Decompiled flip map functions, PlaySoundTrack, RumbleScreen, AnimateItem 2020-01-08 17:13:44 +01:00
MontyTRC89
326161c3e4 Decompiled AnimateItem() 2020-01-08 13:25:42 +01:00
MontyTRC89
82f2795693 Fixed ObjectOnLOS2() 2020-01-08 08:06:33 +01:00
asasas9500
d75f8b8427 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-07 18:01:36 -03:00
asasas9500
d68c082f2c Add control functions; Remove duplicated CheckNoColFloorTriangle() 2020-01-07 17:33:13 -03:00
MontyTRC89
e98acf5649 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-07 17:33:40 +01:00
MontyTRC89
af64e22345 Decompiling ID_STEEL_DOOR; Added missing file; 2020-01-07 17:32:49 +01:00
Raildex
30a3db7d0d Merge branch 'Footstep' 2020-01-07 17:13:37 +01:00
Raildex
0328cff115 Merge branch 'master' into Footstep
# Conflicts:
#	TR5Main/TR5Main.vcxproj.filters
2020-01-07 17:13:21 +01:00
Raildex
2907b39a9e Refactor 2020-01-07 17:07:45 +01:00
Raildex
acc38f3a9d Refactoring 2020-01-07 16:19:54 +01:00
MontyTRC89
abd8c60491 Decompiled ID_TWOBLOCKS_PLATFORM and ID_RAISING_COG 2020-01-07 15:22:13 +01:00
MontyTRC89
e8578c4d0b Decompiled NormalizeVector 2020-01-07 12:17:55 +01:00
MontyTRC89
9b373fc0bd Decompiled DoRayBox 2020-01-07 11:06:26 +01:00
Raildex
43a927e91f Refactored rendering structs to accept Vectors instead of single coordinates and colors 2020-01-06 19:44:18 +01:00
MontyTRC89
83ac39167c Restored GetFloor from DLL 2020-01-06 13:05:56 +01:00
MontyTRC89
8383435810 Fixed controls locked after using lasersight 2020-01-06 08:11:15 +01:00
MontyTRC89
23731c7492 Decompiled ID_PULSE_LIGHT, ID_STROBE_LIGHT, ID_BLINKING_LIGHT, ID_COLOR_LIGHT, ID_ELECTRICAL_LIGHT; Fixed issue 111; 2020-01-06 07:38:54 +01:00
Raildex
5140369a3c Created Subtractive Blending state
Added Footprint struct
added Footprint rendering function
Added footprint update routine
Added AddFootprint Command effect

TODO:
Check condition for left/right foot in Command effect
2020-01-05 18:48:16 +01:00
MontyTRC89
66ef3f4e2f Decompiled ID_TEETH_SPIKES 2020-01-05 10:11:54 +01:00
MontyTRC89
cb95ad5b3e Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-05 07:53:20 +01:00
MontyTRC89
1c9345b7a3 Decompiled ID_RAISING_BLOCK1 and ID_RAISING_BLOCK2; Custom draw routine for raising blocks and spikes; 2020-01-05 07:52:30 +01:00