Commit graph

112 commits

Author SHA1 Message Date
Lwmte
3af1b15cda Update docs 2025-04-20 23:06:29 +02:00
Lwmte
7c2f6f96e4
Lua API documentation revisions (#1636)
* First iteration

* Revise Moveable class documentation

* Revise remaining documentation

* Extend laraType description

* Enum documentation revisions

* Edit version

* Corrections and updates

* Corrections
2025-04-20 22:39:30 +03:00
Lwmte
cb23823e64
Video playback (#1625)
* Work

* Work

* Update Video.cpp

* Update Video.cpp

* Update Video.cpp

* Update Video.cpp

* Update Video.cpp

* Working playback

* Update Video.cpp

* Cleanups

* Additions

* Update Video.cpp

* Formatting

* Correct pausing/resuming

* Remove .mov extension, as it's not supported

* Use vector instead of array

* Implement SetIntroVideoPath

* Swap intro image and intro video to better reflect original legal sequence

* Update Gameflow.lua

* Simplify synchronization with VLC thread

* Use Vector2i for sizes, only fetch video dimensions once

* Rename callbacks, move logging callback to a class

* Update Video.cpp

* Update CHANGELOG.md

* Removed empty OnDisplayFrame event

* Rename

* Stop video player if user pressed Alt+F4

* Allow background video playback

* Update Video.cpp

* Update Video.cpp

* Fixed init errors

* Restore .mov default extension for video playback

* Update RendererDraw2D.cpp

* Add video streaming for rectangular faces of room geometry

* Remove magic and use normalized UVs instead

* Use VIDEO_SPRITE_ID instead of NO_VALUE

* Added more scripting API functions for video playback

* Correct variable names

* Shorten notification

* Add GetVideoDominantColor

* Do proper cleanup when alt+F4ing during video playback

* Change game loop deinit to avoid several issues with cleaning up

* Organise `VideoHandler` class

* Randomize glow angle

* Update comment

* Update Video.cpp

* Update Video.cpp

* Fix issues with frame drops in exclusive mode

* Optimize CPU usage in exclusive mode

---------

Co-authored-by: Sezz <sezzary@outlook.com>
2025-04-20 22:06:07 +03:00
Lwmte
9b6bf198bb
Gunflashes for all weapons (#1631)
* Initial commit

* Update CHANGELOG.md

* Remove duplicate field
2025-04-20 21:59:23 +03:00
Lwmte
821a4e844e Fixed ldoc incorrectly displaying optional parameters 2025-04-13 16:26:51 +02:00
Lwmte
b643eec165 Added muzzle glow effect for firearms 2025-04-09 09:29:39 +02:00
Lwmte
ab55a7cf14 Use Contains method where applicable 2025-04-04 09:08:55 +02:00
Lwmte
3e2a1ccf37 Update documentation 2025-03-28 23:39:49 +01:00
Lwmte
67f4fe3d1d Added probe constructor without room number 2025-03-17 23:29:44 +01:00
Lwmte
74e13fc678 Remove formatting leftovers from doc 2025-03-16 15:41:47 +01:00
Lwmte
e521e12a02 Some doc revisions 2025-03-16 10:47:10 +01:00
Lwmte
6b1ca045d0 Update documentation for streamer feather mode 2025-03-15 20:19:13 +01:00
Lwmte
edf3fbf68f Added script API methods for static mesh collision 2025-03-15 10:51:59 +01:00
Lwmte
f758bab187 Rollback Starfield naming 2025-03-15 01:01:05 +01:00
Lwmte
e983bcb2d3 Fixed docs 2025-03-13 22:13:31 +01:00
Lwmte
1daf39471a Update Objects.LaraObject.html 2025-03-13 20:16:22 +01:00
Lwmte
3046f5f4a2
Refactor scripting documentation and flow data types to use fields instead of getters and setters (#1609)
* Initial commit

* Minor changes

* Rename Flow.Starfield to Flow.StarField

* Added cross-referencing, fixed some descriptions

* Start page LDoc cleanup

* Proofread sound module documentation

* Fixed Vec2 docs

* Update FlowLevel.cpp

* Fixed incorrect tag

* Update CHANGELOG.md

* Allow to refresh starfield in runtime

* Update weather.cpp

* Dynamically change amount of stars

* Update CHANGELOG.md

* Update CHANGELOG.md

* Remove brackets in room class documentation

* Added operators for Rotation class

* Rephrase a little

* Minor nitpicks

---------

Co-authored-by: Sezz <sezzary@outlook.com>
2025-03-12 00:34:48 +02:00
Lwmte
f01ad441d3 Squashed commit of the following:
commit 8ea54ea7d4
Author: Lwmte <3331699+Lwmte@users.noreply.github.com>
Date:   Tue Mar 11 23:34:57 2025 +0100

    Fix merge

commit 566b694c9d
Merge: 935b26bd6 e97c47315
Author: Lwmte <3331699+Lwmte@users.noreply.github.com>
Date:   Tue Mar 11 23:33:43 2025 +0100

    Merge branch 'develop' into pr/1496

commit 935b26bd66
Author: Lwmte <3331699+Lwmte@users.noreply.github.com>
Date:   Tue Mar 11 23:31:57 2025 +0100

    Use script to generate object list, also migrate flatbuffer to powershell script

commit a6ec51e9d4
Merge: 7bf0ffef6 676762e11
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Dec 29 12:53:23 2024 +0100

    Merge branch 'develop' into mod

commit 676762e115
Merge: ae0488410 5597750c2
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Dec 29 12:48:24 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 7bf0ffef6c
Merge: b876f347c ae0488410
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Thu Dec 26 11:59:22 2024 +0100

    Merge branch 'develop' into mod

commit ae04884102
Merge: e1c61aca0 8fb4668df
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Thu Dec 26 11:58:28 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit b876f347c7
Merge: 0669b6f01 e1c61aca0
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Wed Dec 18 19:24:15 2024 +0100

    Merge branch 'develop' into mod

commit e1c61aca03
Merge: f557f0081 88bbe4862
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Wed Dec 18 19:23:31 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 0669b6f012
Merge: f978ad1b5 f557f0081
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Wed Dec 18 19:21:52 2024 +0100

    Merge branch 'develop' into mod

commit f557f00815
Merge: 34beccfcc ae7924797
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Mon Dec 16 18:45:13 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 34beccfccc
Merge: 6516a8b87 2f6114deb
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Fri Dec 13 20:23:25 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 6516a8b87b
Merge: babdad1a7 e674b8526
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Wed Dec 11 15:48:14 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit f978ad1b53
Merge: 96663d564 babdad1a7
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sat Dec 7 08:37:39 2024 +0100

    Merge branch 'develop' into mod

commit babdad1a74
Merge: c3a97f411 d96bf4ba8
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sat Dec 7 08:35:23 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 96663d5646
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Thu Nov 28 13:35:50 2024 +0100

    add SpriteConstants

commit 89c27fc19d
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Thu Nov 28 12:50:59 2024 +0100

    Revert "conversion error"

    This reverts commit f811117458.

commit 3dd8e76d8b
Merge: 4195bc042 c3a97f411
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Thu Nov 28 12:50:48 2024 +0100

    Merge branch 'develop' into mod

commit c3a97f4113
Merge: 4af4d14db db7f86485
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Thu Nov 28 12:49:21 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 4af4d14db8
Merge: 5e87ac32e 27d3ca7bb
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Nov 24 13:23:35 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 4195bc042a
Merge: f81111745 5e87ac32e
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Nov 24 13:20:32 2024 +0100

    Merge branch 'mod' of https://github.com/davidmarr/TombEngine into mod

commit f811117458
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Nov 24 13:17:53 2024 +0100

    conversion error

commit 5e87ac32e6
Merge: ef1a7d2d0 19be42911
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Nov 24 13:15:38 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 7643d19082
Merge: 202c94f02 d256fe1ef
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Nov 24 13:15:03 2024 +0100

    Merge branch 'MontyTRC89:master' into mod

commit ef1a7d2d0f
Merge: 9e94324e9 202c94f02
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Nov 24 13:04:23 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit 9e94324e93
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Fri Nov 8 20:19:10 2024 +0100

    Revert "function description LevelFuncs.OnUseItem"

    This reverts commit 2478afca68.

commit 2478afca68
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Fri Nov 8 20:18:56 2024 +0100

    function description LevelFuncs.OnUseItem

commit 37be06150e
Merge: c7c3451c1 222e67e49
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Fri Nov 8 20:01:48 2024 +0100

    Merge branch 'MontyTRC89:develop' into develop

commit d256fe1efe
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date:   Sun Nov 3 22:19:11 2024 +0000

    Update bug_report.yaml

commit 710f04596b
Merge: 1affcce9b 0b5ea0db7
Author: Lwmte <3331699+Lwmte@users.noreply.github.com>
Date:   Sun Nov 3 18:37:17 2024 +0100

    Merge branch 'develop'

commit 1affcce9b9
Author: Jakub <80340234+Jakub768@users.noreply.github.com>
Date:   Sun Nov 3 14:18:34 2024 +0000

    Update CHANGELOG.md

commit fae8744e4b
Author: Jakub <80340234+Jakub768@users.noreply.github.com>
Date:   Sun Nov 3 14:16:05 2024 +0000

    Update CHANGELOG.md

commit 815498ec8a
Merge: d81fce22a c3365f3a3
Author: Jakub <kubabilinski03@gmail.com>
Date:   Sun Nov 3 13:51:09 2024 +0000

    Merge branch 'develop'

commit d81fce22ad
Merge: 30e053dc9 a962a17f6
Author: Jakub <kubabilinski03@gmail.com>
Date:   Sun Nov 3 12:35:58 2024 +0000

    Merge branch 'develop'

commit 30e053dc93
Author: Nemoel-Tomo <tomo_669@hotmail.com>
Date:   Wed Oct 30 18:00:21 2024 +0100

    Update AUTHORS.md

    - Tomo (general coding, special FX coding, bug fixing)

commit c7c3451c1c
Merge: 4fc411abe e4098c458
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Fri Oct 25 14:44:24 2024 +0200

    Merge branch 'MontyTRC89:develop' into develop

commit 4fc411abe9
Merge: bfcd93f52 f7a22ea1a
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Sun Oct 20 21:38:01 2024 +0200

    Merge branch 'MontyTRC89:develop' into develop

commit bfcd93f52c
Merge: bdea82d74 deec54ff8
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Wed Oct 9 19:59:14 2024 +0200

    Merge branch 'MontyTRC89:develop' into develop

commit eca79130a0
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date:   Tue Sep 3 09:45:21 2024 +0100

    Update bug_report.yaml

commit 7fee647c84
Author: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Date:   Tue Sep 3 09:44:53 2024 +0100

    Update to bug report form

commit bdea82d742
Merge: c3b4ecf9b 60b9055d0
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Fri Aug 30 12:56:53 2024 +0200

    Merge branch 'MontyTRC89:develop' into develop

commit c3b4ecf9b6
Merge: b107327f0 37f056bfa
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Tue Aug 13 22:46:38 2024 +0200

    Merge branch 'MontyTRC89:develop' into develop

commit b107327f0a
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Thu Jul 25 13:19:30 2024 +0200

    Update CHANGELOG.md

commit 25aaba6316
Author: davidmarr <116632612+davidmarr@users.noreply.github.com>
Date:   Thu Jul 25 13:16:58 2024 +0200

    Update VolumeObject.cpp

    fixed Volume:GetActive() method
2025-03-11 23:38:35 +01:00
Lwmte
cb73477b90 Added pickups count to Flow.Statistics class 2025-03-09 19:07:28 +01:00
TrainWrack
e0b50439b3
Custom bar module (#1492)
* Update to bug report form

* Update bug_report.yaml

* Update AUTHORS.md

- Tomo (general coding, special FX coding, bug fixing)

* Update CHANGELOG.md

* Update CHANGELOG.md

* Update bug_report.yaml

* Add files via upload

* Update CHANGELOG.md

* Add files via upload

* Update CustomBar.lua

* Fix bugs with bar property setters

* Update CustomBar.lua

* Update documentation

---------

Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Nemoel-Tomo <tomo_669@hotmail.com>
Co-authored-by: Jakub <kubabilinski03@gmail.com>
Co-authored-by: Jakub <80340234+Jakub768@users.noreply.github.com>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2025-03-09 06:59:49 +02:00
TrainWrack
f1bb383baa
Horizon Effects (#1583)
* First Commit

* Check

* Check

* Check

* Is it done?

* GetHorizonDone

* Add HorizonSwap

* Fix Interpolation

* Update CHANGELOG.md

* Update EffectsFunctions.cpp

* Update EffectsFunctions.h

* Docs

* Create Horizon Class and implement it.

* Fix Interpolation

* Make HorizonObject part of WeatherController

* Implement horizon fading

* Save horizon parameters

* Update CHANGELOG.md

* Update RendererDraw.cpp

* Update EffectsFunctions.cpp

* Invert current horizon transition value if another transition is queued

* Add missing shader change

* StartPosition

* Cleaup

* Start working on Position

* Code commit

* Fix interpolation checks distance for position.

* Docs

* Update CHANGELOG.md

* SavePosition in savegame

* Major cleanup

* Update weather.cpp

* First commit

* Some fixes

* Reworked horizon workflow

* Update CHANGELOG.md

* Update docs

* Added missing rumble parameter

* String constants; use TypeOrNil; general cleanup

* Fix documentation

* Fix documentation

* Update documentation

---------

Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
2025-03-09 06:30:07 +02:00
TrainWrack
e047da7257
Streamer emitter (#1589)
* WIP

* Committ

* LUA DOCS

* Expose Moveable Scale (#1587)

* Done

* Update CHANGELOG.md

* Cleanup

* Minor fixes

* Update CHANGELOG.md

---------

Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>

* Cleanup

* Improve streamer effect implementation

* Shorten names

* Update Streamer.h

* Point to Moveable

* Change to Const

* Doc revisions

* Doc revisions

* Update CHANGELOG.md

* Use precise names

* Do things over seconds

* Make tag optional again

* Integrate start and end colour

* Update doc comment

* Regenerate docs; update strings

* Update doc comment

* Update ReservedScriptNames.h

* Update EffectsFunctions.cpp

* Minor fixes

* Update EffectsFunctions.cpp

* Update EffectsFunctions.cpp

* Update EffectsFunctions.cpp

* Rename Item

* Renames

* Add compiled docs

---------

Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
2025-03-09 06:19:08 +02:00
TrainWrack
e54fba1e4a
Advanced particles (#1555)
* Update to bug report form

* Update bug_report.yaml

* Update AUTHORS.md

- Tomo (general coding, special FX coding, bug fixing)

* Update CHANGELOG.md

* Update CHANGELOG.md

* Update bug_report.yaml

* Expose ObjectSlot

* Docs

* Code Update

* FinalPush

* Update CHANGELOG.md

* Update CHANGELOG.md

* Update CHANGELOG.md

* Expose startRot

* Expose startRot

* Remove Space.

* FirstCommit

* Cast gameobj to int

* Update

* WIP

* WIP

* wip

* Checks

* WIP

* WIP

* WIP

* Enum

* Enum revision

* Update CHANGELOG.md

* Revisions due to Develop changes

* CodeCleanup

* Revision to Code as per revised structure.

* Add friction and YVel

* Revisions

* LUA Docs

* RevisionDocs

* x

* Revisions

* Docs

* Docs

* Docs

* Docs

* Make wind default

* Light effect

* LightFinish

* Added Sounds

* Add sound docs

* Update particle anim types file

* Update EffectsFunctions.cpp

* Update EffectsFunctions.cpp

* FixAngle

* Fix StartRot

* Cleanup

* Add Savegame fields

* Add loadgame data.

* Fix bug on develop related to save value of xVel

* Address Comments

---------

Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Nemoel-Tomo <tomo_669@hotmail.com>
Co-authored-by: Jakub <kubabilinski03@gmail.com>
Co-authored-by: Jakub <80340234+Jakub768@users.noreply.github.com>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
2025-03-09 05:45:25 +02:00
TrainWrack
d19d56acee
Collision Class (#1579)
* First Commit

* Make ScriptCollision class

* Fix typo

* Return correct types

* Use NO_HEIGHT

* Implement GetSurfaceMaterial

* Add enums

* Added death, climbable wall, monkeybar

* FIx angle

* Revise things

* Make "Collision" script module; add IsOutOfBounds() method

* Rename IsOutOfBounds()

* Allow getting floor or ceiling material type

* Don't need IsWall()

* Update Collision.cpp

* Restore IsWall()

* Rename class to "Probe"; start docs; make steepness inquirers return an optional

* Update Probe.cpp

* Update class name in doc

* Update Probe.cpp

* add GetRoomName

* UpdateEnums

* Update MaterialType enum; make room name getting more local

* Revise constructors; update doc

* Update Probe.cpp

* Generate html docs

* Slightly clearer doc comments

* Convert spaces to tabs

* Update Probe.cpp

* Update Probe.cpp

* Rename parameters

* Update Probe.cpp

* ScriptProbe -> Probe

* ExposeGetRoom

* Register Collision.MaterialType table; Enable ClimbWall again.

* Cleanup

* Docs revision

* Update CHANGELOG.md

* Moved names to script reserved names

* Fixed incorrect namespace for probe

* Use consistent names; cleanup

* Make argument optional; fix doc

* Update Probe.cpp

* Add missing includes

* Add Preview() method; update docs

* Add constant

---------

Co-authored-by: Sezz <sezzary@outlook.com>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2025-03-05 10:13:48 +02:00
Sezz
1715fdb7b0 Update conventions, formatting, docs 2025-02-23 21:59:44 +11:00
Sezz
ca56f62f54
Multithreading (#1541)
* Create Worker class for multithreading

* Update TombEngine.vcxproj

* Rename GetWorkerCount() to GetThreadCount()

* Add ProcessInParallel template for vectors

* Add multiThreaded flag to settings, process sprites in parallel

* Update Flow.Settings.html

* Refine WorkerManager class conventions; deinit threads properly

* Don't require explicit destruction

* Address basic PR notes

* Update Worker.cpp

* Simplify ThreadManager class

* Add method for running single task

* Use singleton pattern; use more appropriate Controller suffix

* Update WorkerController template method

* Revise method

* Handle exception in ~WorkerController()

* Grammar

* Correctly init single-threaded mode

* Update CHANGELOG.md

* Defer thread init until g_GameFlow is valid

* unsigned int -> int

* Rename class

---------

Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2025-02-12 09:59:54 +02:00
TrainWrack
1f81ccf44d
Diary module (TEN side) (#1509)
* Update to bug report form

* Update bug_report.yaml

* Update AUTHORS.md

- Tomo (general coding, special FX coding, bug fixing)

* Update CHANGELOG.md

* Update CHANGELOG.md

* Update bug_report.yaml

* Add files via upload

* Add files via upload

* Add ID_DIARY_SPRITES (1384) and DIARY_ENTRY_SPRITES (1385)

* Delete Scripts/Engine/Diarymodule.lua

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Delete Scripts/Engine/CustomBar.lua

* Add files via upload

* Update CustomDiary.lua

* Add files via upload

* Add files via upload

* Add files via upload

* Update CustomDiary.lua

* Upload

* Update CHANGELOG.md

* Revisions

* Doc revisions

* Remove GameVars.Engine everywhere.

* Added error warnings by integrating type module

* Update bug_report.yaml

* Fixed the bug with GameVars resetting each level.

* Added .Engine back.

* Added missing checks.

* Removed nil from textOptions loop

* Added full TEN name for printlogs.

* LatestChanges

* Added section for import.

---------

Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
2025-02-06 23:05:25 +00:00
Sezz
94ede801bc Misc. script doc tidying; move some script classes to namespaces 2025-02-06 16:35:59 +11:00
Sezz
2b41ae743a Tidy up Lua doc for Static class 2025-02-06 02:35:16 +11:00
Sezz
d8c646fabd Start restructuring script Moveable class 2025-02-01 17:47:29 +11:00
Sezz
6ef8a562e5 Update doc comment for moveable 2025-01-28 04:10:12 +11:00
Stranger1992
bfe07f6e21 Bump version in Lua API for development 2025-01-05 16:45:30 +00:00
Lwmte
382f778fa2 Bump version, add runtime checks 2024-12-27 19:45:31 +01:00
Lwmte
e3ecc3acdb Update docs, fix savegame formatting, bump version 2024-12-24 23:22:02 +01:00
Lwmte
3ea8978c67 Rename traveledDistance to distanceTraveled 2024-12-24 20:04:13 +01:00
Lwmte
b62c8d7c40 Minor changes 2024-12-21 20:01:55 +01:00
Lwmte
0ae3888456 Expose different animation slots to scripting API 2024-12-21 10:09:00 +01:00
Lwmte
db717658fc Added references to Type module 2024-12-16 21:33:37 +01:00
Lwmte
8d08a9feb5 Move statistics back to TEN classes 2024-12-15 23:59:31 +01:00
Lwmte
773c5bb7bb Remove obsolete mirror class, more cleanups in documentation 2024-12-15 23:47:59 +01:00
Lwmte
f97d257fd1 Add optics camera type, big enum cleanup and doc formatting 2024-12-15 23:34:33 +01:00
Lwmte
f4763bd4a2
Customize global hardcoded parameters (#1495)
* Initial commit

* Update CHANGELOG.md

* Tint flare smoke

* Expose GetCustomizations

* Added lensflare and flicker customization options for flare

* Update LensFlare.cpp

* Remove unnecessary code

* Update lara_flare.cpp

* Massive refactor to merge animations, settings and customizations

* Add HUD customization options

* Customize weapons

* Fixed flare, renamed recoil to interval, fixed lensflare default

* Occlude flare lensflares

* Update Settings.cpp

* Use alternate damage for lasersight mode

* Added hair cust

* Fix comment

* Fix another comment

* Fix link

* Fix placeholder table names

* Reorganize types

* Add missing initializers for hair settings

* Added physics cust

* Clarify description

* Update settings.lua

* Update CHANGELOG.md

* Add gun smoke, gun shells and ammo pickup counts

* Fix naming ambiguity

* Remove missing features from documentation

* Fix comment

* Fix parameter name, change default settings file

* Fixed pitch black

* Rollback DoDistanceFogForVertex

* Add camera cust

* Change binocular/lasersight toggle to color

* Update lara_basic.cpp

* Add time and statistics classes and script API for it

* Fix comment

* Use DoDamage on Lara helpers to register with statistics

* Update Time.cpp

* Fix documentation

* Fix default flare timeout

* Update Settings.lua

* Add flare muzzle offset customization

* Remove young Lara limitations

* Fix lasersight color

* Push full settings.lua

* Update RendererCompatibility.cpp

* Allow to customize root meshes, decopypaste hair and joint init code

* Added sol Time operator overloads

* Some changes to docs, add meaningful error for unknown fields

* Use existing new index template, add gunflash color settings, add shotgun muzzle

* Remove excessive usage of GetSettings()

* Cleanups

* Update Settings.lua

* Clarify parameter name

* Fix InitializeWeaponInfo

* PR review code tidying

* Fix bad merge

* Update FlowHandler.cpp

* Remove tabs for LDoc comments

* Use different comment style to preserve formatting

* Update lara_fire.cpp

* Some cleanups

* Fixed GetTimeUnits

* Fix typo

* Update Time.cpp

---------

Co-authored-by: Sezz <sezzary@outlook.com>
2024-12-15 18:24:49 +02:00
Lwmte
1f1d3b2aad Delete old documentation when recompiling 2024-12-02 23:57:17 +01:00
Lwmte
c0a93612ae
Dynamic spotlight (#1488)
* Initial commit

* Update CHANGELOG.md

* Provide helper method to convert rotation to directional vector

* Remove unneeded arguments, add missing function registration

* Fixed direction

* Fixed incorrect behaviour of Moveable:GetJointRotation() function

* Add optional castShadow flag to light functions

* Fixed spotlight shadows

* Cleanup

* Fix spotlight shadows again

* Interpolate dynamic lights, if unique ID is given

* Use name instead of unique ID

* Update docs

* Update CHANGELOG.md

* Fix incorrect variable type

* Update CHANGELOG.md
2024-11-28 23:09:29 +02:00
Lwmte
b5fa51b2dc Recompile docs for 1.6, version update 2024-11-21 18:27:42 +01:00
Lwmte
91081c9f0d
Freeze event and OnUseItem callbacks (#1463)
* Add use item callbacks, add menu boilerplate code

* Set up scripting API for game mode

* Use word "break" instead of "menu" everywhere

* Rudimentary implementation of BreakPhase

* More progress

* Doc update

* Always active lensflare

* Update CHANGELOG.md

* Fix hair interpolation for spectator mode

* Update target highlighter and other HUD elements while in break mode

* Fix various problems

* Don't try to update camera in spectator mode

* Cleanup camera code

* Rename break to freeze

* Update FlowHandler.cpp

* Update Flow.html

* Update control.cpp

* Rename method

* Add displaystring owner to differentiate between freeze modes

* Disable triggers and volumes in freeze mode

* Update control.cpp

* Rename enum

* Update CHANGELOG.md

* Implement full freeze, correct callback behaviour

* Update RendererDrawMenu.cpp

* Allow DumpGameScene to do partial pass

* Remove hack

* Introduce render mode enum to render scene without any postprocess

* Tidying

* Fix problems with items or renderer not updating before entering freeze mode

* Fix rebase errors

* Use interpolation factor getter instead of raw value everywhere

* Update documentation

* Fixed setting freeze mode from OnStart

* Fixed freeze mode not working in OnStart event

* Revert "Fixed freeze mode not working in OnStart event"

This reverts commit 87f6fbdc6d.

* Bypass cinematic bars and fades for non-full render modes

---------

Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
2024-11-20 20:54:39 +00:00
Sezz
2624c5bed2 Formatting 2024-11-16 22:07:57 +11:00
Stranger1992
3cb6eec261 Add Strings.DisplayString Enum page
Also:

* bumped up engine version with a developers tag.
* Increased margin of the menu to accommodate changes
2024-11-15 00:52:36 +00:00
Lwmte
784f957596
Fast reload (#1445)
* Initial commit
* Fix crash on title
* Update level.cpp
* Update CHANGELOG.md
* Do slight audiotrack fade-ins and fade-outs on leveljumps
* Implement hash checks
* Fixes
* Rename rapid to fast
* Fixed flipmaps and bridge reinit
* Bypass reinitializing renderer for fast reload
* Fix issue when title and last loaded level are the same files
* Update CHANGELOG.md
* Additional fixes
* Wrap savegame loading code into a try-catch
* Update CHANGELOG.md
* Remove door collision on fast reload, restore stopper flag
* Display log message if level file was not found
* Update CHANGELOG.md
* Clear blocked flag for boxes
* Implement fast reload setting
* Add defaults to settings
* Consistent naming
* Smooth level loading audio crossfades
* Stop non-ambience soundtracks early
* Minor formatting
* Update Settings.lua 
---------

Co-authored-by: Jakub <80340234+Jakub768@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
2024-11-11 12:55:50 +02:00
Lwmte
f51d499e68 Regenerate documentation 2024-11-03 11:39:16 +01:00