Commit graph

8102 commits

Author SHA1 Message Date
asasas9500
95a0cdb8b4 Add GetLaraDeadlyBounds(); Place function markers 2020-01-21 19:27:35 -03:00
MontyTRC89
4e87258ffc Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-21 21:26:02 +01:00
MontyTRC89
7879f10cf9 Decompiiling ID_TELEPORTER and ID_ROMAND_GOD 2020-01-21 21:25:24 +01:00
asasas9500
c9f235d271 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-21 14:12:12 -03:00
asasas9500
ba95c939a0 Move CurrentPendulum, ApplyVelocityToRope() and SetPendulumVelocity() to rope.cpp; Fix InitialiseRope(), PrepareRope() and NormaliseRopeVector(); Add rope functions 2020-01-21 12:22:52 -03:00
MontyTRC89
365113d8d7 Decompiling roman statue 2020-01-20 18:10:17 +01:00
MontyTRC89
1c577198ea Decompilink smoke emitters; Fixed again dynmic lights; Fixed horizontal pickups; 2020-01-20 07:29:37 +01:00
MontyTRC89
da1117b2b0 Fixed dynamic lights 2020-01-19 21:10:31 +01:00
MontyTRC89
19bfa217df Fixed sky not drawing 2020-01-19 20:13:22 +01:00
MontyTRC89
83a89cfbf7 Fixed Lara burning 2020-01-19 10:38:29 +01:00
MontyTRC89
65451b3854 Restored FLAME (still badly rendered); Moves items/fx variables to DLL; Increased Effects[] from 24 to 1024; Fixed dynamic lights in rooms; 2020-01-19 08:12:51 +01:00
MontyTRC89
8761df53e9 Commented code for ProcessClosedDoors because it seems to break some portals 2020-01-19 07:17:51 +01:00
MontyTRC89
d3397b8e4f Possible fix for items resetting after load game; Reverted bad change in renderer; 2020-01-18 21:55:04 +01:00
MontyTRC89
7e78b88218 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main;
Some fixes to room collecting function;
2020-01-18 20:52:57 +01:00
MontyTRC89
826af067b3 Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt; 2020-01-16 19:14:35 +01:00
Raildex
c1ac30a081 Fixed non-visible Double Sided Textures 2020-01-16 17:38:26 +01:00
asasas9500
6976d7f6a6 Fix ropes 2020-01-15 22:26:49 -03:00
Raildex
707f76e0f9 Merge branch 'FootprintCrash' 2020-01-14 19:37:49 +01:00
Raildex
5a635434a0 Checking Footprint Sprite ID 2020-01-14 19:37:24 +01:00
asasas9500
b04d3d86a4 Fix wrong ClearItem() address 2020-01-14 15:16:41 -03:00
asasas9500
94d106641a Improve flipmaps again 2020-01-14 14:39:24 -03:00
Raildex
de36d6a43a Merge branch 'RendererImprovement' 2020-01-14 18:06:05 +01:00
Raildex
9eac672b00 Merge branch 'master' into RendererImprovement 2020-01-14 18:05:55 +01:00
Raildex
a9658960cb Merge branch 'master' into RendererImprovement
# Conflicts:
#	TR5Main/Renderer/Renderer11Compatibility.cpp
2020-01-14 18:04:39 +01:00
Raildex
7b0376a550 Added Music and Sound Volume Bars.
TODO: Method to manually set the Position at runtime
2020-01-14 17:58:07 +01:00
Raildex
ffdf6e8276 Fixed Gunflashes 2020-01-14 17:02:27 +01:00
TokyoSU
78a11ebc5e Updated Lara, Fixed Flycheat Speed
- updated GetFloorHeight() a bit.
2020-01-14 14:25:37 +01:00
MontyTRC89
8c44d7b350 Decompiled GetWaterHeight 2020-01-14 13:14:52 +01:00
MontyTRC89
7b807aa786 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-14 07:34:54 +01:00
MontyTRC89
b8086fa90f Decompiled ID_ELECTRICITY_WIRES; Partially fixed sparks rendering; 2020-01-14 07:34:10 +01:00
asasas9500
0292d54513 Improve flipmaps 2020-01-14 00:26:44 -03:00
Raildex
b46fc96e6f Tweaked glass Overlay, Added colors for dash bar 2020-01-13 22:16:07 +01:00
Raildex
f6a84f74da Added glass overlay for Bar Shader 2020-01-13 22:16:02 +01:00
Raildex
e1c6905367 Added Percentage to the Bars 2020-01-13 22:15:54 +01:00
Raildex
8c3e7e3d33 cherry pick merge conflict 2020-01-13 22:13:32 +01:00
Raildex
a06d3b7b6e Split Bar Shader into VS and PS 2020-01-13 22:12:49 +01:00
Raildex
c0c1cc60aa New HUD Buffer, new RendererHUDBar struct 2020-01-13 22:10:45 +01:00
Raildex
cbd253c8ca changed SpriteSequences to vector<SpriteSequence> and using vector<RendererSprite*>internally 2020-01-13 22:10:27 +01:00
Raildex
22acd9836e Animated Textures are now internally vector<RendererAnimatedTexture> and AnimatedTextureSets are now vector<RendererAnimatedTextureSet> 2020-01-13 22:10:20 +01:00
Raildex
355300c7d8 Removed Preallocated vector and using std::vector with a predefined capacity 2020-01-13 22:10:07 +01:00
Raildex
f3662b4488 Stopping Sounds when Going into inventory 2020-01-13 20:01:28 +01:00
MontyTRC89
6df88c7e17 Tuned the hack for using old objects[] with undecompiled code 2020-01-13 14:22:15 +01:00
MontyTRC89
d37f7dc59c Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-13 14:07:23 +01:00
MontyTRC89
78714dc1d8 Fixed flags in BaddyObjects 2020-01-13 14:06:13 +01:00
TokyoSU
d4d8056100 Update Lot and ExtraAnims 2020-01-13 13:18:55 +01:00
MontyTRC89
1aa3af4ff2 Fixed flags in ObjectObjects 2020-01-13 11:42:56 +01:00
MontyTRC89
205520b030 Fixed flags in TrapObjects 2020-01-13 10:02:10 +01:00
MontyTRC89
b19d26c0d7 Swapped condition for pistols and HK default weapon selection 2020-01-13 07:43:00 +01:00
MontyTRC89
9c71944891 Added a new constant for collected pickups arrray size; Removed New game from passport when in level; 2020-01-13 07:38:46 +01:00
MontyTRC89
eb4f85721b Code cleaning 2020-01-13 07:23:37 +01:00