MontyTRC89
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9f27821ff6
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Fixed hairs detached from head
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2024-05-06 05:56:08 +02:00 |
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MontyTRC89
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ee3bc5db0f
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Fixed display sprites multiple draws
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2024-05-05 05:54:21 +02:00 |
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MontyTRC89
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5bc44d4db7
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Merge branch 'develop' into develop_60fps
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2024-05-04 06:03:01 +02:00 |
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MontyTRC89
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fdd4948ee2
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Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
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2024-05-04 06:02:48 +02:00 |
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MontyTRC89
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7b7473b660
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Added laser beams interpolation;
Addes streamer interpolation;
Added sparks interpolation;
Cleaned smoke interpolation;
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2024-05-04 06:02:44 +02:00 |
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Sezz
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3faf25c92f
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Fix pushable grab ban
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2024-05-03 23:59:38 +10:00 |
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Sezz
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1bf60287e3
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Fix bouncing pushables
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2024-05-03 23:55:31 +10:00 |
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Lwmte
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83b6258de0
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Merge branch 'develop' into develop_60fps
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2024-05-03 10:16:48 +03:00 |
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Lwmte
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57cf323d73
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Add autodelete parameter to ShowString
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2024-05-03 10:16:32 +03:00 |
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MontyTRC89
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46d2de40a0
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Possible fix for debug mode
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2024-05-03 09:01:36 +02:00 |
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MontyTRC89
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2c59e89fc4
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Fixed vsync at screen initialization;
Fixed rotation of inventory objects;
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2024-05-02 16:31:22 +02:00 |
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MontyTRC89
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cd7583ab7a
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Enabled vsync;
Better mode switch between 30 and 60 fps;
Fixed flickering of strings in level (except for title);
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2024-05-02 14:19:34 +02:00 |
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Lwmte
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4e9d4940a7
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Simplify code
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2024-05-02 09:53:21 +03:00 |
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Lwmte
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0a28ddb7cf
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Fix garbage frames on game status change
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2024-05-02 09:47:53 +03:00 |
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Lwmte
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63a8de13f8
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Fix leveljumps if 60 FPS is off
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2024-05-02 09:42:00 +03:00 |
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Lwmte
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e3563bffb1
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Fix hair glitch when stepping up
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2024-05-02 09:19:25 +03:00 |
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MontyTRC89
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2d09926ff9
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Merge branch 'develop' into develop_60fps
# Conflicts:
# TombEngine/Game/effects/bubble.cpp
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2024-05-02 06:07:33 +02:00 |
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MontyTRC89
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54346e4d85
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Fixed flickering of strings in title level
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2024-05-02 06:03:56 +02:00 |
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Sezz
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37267e99f1
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Give meaning to magic numbers
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2024-05-02 00:39:12 +10:00 |
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Sezz
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b868d6c518
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Remove Ptr suffix usage in floordata
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2024-05-01 21:27:54 +10:00 |
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Sezz
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39d638d1a5
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Merge pull request #1211 from MontyTRC89/sezz_point_collision_class
PointCollisionData class
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2024-05-01 15:51:52 +10:00 |
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Sezz
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07b4c1a997
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Merge branch 'develop' into sezz_point_collision_class
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2024-05-01 15:29:19 +10:00 |
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MontyTRC89
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62d28a08d1
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Fixed corrupted items
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2024-05-01 06:11:49 +02:00 |
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MontyTRC89
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cedad8c3ab
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Merge branch 'develop' into develop_60fps
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2024-05-01 05:33:10 +02:00 |
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MontyTRC89
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81a44919f0
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Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
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2024-05-01 05:32:55 +02:00 |
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MontyTRC89
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368f74e754
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Added interpolation for title level
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2024-05-01 05:32:49 +02:00 |
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Stranger1992
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c4f532268d
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Updated system strings for Variable Framerate
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2024-04-30 16:19:30 +01:00 |
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MontyTRC89
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b2f7c83372
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Started working on 60 fps inventory
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2024-04-30 11:16:14 +02:00 |
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MontyTRC89
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2122a14d0e
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Variable framerate now is optional
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2024-04-30 10:29:01 +02:00 |
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Jakub
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d83a84036e
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Update Changes.txt
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2024-04-29 12:55:59 +01:00 |
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MontyTRC89
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539bafc1b0
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Added debris interpolation;
Added effects interpolation (missiles, projectiles...);
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2024-04-29 09:09:35 +02:00 |
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MontyTRC89
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47e37d3960
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Merge branch 'develop' into develop_60fps
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2024-04-29 05:22:30 +02:00 |
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MontyTRC89
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80518e0abe
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Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
# Conflicts:
# TombEngine/Renderer/RendererDraw.cpp
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2024-04-29 05:22:11 +02:00 |
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MontyTRC89
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f5adbec7c8
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Added DisableInterpolation flag for items;
Fixed shaders;
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2024-04-29 05:18:11 +02:00 |
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Joey Quint
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77cd0644f7
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Fixed camera rotating with Lara's hips when climbing out of water - fixes #1311
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2024-04-28 22:05:58 +02:00 |
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Lwmte
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33807e8198
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Remove locked flag checks from internal renderer sprite methods
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2024-04-28 15:51:51 +02:00 |
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Lwmte
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f2a55eec8b
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Fix double-draw in menus and title flyby
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2024-04-28 15:18:24 +02:00 |
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Lwmte
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08ca9bacef
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Update Renderer.h
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2024-04-28 13:59:56 +02:00 |
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Lwmte
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6e551b97df
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Make some order in renderer functions, fix flickering user strings and sprites
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2024-04-28 13:54:16 +02:00 |
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Lwmte
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b3f8261c9b
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Fix sound update
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2024-04-28 11:07:03 +02:00 |
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MontyTRC89
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b03480e926
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Merge branch 'develop' into develop_60fps
# Conflicts:
# TombEngine/Game/control/control.cpp
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2024-04-28 06:36:13 +02:00 |
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MontyTRC89
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1d30d43aac
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Added color to lens flare;
Added LUA api for starfield and lens flare;
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2024-04-28 06:31:59 +02:00 |
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Nemoel-Tomo
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7f9f5c619a
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Bugfix: ember emitter, cleaner and squishy block (get valid sector) (#1358)
* bugfix, ember emitter, cleaner and squishy
* formatting
* Update misc.cpp
---------
Co-authored-by: Sezz <sezzary@outlook.com>
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2024-04-28 04:48:39 +10:00 |
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Lwmte
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9df06e0a63
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Update Changes.txt
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2024-04-27 11:00:18 +02:00 |
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Sezz
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dbfaf6c7fd
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Update water functions
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2024-04-27 04:13:18 +10:00 |
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Joey Quint
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1e38baf8fc
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Fix incorrect diving animation when swandiving from a high place
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2024-04-26 18:48:54 +02:00 |
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Sezz
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abb77ced54
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Remove pointless const
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2024-04-27 01:25:16 +10:00 |
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Sezz
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4d59cb6d03
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Fix water ripple, splash sound, vehicle bugs
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2024-04-27 00:24:09 +10:00 |
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Sezz
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1d2f3dc64d
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Rename struct member
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2024-04-27 00:01:08 +10:00 |
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Jakub
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05376122b0
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fix compile error
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2024-04-26 10:52:01 +01:00 |
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